Player Matchup

Ymir
Ymir
AntBonales95
Ymir
Level 25
God Stats
12W - 12L
1,544 SR
Queue Stats
33W - 44L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
IDKYourFriend
Gilgamesh
Level 28
God Stats
3W - 3L
1,619 SR
Queue Stats
53W - 55L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
MrFudge116
Cliodhna
Level 44
God Stats
0W - 3L
1,197 SR
Queue Stats
89W - 98L
1,416 Elo+
Party 2
Anubis
Anubis
SirRadish001
Anubis
Level 28
God Stats
26W - 30L
1,517 SR
Queue Stats
54W - 67L
1,427 Elo+
Party 2
Anhur
Anhur
vish111
Anhur
Level 38
God Stats
3W - 2L
1,735 SR
Queue Stats
81W - 96L
1,382 Elo+
Party 2
Team Averages
Level 33
1,522 SR
1,411 Elo+

VS

Team Averages
Level 75
1,577 SR
1,526 Elo+
Ao Kuang
Ao Kuang
Draventhorn
Ao Kuang
Level 26
God Stats
18W - 9L
1,680 SR
Queue Stats
72W - 65L
1,595 Elo+
Party 1
Medusa
Medusa
NuffMuff
Medusa
Level 89
God Stats
25W - 25L
1,533 SR
Queue Stats
197W - 229L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NyxReaver
Morgan Le Fay
Level 47
God Stats
12W - 11L
1,685 SR
Queue Stats
179W - 178L
1,491 Elo+
Party 1
Ymir
Ymir
Sebbukun
Ymir
Level 86
God Stats
3W - 5L
1,404 SR
Queue Stats
76W - 67L
1,525 Elo+
Party 1
King Arthur
King Arthur
rysaladbar
King Arthur
Level 127
God Stats
17W - 10L
1,584 SR
Queue Stats
188W - 161L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,742
369
2,805
12,070
9,816
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
IDKYourFriend
Gilgamesh
15
2 / 7 / 0
9,378
447
5,939
18,163
12,213
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
MrFudge116
Cliodhna
15
1 / 6 / 4
9,222
439
9,197
16,550
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
0 / 8 / 1
7,905
376
6,522
15,374
6,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
vish111
Anhur
14
3 / 6 / 1
8,981
428
4,321
14,229
4,821
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Draventhorn
Ao Kuang
19
13 / 1 / 3
12,256
584
15,859
16,224
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
NuffMuff
Medusa
17
7 / 3 / 3
11,450
545
14,427
11,950
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
NyxReaver
Morgan Le Fay
16
1 / 1 / 7
10,319
491
9,722
10,456
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
2 / 1 / 19
11,375
542
7,374
11,520
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
rysaladbar
King Arthur
18
7 / 1 / 3
11,770
560
6,633
12,105
11,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
30
30
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ao Kuang
Draventhorn
Ao Kuang
13
1
3
14.5
L
Gilgamesh
IDKYourFriend
Gilgamesh
2
7
0
0.29
L
Cliodhna
MrFudge116
Cliodhna
1
6
4
0.5
W
Medusa
NuffMuff
Medusa
7
3
3
2.83
W
Morgan Le Fay
NyxReaver
Morgan Le Fay
1
1
7
4.5
W
Ymir
2
1
19
11.5
L
Anubis
0
8
1
0.06
W
King Arthur
rysaladbar
King Arthur
7
1
3
8.5
L
Anhur
vish111
Anhur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
54,015
76,386
Taken
62,255
39,794
Mitigated
36,293
14,106
Healing
25,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,805
428
0
1,712
12,070
9,816
120
5,608
6,378
21,428
0
W
Ao Kuang
Draventhorn
Ao Kuang
15,859
5,541
0
6,550
16,224
6,666
1,267
2,430
13,794
94,351
0
L
Gilgamesh
IDKYourFriend
Gilgamesh
5,939
1,463
0
1,519
18,163
12,213
1,072
8,876
9,205
0
40,643
L
Cliodhna
MrFudge116
Cliodhna
9,197
583
0
5,173
16,550
6,130
0
6,745
9,697
0
66,920
W
Medusa
NuffMuff
Medusa
14,427
6,862
0
4,709
11,950
4,241
2,095
1,860
10,090
0
83,828
W
Morgan Le Fay
NyxReaver
Morgan Le Fay
9,722
705
63
3,585
10,456
3,801
2,490
2,841
7,615
56,934
0
W
Ymir
7,374
1,848
2,296
3,209
11,520
10,459
175
3,528
7,992
27,803
0
L
Anubis
6,522
277
0
3,134
15,374
6,814
0
7,465
7,475
41,481
0
W
King Arthur
rysaladbar
King Arthur
6,633
240
0
4,700
12,105
11,126
16
1,386
10,719
8,437
70,034
L
Anhur
vish111
Anhur
4,321
1,602
0
2,568
14,229
4,821
892
4,420
9,709
0
48,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
57,170
404
Minions Killed
492
0
Camps Cleared
0
1,813,118
Distance Traveled
2,031,956
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,742
369
32
2
0
371,390
1
W
Ao Kuang
12,256
584
115
5
0
462,840
0
L
Gilgamesh
9,378
447
97
5
0
373,739
3
L
Cliodhna
9,222
439
108
5
0
401,624
3
W
Medusa
11,450
545
109
5
0
405,049
0
W
Morgan Le Fay
10,319
491
81
4
0
399,270
7
W
Ymir
11,375
542
59
3
0
384,078
9
L
Anubis
7,905
376
78
4
0
313,865
6
W
King Arthur
11,770
560
128
6
0
380,719
3
L
Anhur
8,981
428
89
4
0
352,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role