Player Matchup

Olorun
Olorun
AcE_PoTaTo227
Olorun
Level 24
God Stats
2W - 3L
1,492 SR
Queue Stats
8W - 10L
1,294 Elo+
Party 2
Arachne
Arachne
ChiefThunder758
Arachne
Level 153
God Stats
2W - 3L
1,326 SR
Queue Stats
415W - 401L
1,440 Elo+
Party 1
Vulcan
Vulcan
Frieda_Slaves98
Vulcan
Level 68
God Stats
1W - 3L
1,789 SR
Queue Stats
222W - 220L
1,393 Elo+
Party 2
Achilles
Achilles
JacobHXG
Achilles
Level 109
God Stats
35W - 29L
1,640 SR
Queue Stats
214W - 208L
1,494 Elo+
Party 1
Hachiman
Hachiman
xlZizZoUlx
Hachiman
Level 46
God Stats
0W - 4L
1,252 SR
Queue Stats
182W - 214L
1,389 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,402 Elo+

VS

Team Averages
Level 66
1,437 SR
1,375 Elo+
Merlin
Merlin
Blind_Dream1
Merlin
Level 68
God Stats
10W - 11L
1,296 SR
Queue Stats
186W - 177L
1,298 Elo+
Solo
Sol
Sol
RedSkettiBoi
Sol
Level 144
God Stats
9W - 6L
1,489 SR
Queue Stats
121W - 133L
1,528 Elo+
Party 3
Chernobog
Chernobog
WhereDAchicken
Chernobog
Level 41
God Stats
2W - 4L
1,354 SR
Queue Stats
65W - 84L
1,395 Elo+
Party 3
Mulan
Mulan
ll Koda ll
Mulan
Level 16
God Stats
1W - 2L
1,294 SR
Queue Stats
3W - 3L
1,332 Elo+
Party 3
Heimdallr
Heimdallr
カーセウス
Heimdallr
Level 62
God Stats
1W - 0L
1,750 SR
Queue Stats
59W - 85L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,228
445
1,334
8,293
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 1 / 0
6,853
490
4,367
9,144
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 1
6,446
460
3,993
10,402
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JacobHXG
Achilles
10
0 / 6 / 0
5,990
428
4,449
13,725
9,223
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
xlZizZoUlx
Hachiman
12
3 / 4 / 2
7,095
507
6,871
8,644
2,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 0 / 4
7,799
557
4,020
5,268
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 1
9,928
709
15,921
12,860
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
WhereDAchicken
Chernobog
12
3 / 2 / 6
7,723
552
7,111
10,711
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
9
1 / 4 / 3
6,434
460
2,722
9,983
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
カーセウス
Heimdallr
13
4 / 2 / 1
7,857
561
4,847
6,695
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
18
18
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Merlin
0
0
4
2
L
3
1
0
3
L
1
3
1
0.5
L
Achilles
JacobHXG
Achilles
0
6
0
0
W
10
0
1
10.5
W
Chernobog
WhereDAchicken
Chernobog
3
2
6
3
W
Mulan
1
4
3
0.63
L
Hachiman
xlZizZoUlx
Hachiman
3
4
2
1
W
Heimdallr
カーセウス
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
34,621
50,208
Taken
45,517
23,431
Mitigated
18,370
11,494
Healing
20,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,334
355
58
1,081
8,293
3,031
0
4,226
4,067
24,667
4,911
W
Merlin
4,020
149
40
2,838
5,268
1,476
162
864
4,404
50,116
0
L
4,367
2,473
0
2,314
9,144
3,009
0
3,386
5,758
0
31,497
L
3,993
1,783
90
3,172
10,402
5,853
128
2,618
7,784
23,113
0
L
Achilles
JacobHXG
Achilles
4,449
1,359
47
2,273
13,725
9,223
0
7,850
5,875
0
28,367
W
15,921
7,284
0
8,434
12,860
5,568
3,658
797
12,063
70,695
8,157
W
Chernobog
WhereDAchicken
Chernobog
7,111
5,529
0
4,729
10,711
3,316
568
1,720
8,991
0
44,526
W
Mulan
2,722
255
0
2,190
9,983
5,813
190
840
9,143
0
15,172
L
Hachiman
xlZizZoUlx
Hachiman
6,871
3,894
0
2,459
8,644
2,315
884
0
8,643
0
39,671
W
Heimdallr
カーセウス
Heimdallr
4,847
1,650
0
1,772
6,695
2,197
2,319
1,237
5,458
0
37,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
39,741
291
Minions Killed
410
0
Camps Cleared
0
1,358,737
Distance Traveled
1,312,204
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,228
445
71
5
0
239,569
0
W
Merlin
7,799
557
86
6
0
254,261
2
L
Arachne
6,853
490
59
4
0
302,301
0
L
Vulcan
6,446
460
32
2
0
285,756
0
L
Achilles
5,990
428
58
4
0
262,008
4
W
Sol
9,928
709
138
10
0
262,479
4
W
Chernobog
7,723
552
85
6
0
286,974
3
W
Mulan
6,434
460
25
2
0
268,888
2
L
Hachiman
7,095
507
71
5
0
269,103
4
W
Heimdallr
7,857
561
76
5
0
239,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role