Player Matchup

Horus
Horus
Cobragto
Horus
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 23L
1,503 Elo+
Party 3
Kukulkan
Kukulkan
Halomustard
Kukulkan
Level 14
God Stats
19W - 21L
1,464 SR
Queue Stats
27W - 34L
1,466 Elo+
Party 3
Chaac
Chaac
MagicEmu
Chaac
Level 64
God Stats
10W - 5L
1,532 SR
Queue Stats
25W - 30L
1,482 Elo+
Party 3
Ullr
Ullr
Monkuin
Ullr
Level 71
God Stats
3W - 4L
1,314 SR
Queue Stats
27W - 31L
1,499 Elo+
Party 3
Raijin
Raijin
Randomain
Raijin
Level 24
God Stats
1W - 0L
1,761 SR
Queue Stats
7W - 11L
1,378 Elo+
Party 3
Team Averages
Level 44
1,514 SR
1,466 Elo+

VS

Team Averages
Level 66
1,586 SR
1,464 Elo+
Thor
Thor
BaconWasTaken
Thor
Level 29
God Stats
1W - 2L
1,484 SR
Queue Stats
52W - 53L
1,485 Elo+
Party 1
Hel
Hel
FadedTG
Hel
Level 70
God Stats
0W - 2L
1,521 SR
Queue Stats
26W - 35L
1,406 Elo+
Party 1
Tiamat
Tiamat
Kynax
Tiamat
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 190L
1,440 Elo+
Party 2
Skadi
Skadi
VBlongneck4Breky
Skadi
Level 83
God Stats
0W - 2L
1,900 SR
Queue Stats
37W - 40L
1,569 Elo+
Solo
Jormungandr
Jormungandr
kuwildan05
Jormungandr
Level 27
God Stats
42W - 43L
1,525 SR
Queue Stats
141W - 192L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cobragto
Horus
19
8 / 2 / 17
12,545
1,140
13,095
20,269
17,090
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Halomustard
Kukulkan
18
5 / 7 / 18
11,746
1,068
19,283
13,575
4,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MagicEmu
Chaac
19
8 / 1 / 18
13,156
1,196
20,196
20,698
30,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
Monkuin
Ullr
18
12 / 6 / 13
13,222
1,202
17,001
16,156
5,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Randomain
Raijin
18
3 / 4 / 18
11,272
1,025
15,148
14,349
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

165

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 8
11,027
1,002
10,381
18,283
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
17
4 / 9 / 7
11,096
1,009
15,655
19,294
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Kynax
Tiamat
17
4 / 9 / 7
11,012
1,001
14,440
16,705
8,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 6 / 8
12,366
1,124
23,977
18,393
5,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
kuwildan05
Jormungandr
19
3 / 4 / 15
11,946
1,086
15,535
17,813
21,461
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
65
36
Kills
20
20
Deaths
36
84
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
W
Horus
Cobragto
Horus
8
2
17
8.25
L
Hel
4
9
7
0.83
W
Kukulkan
Halomustard
Kukulkan
5
7
18
2
L
Tiamat
Kynax
Tiamat
4
9
7
0.83
W
Chaac
MagicEmu
Chaac
8
1
18
17
W
Ullr
Monkuin
Ullr
12
6
13
3.08
W
Raijin
Randomain
Raijin
3
4
18
3
L
5
6
8
1.5
L
Jormungandr
kuwildan05
Jormungandr
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,723
Damage
79,988
85,047
Taken
90,488
62,994
Mitigated
46,220
19,707
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,381
1,828
0
0
18,283
4,982
0
5,833
12,360
0
16,275
W
Horus
Cobragto
Horus
13,095
6,457
2,368
4,847
20,269
17,090
0
9,448
10,821
0
22,549
L
Hel
15,655
1,240
1,788
2,160
19,294
5,356
0
7,082
11,658
23,858
0
W
Kukulkan
Halomustard
Kukulkan
19,283
1,776
0
681
13,575
4,740
0
8,904
4,671
33,228
0
L
Tiamat
Kynax
Tiamat
14,440
2,087
278
1,247
16,705
8,661
0
6,819
9,712
30,089
0
W
Chaac
MagicEmu
Chaac
20,196
2,907
976
9,877
20,698
30,073
0
10,426
10,272
2,067
51,191
W
Ullr
Monkuin
Ullr
17,001
6,094
0
549
16,156
5,948
0
8,446
7,710
0
25,413
W
Raijin
Randomain
Raijin
15,148
2,120
0
409
14,349
5,143
0
8,406
5,943
31,518
0
L
23,977
14,234
0
0
18,393
5,760
0
5,976
11,985
0
58,119
L
Jormungandr
kuwildan05
Jormungandr
15,535
2,089
0
100
17,813
21,461
0
9,909
7,584
50,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,941
Gold Earned
57,447
196
Minions Killed
197
4
Camps Cleared
8
984,708
Distance Traveled
1,044,982
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,027
1,002
8
1
1
198,465
0
W
Horus
12,545
1,140
12
1
1
201,382
0
L
Hel
11,096
1,009
12
1
1
226,539
0
W
Kukulkan
11,746
1,068
47
4
0
176,050
0
L
Tiamat
11,012
1,001
25
2
2
208,703
0
W
Chaac
13,156
1,196
77
7
0
230,886
1
W
Ullr
13,222
1,202
18
2
1
181,879
0
W
Raijin
11,272
1,025
42
4
2
194,511
1
L
Skadi
12,366
1,124
65
6
4
199,884
0
L
Jormungandr
11,946
1,086
87
8
0
211,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role