Player Matchup

Rama
Rama
Swikky
Rama
Level 27
God Stats
25W - 29L
1,429 SR
Queue Stats
86W - 99L
1,346 Elo+
Solo
Chang'e
Chang'e
wolveshowl77
Chang'e
Level 28
God Stats
3W - 5L
1,571 SR
Queue Stats
14W - 33L
1,177 Elo+
Party 2
Chaac
Chaac
xXjakethedogXx
Chaac
Level 27
God Stats
0W - 2L
1,803 SR
Queue Stats
1W - 8L
1,109 Elo+
Party 2
Team Averages
Level 27
1,601 SR
1,211 Elo+

VS

Team Averages
Level 34
1,382 SR
1,300 Elo+
Merlin
Merlin
By_ruboWarrior
Merlin
Level 67
God Stats
2W - 9L
1,110 SR
Queue Stats
437W - 627L
1,321 Elo+
Party 1
Ullr
Ullr
TxC lAGEl
Ullr
Level 27
God Stats
8W - 5L
1,536 SR
Queue Stats
321W - 455L
1,352 Elo+
Party 1
Bellona
Bellona
zach_crawley14
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Swikky
Rama
12
3 / 7 / 3
8,845
632
8,016
15,038
6,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
wolveshowl77
Chang'e
12
2 / 6 / 3
9,168
655
7,796
14,351
9,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 5
8,010
572
3,139
18,606
13,806
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
10,360
740
20,423
6,826
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
14
8 / 3 / 7
10,191
728
8,493
9,148
3,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 11
9,673
691
8,598
14,480
14,947
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
5
Kills
17
17
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Rama
Swikky
Rama
3
7
3
0.64
W
Ullr
8
3
7
3.83
L
Chang'e
wolveshowl77
Chang'e
2
6
3
0.58
L
0
4
5
0.63
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
37,514
47,995
Taken
30,454
29,305
Mitigated
21,365
14,761
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,423
1,291
0
1,313
6,826
2,530
899
559
6,267
52,703
0
L
Rama
Swikky
Rama
8,016
7,095
0
1,226
15,038
6,227
52
7,123
7,915
0
25,853
W
Ullr
8,493
4,454
0
846
9,148
3,888
1,212
2,967
6,181
0
31,295
L
Chang'e
wolveshowl77
Chang'e
7,796
858
1,704
3,059
14,351
9,272
132
7,735
6,616
24,490
0
L
3,139
671
0
8,772
18,606
13,806
53
7,494
11,112
0
15,682
W
8,598
1,731
218
409
14,480
14,947
74
4,398
10,082
322
15,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
30,224
105
Minions Killed
138
3
Camps Cleared
4
688,718
Distance Traveled
737,086
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,360
740
77
6
3
262,930
0
L
Rama
8,845
632
52
4
0
185,514
1
W
Ullr
10,191
728
47
3
0
226,164
3
L
Chang'e
9,168
655
36
3
2
228,088
0
L
Chaac
8,010
572
17
1
1
275,116
2
W
Bellona
9,673
691
14
1
1
247,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role