Player Matchup

Bakasura
Bakasura
EDWINURIELO43
Bakasura
Level 8
God Stats
2W - 2L
1,581 SR
Queue Stats
18W - 20L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
GamersGods21
Baba Yaga
Level 15
God Stats
2W - 3L
1,346 SR
Queue Stats
23W - 18L
1,448 Elo+
Solo
Cerberus
Cerberus
Kida_the_kid
Cerberus
Level 9
God Stats
1W - 3L
1,676 SR
Queue Stats
47W - 46L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
SHINIGAMI_HARU
Cthulhu
Level 8
God Stats
3W - 7L
1,222 SR
Queue Stats
44W - 52L
1,056 Elo+
Party 1
Ganesha
Ganesha
apetoman1
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,295 Elo+
Solo
Team Averages
Level 11
1,465 SR
1,290 Elo+

VS

Team Averages
Level 26
1,420 SR
1,417 Elo+
Ratatoskr
Ratatoskr
Fox_AF04
Ratatoskr
Level 28
God Stats
15W - 12L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Solo
Izanami
Izanami
Punchedpuss
Izanami
Level 15
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 3L
1,520 Elo+
Party 2
Baba Yaga
Baba Yaga
Sloth5Cat
Baba Yaga
Level 29
God Stats
1W - 1L
1,237 SR
Queue Stats
16W - 16L
1,308 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Weep4Baldr
Ah Muzen Cab
Level 37
God Stats
1W - 1L
1,483 SR
Queue Stats
18W - 19L
1,420 Elo+
Party 2
Bellona
Bellona
bjorn-irons1dez
Bellona
Level 21
God Stats
2W - 3L
1,178 SR
Queue Stats
39W - 60L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EDWINURIELO43
Bakasura
19
10 / 14 / 10
15,060
1,158
19,837
31,176
13,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
GamersGods21
Baba Yaga
19
4 / 7 / 13
13,237
1,018
22,404
20,197
8,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Kida_the_kid
Cerberus
19
2 / 13 / 10
11,565
890
4,674
29,950
35,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 8 / 12
13,181
1,014
11,551
31,022
21,046
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
apetoman1
Ganesha
20
0 / 6 / 14
11,913
916
2,939
23,697
11,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fox_AF04
Ratatoskr
20
10 / 7 / 15
13,984
1,076
23,534
13,719
5,688
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Punchedpuss
Izanami
20
29 / 7 / 11
18,608
1,431
60,773
20,104
8,094
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Sloth5Cat
Baba Yaga
20
2 / 0 / 25
13,200
1,015
10,568
5,951
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Weep4Baldr
Ah Muzen Cab
20
5 / 2 / 19
13,021
1,002
13,510
12,421
4,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 6 / 26
12,875
990
15,357
15,891
8,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
144
21
Kills
48
48
Deaths
22
59
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EDWINURIELO43
Bakasura
10
14
10
1.07
W
Ratatoskr
Fox_AF04
Ratatoskr
10
7
15
2.5
L
Baba Yaga
GamersGods21
Baba Yaga
4
7
13
1.5
L
Cerberus
Kida_the_kid
Cerberus
2
13
10
0.54
W
Izanami
Punchedpuss
Izanami
29
7
11
4.93
L
5
8
12
1.38
W
Baba Yaga
Sloth5Cat
Baba Yaga
2
0
25
14.5
W
Ah Muzen Cab
Weep4Baldr
Ah Muzen Cab
5
2
19
7.25
L
Ganesha
apetoman1
Ganesha
0
6
14
1.17
W
2
6
26
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,405
Damage
123,742
136,042
Taken
68,086
89,967
Mitigated
30,543
8,422
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EDWINURIELO43
Bakasura
19,837
13,756
0
2,863
31,176
13,325
0
1,635
29,353
0
34,990
W
Ratatoskr
Fox_AF04
Ratatoskr
23,534
17,007
0
1,755
13,719
5,688
0
6,023
7,118
0
36,389
L
Baba Yaga
GamersGods21
Baba Yaga
22,404
1,117
198
3,265
20,197
8,413
0
479
19,618
49,203
0
L
Cerberus
Kida_the_kid
Cerberus
4,674
752
0
1,722
29,950
35,496
0
3,011
26,591
23,658
0
W
Izanami
Punchedpuss
Izanami
60,773
45,344
0
4,445
20,104
8,094
0
14,085
5,002
39
97,096
L
11,551
1,544
0
0
31,022
21,046
0
2,379
28,430
33,100
0
W
Baba Yaga
Sloth5Cat
Baba Yaga
10,568
1,236
120
2,258
5,951
3,149
0
4,103
1,450
24,549
0
W
Ah Muzen Cab
Weep4Baldr
Ah Muzen Cab
13,510
4,118
0
3,919
12,421
4,642
0
7,285
4,174
0
33,567
L
Ganesha
apetoman1
Ganesha
2,939
81
0
374
23,697
11,687
0
2,113
21,446
18,630
0
W
15,357
7,625
0
1,486
15,891
8,970
0
8,641
6,050
0
31,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,956
Gold Earned
71,688
256
Minions Killed
211
6
Camps Cleared
8
1,139,895
Distance Traveled
1,090,156
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,060
1,158
51
4
6
250,772
1
W
Ratatoskr
13,984
1,076
18
1
0
177,592
1
L
Baba Yaga
13,237
1,018
82
6
0
234,169
0
L
Cerberus
11,565
890
50
4
0
209,569
0
W
Izanami
18,608
1,431
93
7
3
192,768
0
L
Cthulhu
13,181
1,014
62
5
0
222,444
0
W
Baba Yaga
13,200
1,015
32
2
0
232,761
0
W
Ah Muzen Cab
13,021
1,002
44
3
1
243,757
0
L
Ganesha
11,913
916
11
1
0
222,941
0
W
Bellona
12,875
990
24
2
4
243,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role