Player Matchup

Mulan
Mulan
Chicub77
Mulan
Level 81
God Stats
13W - 4L
1,750 SR
Queue Stats
192W - 191L
1,494 Elo+
Party 3
Hercules
Hercules
GringkoLST
Hercules
Level 105
God Stats
6W - 10L
1,414 SR
Queue Stats
424W - 405L
1,454 Elo+
Party 3
Merlin
Merlin
Mondo-SZN
Merlin
Level 46
God Stats
1W - 5L
1,135 SR
Queue Stats
139W - 152L
1,462 Elo+
Party 3
Cliodhna
Cliodhna
WooolenLoki291
Cliodhna
Level 49
God Stats
8W - 5L
1,585 SR
Queue Stats
114W - 112L
1,376 Elo+
Solo
Olorun
Olorun
imfundude4
Olorun
Level 66
God Stats
2W - 1L
1,773 SR
Queue Stats
223W - 218L
1,433 Elo+
Party 3
Team Averages
Level 69
1,531 SR
1,444 Elo+

VS

Team Averages
Level 86
1,476 SR
1,397 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dino-Dills
Sylvanus
Level 106
God Stats
35W - 36L
1,477 SR
Queue Stats
534W - 696L
1,279 Elo+
Party 1
Neith
Neith
Majormoe402
Neith
Level 89
God Stats
39W - 40L
1,462 SR
Queue Stats
473W - 635L
1,296 Elo+
Party 1
Loki
Loki
SnseShrkTail
Loki
Level 27
God Stats
4W - 6L
1,423 SR
Queue Stats
78W - 82L
1,472 Elo+
Party 2
Mulan
Mulan
ttvokklivi
Mulan
Level 84
God Stats
9W - 11L
1,516 SR
Queue Stats
390W - 406L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chicub77
Mulan
12
6 / 0 / 1
7,061
706
7,926
6,025
2,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hercules
GringkoLST
Hercules
9
7 / 0 / 5
6,201
620
4,439
7,899
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Mondo-SZN
Merlin
10
0 / 0 / 5
5,724
572
1,830
4,186
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
10
7 / 1 / 4
6,583
658
5,684
5,160
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
imfundude4
Olorun
10
3 / 0 / 8
5,700
570
5,293
4,266
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 0
5,050
505
3,872
5,597
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Dino-Dills
Sylvanus
6
0 / 5 / 0
4,161
416
3,511
7,772
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 1
4,946
495
3,026
5,869
1,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
1 / 5 / 0
5,094
509
2,041
5,527
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
9
0 / 5 / 0
5,198
520
2,509
10,188
3,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
23
Kills
1
1
Deaths
23
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Mulan
Chicub77
Mulan
6
0
1
6.5
L
Sylvanus
Dino-Dills
Sylvanus
0
5
0
0
W
Hercules
GringkoLST
Hercules
7
0
5
9.5
L
0
4
1
0.13
W
Merlin
Mondo-SZN
Merlin
0
0
5
2.5
L
1
5
0
0.2
W
Cliodhna
7
1
4
9
W
Olorun
imfundude4
Olorun
3
0
8
7
L
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
14,959
27,536
Taken
34,953
13,499
Mitigated
12,837
10,452
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,872
794
0
1,019
5,597
1,330
602
1,552
3,767
26,209
0
W
Mulan
Chicub77
Mulan
7,926
1,463
0
2,569
6,025
2,354
0
294
5,687
0
35,885
L
Sylvanus
Dino-Dills
Sylvanus
3,511
690
380
2,122
7,772
4,746
60
3,290
4,482
10,751
2,911
W
Hercules
GringkoLST
Hercules
4,439
1,480
0
2,353
7,899
6,604
17
2,149
5,674
964
8,915
L
3,026
1,347
184
1,722
5,869
1,329
0
1,544
4,325
0
21,461
W
Merlin
Mondo-SZN
Merlin
1,830
148
0
769
4,186
1,034
688
1,872
2,190
28,471
0
L
2,041
599
0
1,046
5,527
1,653
0
1,088
4,439
0
16,169
W
Cliodhna
5,684
834
0
1,685
5,160
2,158
228
790
4,294
0
30,227
W
Olorun
imfundude4
Olorun
5,293
3,506
253
2,823
4,266
1,349
1,626
1,580
2,642
30,154
0
L
Mulan
2,509
394
0
2,191
10,188
3,779
0
0
10,188
0
25,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
24,449
263
Minions Killed
222
0
Camps Cleared
0
953,896
Distance Traveled
844,041
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,050
505
52
5
0
165,634
5
W
Mulan
7,061
706
83
8
0
198,214
4
L
Sylvanus
4,161
416
24
2
0
166,846
2
W
Hercules
6,201
620
18
2
0
204,033
0
L
Neith
4,946
495
45
5
0
156,172
0
W
Merlin
5,724
572
57
6
0
181,673
1
L
Loki
5,094
509
36
4
0
202,972
1
W
Cliodhna
6,583
658
53
5
0
196,635
2
W
Olorun
5,700
570
52
5
0
173,341
0
L
Mulan
5,198
520
65
7
0
152,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role