Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AmaelMi
Achilles
Level 127
God Stats
1W - 3L
1,428 SR
Queue Stats
144W - 158L
1,478 Elo+
Solo
Horus
Horus
Beto15unik
Horus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,509 Elo+
Party 1
Chiron
Chiron
BlueCero
Chiron
Level 118
God Stats
2W - 1L
1,244 SR
Queue Stats
27W - 35L
1,445 Elo+
Solo
Team Averages
Level 97
1,434 SR
1,486 Elo+

VS

Team Averages
Level 95
1,485 SR
1,494 Elo+
Apollo
Apollo
Dager3600
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,485 Elo+
Party 2
Bacchus
Bacchus
Death 69420
Bacchus
Level 153
God Stats
1W - 4L
1,354 SR
Queue Stats
255W - 268L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
Microwave37
Zhong Kui
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,480 Elo+
Party 2
Tiamat
Tiamat
NovelWyrm
Tiamat
Level 108
God Stats
5W - 2L
1,662 SR
Queue Stats
57W - 43L
1,519 Elo+
Party 2
Horus
Horus
manhernandez295
Horus
Level 105
God Stats
1W - 2L
1,409 SR
Queue Stats
90W - 85L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 3 / 13
13,376
743
21,439
11,650
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
20
7 / 3 / 18
13,159
731
23,374
23,332
34,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
AmaelMi
Achilles
20
4 / 7 / 21
12,593
700
16,821
29,072
37,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Horus
18
2 / 4 / 18
12,023
668
5,900
17,669
21,862
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
BlueCero
Chiron
20
6 / 5 / 14
12,915
718
27,005
19,045
8,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dager3600
Apollo
20
8 / 6 / 5
13,107
728
18,325
22,268
13,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Death 69420
Bacchus
20
4 / 7 / 11
12,670
704
16,025
30,397
42,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Microwave37
Zhong Kui
19
5 / 5 / 12
12,348
686
25,281
23,661
28,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
NovelWyrm
Tiamat
19
2 / 5 / 7
11,908
662
22,387
16,904
13,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 16
12,090
672
5,998
25,033
32,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
72
27
Kills
21
22
Deaths
27
84
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
3
13
4.83
W
Cthulhu
 
Cthulhu
7
3
18
5.33
W
Achilles
AmaelMi
Achilles
4
7
21
2.07
W
Horus
2
4
18
2.75
W
Chiron
BlueCero
Chiron
6
5
14
2.6
L
Apollo
Dager3600
Apollo
8
6
5
1.75
L
Bacchus
Death 69420
Bacchus
4
7
11
1.36
L
Zhong Kui
Microwave37
Zhong Kui
5
5
12
2.2
L
Tiamat
NovelWyrm
Tiamat
2
5
7
1.1
L
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,539
Damage
88,016
100,768
Taken
118,263
107,708
Mitigated
131,052
49,082
Healing
50,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,439
1,034
2,918
1,793
11,650
4,681
1,320
8,131
3,345
57,445
0
W
Cthulhu
 
Cthulhu
23,374
873
7,956
4,648
23,332
34,594
659
15,324
7,670
43,087
0
W
Achilles
AmaelMi
Achilles
16,821
6,000
1,464
6,442
29,072
37,742
1,235
14,849
13,809
145
34,407
W
Horus
5,900
3,129
6,750
5,672
17,669
21,862
0
12,709
4,688
0
10,430
W
Chiron
BlueCero
Chiron
27,005
10,827
5,697
5,742
19,045
8,829
3,470
11,220
7,552
0
48,181
L
Apollo
Dager3600
Apollo
18,325
12,471
1,596
4,731
22,268
13,490
2,767
10,845
11,423
0
40,374
L
Bacchus
Death 69420
Bacchus
16,025
1,544
1,739
6,865
30,397
42,655
150
9,824
20,573
39,208
0
L
Zhong Kui
Microwave37
Zhong Kui
25,281
4,808
1,361
5,383
23,661
28,517
1,057
8,208
15,453
34,729
0
L
Tiamat
NovelWyrm
Tiamat
22,387
1,356
2,357
4,369
16,904
13,523
2,529
6,244
10,660
49,157
0
L
5,998
2,659
11,837
10,345
25,033
32,867
337
9,837
15,196
0
9,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,066
Gold Earned
62,123
222
Minions Killed
183
0
Camps Cleared
0
1,568,805
Distance Traveled
1,594,880
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,376
743
81
5
0
365,563
4
W
Cthulhu
13,159
731
49
3
0
322,531
0
W
Achilles
12,593
700
46
3
0
294,683
4
W
Horus
12,023
668
3
0
0
315,220
1
W
Chiron
12,915
718
43
2
0
270,808
0
L
Apollo
13,107
728
53
3
0
303,147
0
L
Bacchus
12,670
704
37
2
0
281,424
4
L
Zhong Kui
12,348
686
28
2
0
305,577
1
L
Tiamat
11,908
662
62
3
0
345,390
0
L
Horus
12,090
672
3
0
0
359,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role