Player Matchup

Mulan
Mulan
GammaSniper
Mulan
Level 125
God Stats
1W - 0L
1,598 SR
Queue Stats
137W - 97L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
Serene Vibes
Jing Wei
Level 89
God Stats
1W - 0L
1,620 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 2
Hel
Hel
mmills65
Hel
Level 69
God Stats
3W - 5L
1,367 SR
Queue Stats
71W - 61L
1,507 Elo+
Party 2
Team Averages
Level 94
1,528 SR
1,512 Elo+

VS

Team Averages
Level 23
1,583 SR
1,386 Elo+
Odin
Odin
FallbackSumo350
Odin
Level 20
God Stats
0W - 1L
1,650 SR
Queue Stats
26W - 43L
1,335 Elo+
Party 1
Persephone
Persephone
Sun mommie
Persephone
Level 28
God Stats
23W - 18L
1,630 SR
Queue Stats
202W - 183L
1,493 Elo+
Party 1
Charybdis
Charybdis
rMicah
Charybdis
Level 22
God Stats
5W - 10L
1,469 SR
Queue Stats
21W - 44L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
9,899
761
17,696
15,964
19,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Serene Vibes
Jing Wei
13
2 / 1 / 6
8,658
666
8,497
7,538
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 9
9,872
759
2,302
10,590
9,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,258
558
6,280
13,238
6,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Sun mommie
Persephone
10
0 / 4 / 1
7,717
594
11,545
8,299
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
rMicah
Charybdis
10
1 / 4 / 0
7,485
576
4,755
10,629
4,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
8
0
5
10.5
W
Jing Wei
Serene Vibes
Jing Wei
2
1
6
5
L
Persephone
Sun mommie
Persephone
0
4
1
0.13
W
3
0
9
7.5
L
Charybdis
rMicah
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
22,580
34,092
Taken
32,166
31,741
Mitigated
14,061
18,722
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,280
1,065
0
250
13,238
6,830
0
1,295
11,943
0
14,924
W
17,696
914
759
2,815
15,964
19,402
242
4,675
10,917
0
38,769
W
Jing Wei
Serene Vibes
Jing Wei
8,497
6,381
0
0
7,538
2,885
2,403
3,147
4,186
0
37,609
L
Persephone
Sun mommie
Persephone
11,545
272
0
1,205
8,299
2,733
0
614
7,681
31,979
0
W
2,302
84
7,841
7,307
10,590
9,454
277
3,329
6,862
15,120
0
L
Charybdis
rMicah
Charybdis
4,755
1,740
0
171
10,629
4,498
0
394
10,235
0
16,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
22,460
146
Minions Killed
114
9
Camps Cleared
0
784,189
Distance Traveled
752,733
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,258
558
20
2
0
265,441
4
W
Mulan
9,899
761
44
3
4
258,826
0
W
Jing Wei
8,658
666
75
6
5
260,354
1
L
Persephone
7,717
594
63
5
0
246,674
1
W
Hel
9,872
759
27
2
0
265,009
0
L
Charybdis
7,485
576
31
2
0
240,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role