Player Matchup

Baron Samedi
Baron Samedi
BaconWasTaken
Baron Samedi
Level 29
God Stats
6W - 4L
1,505 SR
Queue Stats
52W - 53L
1,478 Elo+
Party 3
Amaterasu
Amaterasu
Buukes
Amaterasu
Level 86
God Stats
2W - 2L
1,416 SR
Queue Stats
294W - 250L
1,558 Elo+
Party 2
Osiris
Osiris
Conaliingus
Osiris
Level 24
God Stats
6W - 0L
1,792 SR
Queue Stats
140W - 121L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EMODINGUS
Tsukuyomi
Level 26
God Stats
7W - 8L
1,206 SR
Queue Stats
68W - 57L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FadedTG
Morgan Le Fay
Level 70
God Stats
2W - 4L
1,217 SR
Queue Stats
26W - 35L
1,396 Elo+
Party 3
Team Averages
Level 47
1,427 SR
1,493 Elo+

VS

Team Averages
Level 38
1,415 SR
1,345 Elo+
Charybdis
Charybdis
GhettoBanshee
Charybdis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,674 Elo+
Solo
Medusa
Medusa
GonzoGeardman
Medusa
Level 34
God Stats
0W - 2L
1,335 SR
Queue Stats
56W - 50L
1,622 Elo+
Solo
Cthulhu
Cthulhu
IIITheWolfIII
Cthulhu
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 20L
1,144 Elo+
Party 1
Nu Wa
Nu Wa
Litahgi
Nu Wa
Level 45
God Stats
0W - 4L
1,242 SR
Queue Stats
6W - 19L
1,144 Elo+
Party 1
Neith
Neith
Mkaquita
Neith
Level 5
God Stats
5W - 10L
1,500 SR
Queue Stats
12W - 24L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaconWasTaken
Baron Samedi
20
8 / 4 / 17
13,477
1,123
19,268
15,903
8,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Buukes
Amaterasu
20
8 / 1 / 25
13,910
1,159
18,816
18,062
16,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
20
6 / 2 / 28
13,030
1,086
12,862
12,145
13,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
EMODINGUS
Tsukuyomi
20
11 / 6 / 24
13,946
1,162
22,796
17,842
10,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
FadedTG
Morgan Le Fay
20
13 / 4 / 24
13,605
1,134
24,225
17,706
7,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GhettoBanshee
Charybdis
19
2 / 10 / 10
12,202
1,017
12,217
18,436
7,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 10 / 9
13,670
1,139
25,517
24,308
10,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
19
6 / 8 / 9
13,149
1,096
23,038
30,268
28,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Litahgi
Nu Wa
18
4 / 7 / 7
11,801
983
10,710
12,584
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Mkaquita
Neith
18
0 / 11 / 7
10,608
884
2,833
18,649
7,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
59
46
Kills
17
17
Deaths
46
118
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaconWasTaken
Baron Samedi
8
4
17
4.13
W
Amaterasu
Buukes
Amaterasu
8
1
25
20.5
W
Osiris
6
2
28
10
W
Tsukuyomi
EMODINGUS
Tsukuyomi
11
6
24
3.83
W
Morgan Le Fay
FadedTG
Morgan Le Fay
13
4
24
6.25
L
Charybdis
GhettoBanshee
Charybdis
2
10
10
0.7
L
5
10
9
0.95
L
Cthulhu
6
8
9
1.31
L
Nu Wa
Litahgi
Nu Wa
4
7
7
1.07
L
Neith
Mkaquita
Neith
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,967
Damage
74,315
81,658
Taken
104,245
56,427
Mitigated
58,712
17,987
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaconWasTaken
Baron Samedi
19,268
2,210
4,151
5,623
15,903
8,096
0
6,179
9,724
46,933
0
W
Amaterasu
Buukes
Amaterasu
18,816
8,196
0
3,773
18,062
16,881
0
8,211
9,851
0
35,924
W
Osiris
12,862
4,977
0
0
12,145
13,526
0
4,385
7,760
0
24,056
W
Tsukuyomi
EMODINGUS
Tsukuyomi
22,796
4,754
0
2,164
17,842
10,169
0
6,694
11,148
0
29,870
W
Morgan Le Fay
FadedTG
Morgan Le Fay
24,225
550
121
2,155
17,706
7,755
0
8,279
9,427
54,230
0
L
Charybdis
GhettoBanshee
Charybdis
12,217
5,212
0
638
18,436
7,607
0
5,850
11,953
0
36,787
L
25,517
10,729
0
2,388
24,308
10,476
0
11,058
13,167
0
67,430
L
Cthulhu
23,038
1,140
350
0
30,268
28,660
0
12,828
17,070
40,671
0
L
Nu Wa
Litahgi
Nu Wa
10,710
4,424
0
244
12,584
4,699
0
5,217
7,212
18,694
0
L
Neith
Mkaquita
Neith
2,833
1,328
0
260
18,649
7,270
0
8,540
9,845
0
13,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,968
Gold Earned
61,430
199
Minions Killed
209
4
Camps Cleared
7
1,228,751
Distance Traveled
1,061,804
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,477
1,123
80
7
0
194,690
0
W
Amaterasu
13,910
1,159
31
3
2
293,785
3
W
Osiris
13,030
1,086
18
2
1
256,795
0
W
Tsukuyomi
13,946
1,162
19
2
1
233,994
0
W
Morgan Le Fay
13,605
1,134
51
4
0
249,487
0
L
Charybdis
12,202
1,017
52
4
1
204,922
0
L
Medusa
13,670
1,139
84
7
6
231,516
1
L
Cthulhu
13,149
1,096
36
3
0
269,153
0
L
Nu Wa
11,801
983
10
1
0
184,572
0
L
Neith
10,608
884
27
2
0
171,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role