Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ligtharking
Mulan
Level 127
God Stats
1W - 1L
1,849 SR
Queue Stats
129W - 136L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
MisfitKun
Baron Samedi
Level 147
God Stats
4W - 3L
1,693 SR
Queue Stats
58W - 64L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
Mr Fwufflez
Xbalanque
Level 137
God Stats
3W - 4L
1,524 SR
Queue Stats
152W - 122L
1,531 Elo+
Party 1
Ravana
Ravana
POTWINKLES
Ravana
Level 129
God Stats
33W - 29L
1,597 SR
Queue Stats
352W - 336L
1,536 Elo+
Party 1
Team Averages
Level 139
1,633 SR
1,518 Elo+

VS

Team Averages
Level 133
1,505 SR
1,463 Elo+
Geb
Geb
PACIFIER3914
Geb
Level 160
God Stats
7W - 4L
1,609 SR
Queue Stats
218W - 237L
1,465 Elo+
Party 2
Skadi
Skadi
Snuggler Bear
Skadi
Level 106
God Stats
583W - 523L
1,564 SR
Queue Stats
745W - 764L
1,426 Elo+
Solo
King Arthur
King Arthur
WhiteSpot
King Arthur
Level 112
God Stats
34W - 25L
1,581 SR
Queue Stats
368W - 334L
1,449 Elo+
Party 2
Discordia
Discordia
owensco54
Discordia
Level 134
God Stats
2W - 1L
1,309 SR
Queue Stats
121W - 114L
1,498 Elo+
Solo
Mercury
Mercury
sloppypuddin
Mercury
Level 155
God Stats
12W - 15L
1,464 SR
Queue Stats
354W - 363L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 6 / 3
6,718
448
4,098
11,905
6,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 8 / 2
7,992
533
7,850
15,509
10,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MisfitKun
Baron Samedi
9
0 / 5 / 4
5,990
399
4,435
12,449
10,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Mr Fwufflez
Xbalanque
11
2 / 3 / 3
6,854
457
5,601
9,043
3,133
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
POTWINKLES
Ravana
12
5 / 6 / 2
7,513
501
6,599
10,346
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,279
485
3,603
8,610
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 5 / 7
8,582
572
9,236
10,260
3,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
WhiteSpot
King Arthur
16
10 / 0 / 5
10,370
691
12,250
10,621
8,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
owensco54
Discordia
15
5 / 0 / 9
9,192
613
6,939
6,464
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
sloppypuddin
Mercury
15
7 / 1 / 8
9,036
602
11,308
11,029
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
7
Kills
28
28
Deaths
7
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
3
0.25
L
0
8
2
0.13
L
Baron Samedi
MisfitKun
Baron Samedi
0
5
4
0.4
L
Xbalanque
Mr Fwufflez
Xbalanque
2
3
3
1.17
W
1
1
9
5.5
L
Ravana
POTWINKLES
Ravana
5
6
2
1
W
5
5
7
1.7
W
King Arthur
WhiteSpot
King Arthur
10
0
5
12.5
W
Discordia
owensco54
Discordia
5
0
9
9.5
W
Mercury
sloppypuddin
Mercury
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
43,336
59,252
Taken
46,984
35,980
Mitigated
24,328
16,716
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,098
230
0
3,577
11,905
6,984
336
2,936
8,735
39,420
0
L
7,850
799
0
4,844
15,509
10,570
0
1,615
13,864
0
55,293
L
Baron Samedi
MisfitKun
Baron Samedi
4,435
718
1,050
3,183
12,449
10,856
240
1,702
10,601
17,626
0
L
Xbalanque
Mr Fwufflez
Xbalanque
5,601
3,114
0
2,368
9,043
3,133
603
1,696
7,303
0
43,369
W
3,603
303
0
833
8,610
7,035
0
1,825
6,785
12,064
0
L
Ravana
POTWINKLES
Ravana
6,599
1,596
0
1,694
10,346
4,437
437
3,149
7,018
0
38,605
W
9,236
4,684
0
2,006
10,260
3,126
646
2,229
8,031
0
57,778
W
King Arthur
WhiteSpot
King Arthur
12,250
2,293
0
3,470
10,621
8,222
77
1,250
9,371
4,778
59,056
W
Discordia
owensco54
Discordia
6,939
688
172
1,750
6,464
2,229
180
1,688
4,776
54,453
0
W
Mercury
sloppypuddin
Mercury
11,308
8,010
0
260
11,029
3,716
1,802
1,610
9,419
0
72,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
44,459
391
Minions Killed
468
0
Camps Cleared
0
1,293,254
Distance Traveled
1,555,696
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,718
448
75
5
0
259,231
3
L
Mulan
7,992
533
128
9
0
270,298
1
L
Baron Samedi
5,990
399
25
2
0
226,561
6
L
Xbalanque
6,854
457
90
6
0
263,404
0
W
Geb
7,279
485
22
1
0
299,311
5
L
Ravana
7,513
501
73
5
0
273,760
2
W
Skadi
8,582
572
101
7
0
270,905
4
W
King Arthur
10,370
691
129
9
0
311,579
3
W
Discordia
9,192
613
108
7
0
292,663
3
W
Mercury
9,036
602
108
7
0
381,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role