Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Necrophobiax
Arachne
Level 107
God Stats
33W - 17L
1,688 SR
Queue Stats
699W - 604L
1,595 Elo+
Party 2
Chaac
Chaac
TOO LUSH
Chaac
Level 112
God Stats
68W - 34L
1,577 SR
Queue Stats
661W - 541L
1,602 Elo+
Party 2
Team Averages
Level 113
1,588 SR
1,566 Elo+

VS

Team Averages
Level 112
1,695 SR
1,521 Elo+
Cabrakan
Cabrakan
OG Chef Jdog
Cabrakan
Level 102
God Stats
9W - 9L
1,497 SR
Queue Stats
62W - 48L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
UnderwearGroomin
Ao Kuang
Level 80
God Stats
4W - 2L
1,895 SR
Queue Stats
50W - 61L
1,423 Elo+
Solo
Sol
Sol
YungLongergo
Sol
Level 154
God Stats
0W - 1L
1,693 SR
Queue Stats
136W - 98L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 1 / 3
7,500
833
9,685
3,868
1,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Necrophobiax
Arachne
9
3 / 3 / 3
6,677
742
4,681
7,497
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
TOO LUSH
Chaac
11
0 / 1 / 7
6,518
724
4,713
8,322
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OG Chef Jdog
Cabrakan
9
0 / 3 / 4
6,389
710
2,842
9,992
8,668
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 3 / 1
5,558
618
3,529
5,721
1,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 2 / 0
7,092
788
10,206
7,550
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
5
5
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
3
6.5
W
Arachne
Necrophobiax
Arachne
3
3
3
1.5
L
Cabrakan
OG Chef Jdog
Cabrakan
0
3
4
0.67
W
Chaac
TOO LUSH
Chaac
0
1
7
3.5
L
0
3
1
0.17
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,079
Damage
16,577
19,687
Taken
23,263
9,203
Mitigated
13,337
4,915
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,685
1,047
0
0
3,868
1,395
1,017
3,389
479
30,005
0
W
Arachne
Necrophobiax
Arachne
4,681
2,597
0
2,599
7,497
2,732
0
6,585
912
0
9,524
L
Cabrakan
OG Chef Jdog
Cabrakan
2,842
383
0
1,062
9,992
8,668
0
4,871
4,755
7,824
0
W
Chaac
TOO LUSH
Chaac
4,713
698
0
2,316
8,322
5,076
266
5,870
2,452
0
16,978
L
3,529
1,311
0
1,429
5,721
1,974
0
2,569
3,111
9,511
0
L
10,206
3,197
0
3,321
7,550
2,695
0
2,498
4,809
29,068
2,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,695
Gold Earned
19,039
99
Minions Killed
95
4
Camps Cleared
4
526,237
Distance Traveled
430,572
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,500
833
59
7
3
161,747
2
W
Arachne
6,677
742
13
1
1
190,423
3
L
Cabrakan
6,389
710
17
2
1
160,059
1
W
Chaac
6,518
724
27
3
0
174,067
1
L
Ao Kuang
5,558
618
17
2
3
104,213
2
L
Sol
7,092
788
61
7
0
166,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role