Player Matchup

Kukulkan
Kukulkan
SebkatonFr
Kukulkan
Level 66
God Stats
13W - 18L
1,522 SR
Queue Stats
113W - 176L
1,396 Elo+
Solo
Cupid
Cupid
Sw74Quil
Cupid
Level 51
God Stats
7W - 8L
1,604 SR
Queue Stats
142W - 225L
1,333 Elo+
Party 1
Cerberus
Cerberus
Sw_Quil74th
Cerberus
Level 25
God Stats
0W - 4L
1,138 SR
Queue Stats
158W - 215L
1,355 Elo+
Party 1
Team Averages
Level 47
1,421 SR
1,361 Elo+

VS

Team Averages
Level 83
1,575 SR
1,532 Elo+
Sun Wukong
Sun Wukong
DP iFreeeaK
Sun Wukong
Level 156
God Stats
3W - 1L
1,425 SR
Queue Stats
101W - 96L
1,473 Elo+
Solo
Rama
Rama
DeFy_Zetsu
Rama
Level 25
God Stats
5W - 1L
1,774 SR
Queue Stats
49W - 20L
1,605 Elo+
Party 2
Merlin
Merlin
Prophet_XXIII
Merlin
Level 69
God Stats
5W - 4L
1,525 SR
Queue Stats
62W - 37L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SebkatonFr
Kukulkan
14
2 / 6 / 5
9,387
722
7,170
10,944
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Sw74Quil
Cupid
13
2 / 9 / 5
9,410
724
7,031
17,142
5,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Sw_Quil74th
Cerberus
13
5 / 10 / 3
9,952
766
11,154
19,039
4,885
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DP iFreeeaK
Sun Wukong
16
6 / 3 / 14
11,122
856
11,617
11,896
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

15
15 / 3 / 4
12,005
923
18,013
11,512
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 14
10,442
803
10,845
9,174
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
25
25
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DP iFreeeaK
Sun Wukong
6
3
14
4.33
W
15
3
4
5.67
W
4
3
14
3.67
L
Kukulkan
SebkatonFr
Kukulkan
2
6
5
0.75
L
Cupid
Sw74Quil
Cupid
2
9
5
0.5
L
Cerberus
Sw_Quil74th
Cerberus
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
40,475
47,125
Taken
32,582
15,120
Mitigated
17,384
7,820
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DP iFreeeaK
Sun Wukong
11,617
1,935
0
2,942
11,896
9,800
0
7,417
4,479
0
30,646
W
18,013
10,780
809
2,306
11,512
4,884
1,774
4,512
7,000
0
48,025
W
10,845
306
77
2,743
9,174
2,700
852
6,770
2,404
38,138
0
L
Kukulkan
SebkatonFr
Kukulkan
7,170
454
124
2,256
10,944
4,342
0
2,274
8,449
36,525
0
L
Cupid
Sw74Quil
Cupid
7,031
3,142
0
1,281
17,142
5,893
0
3,447
13,450
0
21,448
L
Cerberus
Sw_Quil74th
Cerberus
11,154
1,662
319
3,840
19,039
4,885
0
5,652
12,991
23,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
33,569
137
Minions Killed
150
3
Camps Cleared
9
589,096
Distance Traveled
635,958
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,122
856
38
3
4
224,419
4
W
Rama
12,005
923
54
4
3
201,713
2
W
Merlin
10,442
803
58
4
2
209,826
0
L
Kukulkan
9,387
722
57
4
1
208,656
4
L
Cupid
9,410
724
28
2
2
182,371
0
L
Cerberus
9,952
766
52
4
0
198,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role