Player Matchup

Zhong Kui
Zhong Kui
Endseekers1
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,554 Elo+
Party 1
Xing Tian
Xing Tian
Nickyy_SBK
Xing Tian
Level 89
God Stats
6W - 1L
1,798 SR
Queue Stats
19W - 8L
1,612 Elo+
Solo
Achilles
Achilles
Trojanman032730
Achilles
Level 49
God Stats
2W - 0L
1,549 SR
Queue Stats
13W - 12L
1,494 Elo+
Party 1
Team Averages
Level 89
1,616 SR
1,553 Elo+

VS

Team Averages
Level 99
1,645 SR
1,494 Elo+
Janus
Janus
BLACKHAMER12341
Janus
Level 88
God Stats
20W - 16L
1,473 SR
Queue Stats
178W - 176L
1,500 Elo+
Party 2
Osiris
Osiris
Jose7878
Osiris
Level 84
God Stats
0W - 2L
1,608 SR
Queue Stats
127W - 138L
1,469 Elo+
Party 2
Da Ji
Da Ji
xAkiraxSan
Da Ji
Level 125
God Stats
3W - 2L
1,854 SR
Queue Stats
281W - 266L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Endseekers1
Zhong Kui
15
8 / 7 / 7
11,806
787
18,597
19,744
13,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Nickyy_SBK
Xing Tian
15
6 / 2 / 14
12,533
836
8,307
20,513
26,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
14
6 / 4 / 11
11,627
775
12,247
22,114
27,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 9
9,885
659
18,033
14,448
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Jose7878
Osiris
15
7 / 5 / 4
11,143
743
9,136
14,710
15,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
14
4 / 10 / 9
10,076
672
14,903
15,639
6,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
20
Kills
13
13
Deaths
21
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
Zhong Kui
Endseekers1
Zhong Kui
8
7
7
1.64
L
Osiris
Jose7878
Osiris
7
5
4
1.8
W
Xing Tian
Nickyy_SBK
Xing Tian
6
2
14
6.5
W
Achilles
6
4
11
2.88
L
Da Ji
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,151
Damage
42,072
62,371
Taken
44,797
66,644
Mitigated
27,328
24,388
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,033
1,742
98
1,528
14,448
5,295
0
9,040
4,974
51,068
0
W
Zhong Kui
Endseekers1
Zhong Kui
18,597
2,055
1,234
8,685
19,744
13,262
2,851
4,932
14,412
56,850
0
L
Osiris
Jose7878
Osiris
9,136
2,493
0
641
14,710
15,389
0
9,646
4,640
0
19,423
W
Xing Tian
Nickyy_SBK
Xing Tian
8,307
980
0
5,159
20,513
26,374
142
6,614
13,415
21,486
0
W
Achilles
12,247
3,917
1,129
8,181
22,114
27,008
224
5,755
15,977
0
33,802
L
Da Ji
14,903
2,922
0
255
15,639
6,644
0
8,616
6,463
0
26,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
31,104
149
Minions Killed
128
5
Camps Cleared
5
763,288
Distance Traveled
736,612
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,885
659
64
4
1
245,527
1
W
Zhong Kui
11,806
787
86
6
1
215,969
1
L
Osiris
11,143
743
32
2
2
263,307
1
W
Xing Tian
12,533
836
23
2
2
280,926
0
W
Achilles
11,627
775
40
3
2
266,393
5
L
Da Ji
10,076
672
32
2
2
227,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role