Player Matchup

Nemesis
Nemesis
Dank_Dva
Nemesis
Level 67
God Stats
2W - 0L
1,469 SR
Queue Stats
157W - 194L
1,504 Elo+
Party 3
Khepri
Khepri
DepressedBastion
Khepri
Level 127
God Stats
3W - 4L
1,592 SR
Queue Stats
204W - 212L
1,582 Elo+
Party 3
Aphrodite
Aphrodite
TheHeiress6750
Aphrodite
Level 61
God Stats
11W - 12L
1,396 SR
Queue Stats
306W - 406L
1,444 Elo+
Solo
Tyr
Tyr
TheKingFergy
Tyr
Level 116
God Stats
10W - 10L
1,423 SR
Queue Stats
229W - 254L
1,571 Elo+
Party 3
Eset
Eset
desert_punk98
Eset
Level 26
God Stats
15W - 17L
1,576 SR
Queue Stats
157W - 183L
1,454 Elo+
Party 3
Team Averages
Level 79
1,491 SR
1,511 Elo+

VS

Team Averages
Level 60
1,497 SR
1,464 Elo+
Nu Wa
Nu Wa
GreenDuckSauce
Nu Wa
Level 89
God Stats
57W - 27L
1,608 SR
Queue Stats
385W - 341L
1,457 Elo+
Solo
Terra
Terra
Livinlykratchet
Terra
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 39L
1,559 Elo+
Party 1
King Arthur
King Arthur
LuckyThing
King Arthur
Level 41
God Stats
3W - 7L
1,234 SR
Queue Stats
150W - 147L
1,443 Elo+
Party 1
Merlin
Merlin
TNUTT
Merlin
Level 45
God Stats
8W - 9L
1,395 SR
Queue Stats
22W - 21L
1,417 Elo+
Party 2
Bakasura
Bakasura
xMeltedGruBx
Bakasura
Level 29
God Stats
1W - 1L
1,747 SR
Queue Stats
53W - 55L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dank_Dva
Nemesis
18
9 / 2 / 12
12,685
1,057
17,430
20,113
10,766
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 2 / 19
12,728
1,061
13,271
14,363
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
TheHeiress6750
Aphrodite
18
2 / 1 / 14
11,461
955
7,503
10,503
9,122
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 1 / 17
12,286
1,024
19,485
21,603
25,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 18
13,446
1,121
22,119
15,493
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

174

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 6
11,925
994
20,397
13,063
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 7 / 3
10,966
914
10,347
23,324
15,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
LuckyThing
King Arthur
17
2 / 8 / 5
11,241
937
15,978
23,363
18,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
TNUTT
Merlin
17
1 / 0 / 5
11,171
931
18,642
5,272
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
xMeltedGruBx
Bakasura
17
2 / 10 / 3
10,843
904
9,551
20,670
6,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
28
Kills
9
9
Deaths
28
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dank_Dva
Nemesis
9
2
12
7.5
W
3
2
19
6.25
L
2
3
6
1.67
L
2
7
3
0.5
L
King Arthur
LuckyThing
King Arthur
2
8
5
0.56
L
Merlin
TNUTT
Merlin
1
0
5
3.5
W
Aphrodite
TheHeiress6750
Aphrodite
2
1
14
9
W
6
1
17
14.5
W
8
3
18
5.67
L
Bakasura
xMeltedGruBx
Bakasura
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,808
Damage
74,915
82,075
Taken
85,692
70,075
Mitigated
47,394
29,861
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dank_Dva
Nemesis
17,430
6,961
0
2,053
20,113
10,766
0
12,702
7,366
0
37,915
W
13,271
1,014
1,266
2,594
14,363
18,342
0
8,642
5,721
33,490
0
L
20,397
8,357
0
2,014
13,063
4,392
0
7,118
5,442
57,625
0
L
10,347
1,274
2,628
5,722
23,324
15,560
0
10,706
11,996
29,578
0
L
King Arthur
LuckyThing
King Arthur
15,978
1,701
123
2,657
23,363
18,541
0
12,223
10,177
0
25,643
L
Merlin
TNUTT
Merlin
18,642
204
120
851
5,272
2,060
0
2,516
2,558
46,390
0
W
Aphrodite
TheHeiress6750
Aphrodite
7,503
1,750
7,700
5,275
10,503
9,122
0
5,038
5,065
33,646
0
W
19,485
3,044
0
4,679
21,603
25,928
0
12,828
8,502
6,602
36,370
W
22,119
2,587
3,442
2,852
15,493
5,917
0
10,176
4,941
50,373
0
L
Bakasura
xMeltedGruBx
Bakasura
9,551
7,121
0
880
20,670
6,841
0
11,220
8,867
0
15,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,606
Gold Earned
56,146
245
Minions Killed
229
4
Camps Cleared
5
1,210,149
Distance Traveled
1,191,394
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,685
1,057
44
4
2
290,674
0
W
Khepri
12,728
1,061
19
2
0
231,680
1
L
Nu Wa
11,925
994
81
7
1
206,780
1
L
Terra
10,966
914
37
3
2
237,112
0
L
King Arthur
11,241
937
19
2
0
235,014
2
L
Merlin
11,171
931
72
6
0
253,698
0
W
Aphrodite
11,461
955
75
6
0
197,333
1
W
Tyr
12,286
1,024
38
3
1
252,125
0
W
Eset
13,446
1,121
69
6
1
238,337
0
L
Bakasura
10,843
904
20
2
2
258,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role