Player Matchup

Thoth
Thoth
CloserDiagram75
Thoth
Level 160
God Stats
2W - 6L
1,838 SR
Queue Stats
487W - 502L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OHno itsCLAYTON
Ah Muzen Cab
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
279W - 288L
1,441 Elo+
Party 1
Artio
Artio
R3D_N3CK_STYL3_
Artio
Level 100
God Stats
1W - 3L
1,166 SR
Queue Stats
311W - 344L
1,447 Elo+
Party 1
Zeus
Zeus
Skip2MyZack34
Zeus
Level 131
God Stats
7W - 4L
1,717 SR
Queue Stats
203W - 217L
1,524 Elo+
Party 1
Thanatos
Thanatos
destro_tsung
Thanatos
Level 147
God Stats
3W - 5L
1,424 SR
Queue Stats
134W - 142L
1,434 Elo+
Solo
Team Averages
Level 129
1,529 SR
1,472 Elo+

VS

Team Averages
Level 124
1,460 SR
1,449 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BorderlineJerk1
Discordia
Level 109
God Stats
8W - 11L
1,301 SR
Queue Stats
586W - 585L
1,402 Elo+
Party 2
Thoth
Thoth
Master1162
Thoth
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,389 Elo+
Party 3
Bacchus
Bacchus
RedSentry
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,566 Elo+
Party 2
Hun Batz
Hun Batz
Ãnxiety
Hun Batz
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
9,789
753
6,637
9,582
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
OHno itsCLAYTON
Ah Muzen Cab
15
1 / 6 / 10
9,375
721
12,790
11,005
4,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 10
8,734
672
2,986
19,074
20,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 5 / 5
10,903
839
22,217
10,696
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
destro_tsung
Thanatos
17
10 / 5 / 7
11,316
870
11,061
13,211
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
12 / 4 / 10
12,082
929
15,571
13,327
6,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
BorderlineJerk1
Discordia
14
1 / 4 / 13
8,949
688
4,790
6,592
2,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
19
8 / 4 / 15
11,495
884
11,629
12,381
5,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
RedSentry
Bacchus
16
2 / 5 / 19
10,198
784
6,944
16,753
25,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Ãnxiety
Hun Batz
18
4 / 7 / 16
11,278
868
16,352
19,117
15,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
100
22
Kills
27
27
Deaths
24
39
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
4
10
4.25
W
Discordia
BorderlineJerk1
Discordia
1
4
13
1.88
L
1
4
7
1.13
W
Thoth
8
4
15
3.88
L
Ah Muzen Cab
OHno itsCLAYTON
Ah Muzen Cab
1
6
10
1
L
1
7
10
0.86
W
Bacchus
RedSentry
Bacchus
2
5
19
2.3
L
9
5
5
2.3
L
Thanatos
destro_tsung
Thanatos
10
5
7
2.7
W
Hun Batz
Ãnxiety
Hun Batz
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,691
Damage
55,286
63,568
Taken
68,170
44,805
Mitigated
55,253
20,264
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,571
7,492
1,997
4,165
13,327
6,478
1,678
7,610
5,669
0
34,330
W
Discordia
BorderlineJerk1
Discordia
4,790
235
2,495
1,454
6,592
2,498
577
4,178
2,279
14,259
0
L
6,637
980
1,372
1,963
9,582
4,138
1,089
4,059
5,523
30,621
0
W
Thoth
11,629
1,608
0
2,013
12,381
5,519
2,027
7,032
5,126
33,354
0
L
Ah Muzen Cab
OHno itsCLAYTON
Ah Muzen Cab
12,790
2,496
217
1,716
11,005
4,827
500
2,738
8,267
0
24,405
L
2,986
131
526
2,328
19,074
20,090
72
6,189
12,885
4,725
0
W
Bacchus
RedSentry
Bacchus
6,944
958
2,100
1,798
16,753
25,429
703
5,197
11,268
11,912
0
L
22,217
2,235
1,341
2,446
10,696
4,065
549
4,292
6,404
32,023
0
L
Thanatos
destro_tsung
Thanatos
11,061
1,263
1,023
7,332
13,211
11,685
858
6,085
7,126
0
16,115
W
Hun Batz
Ãnxiety
Hun Batz
16,352
4,461
2,186
2,255
19,117
15,329
592
7,823
10,944
0
28,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,117
Gold Earned
54,002
117
Minions Killed
162
0
Camps Cleared
0
1,104,777
Distance Traveled
1,217,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,082
929
36
3
0
231,410
0
W
Discordia
8,949
688
24
2
0
237,000
0
L
Thoth
9,789
753
56
4
0
235,101
0
W
Thoth
11,495
884
65
5
0
245,466
0
L
Ah Muzen Cab
9,375
721
19
1
0
225,305
0
L
Artio
8,734
672
5
0
0
222,931
0
W
Bacchus
10,198
784
6
0
0
256,895
0
L
Zeus
10,903
839
26
2
0
191,515
0
L
Thanatos
11,316
870
11
1
0
229,925
2
W
Hun Batz
11,278
868
31
2
0
247,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role