Player Matchup

Anhur
Anhur
Blood250
Anhur
Level 133
God Stats
3W - 1L
1,512 SR
Queue Stats
185W - 143L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
DISTORTER9708
Zhong Kui
Level 122
God Stats
1W - 1L
1,532 SR
Queue Stats
137W - 103L
1,549 Elo+
Party 1
Nike
Nike
Gilosh
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 38L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Vilemarrow
Sun Wukong
Level 67
God Stats
2W - 1L
1,453 SR
Queue Stats
57W - 55L
1,494 Elo+
Party 1
Olorun
Olorun
ZigzagBjorn
Olorun
Level 84
God Stats
1W - 3L
1,438 SR
Queue Stats
88W - 77L
1,509 Elo+
Party 1
Team Averages
Level 86
1,487 SR
1,523 Elo+

VS

Team Averages
Level 67
1,476 SR
1,490 Elo+
Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Joe_Fission
Odin
Level 29
God Stats
6W - 5L
1,729 SR
Queue Stats
100W - 98L
1,567 Elo+
Party 2
Olorun
Olorun
SirTippitypants
Olorun
Level 33
God Stats
1W - 1L
1,466 SR
Queue Stats
53W - 53L
1,536 Elo+
Party 2
Fenrir
Fenrir
SlipperySal1
Fenrir
Level 27
God Stats
1W - 2L
1,245 SR
Queue Stats
8W - 14L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheJeekKing
Ah Muzen Cab
Level 90
God Stats
3W - 5L
1,441 SR
Queue Stats
353W - 347L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blood250
Anhur
16
12 / 2 / 8
9,795
1,224
9,282
8,295
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
DISTORTER9708
Zhong Kui
13
3 / 2 / 14
8,327
1,041
8,270
9,448
8,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nike
Gilosh
Nike
12
2 / 3 / 15
7,852
982
8,700
9,973
7,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Vilemarrow
Sun Wukong
14
2 / 3 / 11
8,131
1,016
5,124
17,380
11,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
13
3 / 1 / 14
8,147
1,018
4,691
7,022
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 5 / 6
6,512
814
3,538
6,711
1,738
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 4 / 4
8,097
1,012
8,150
9,945
7,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 5 / 5
6,846
856
5,219
7,729
2,786
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
0 / 5 / 7
6,391
799
2,759
7,867
5,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
TheJeekKing
Ah Muzen Cab
14
3 / 3 / 3
7,164
896
14,095
8,620
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
22
Kills
11
11
Deaths
22
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
5
6
1
W
Anhur
Blood250
Anhur
12
2
8
8
W
Zhong Kui
DISTORTER9708
Zhong Kui
3
2
14
5
W
Nike
Gilosh
Nike
2
3
15
3.17
L
5
4
4
1.75
L
1
5
5
0.7
L
Fenrir
0
5
7
0.7
L
Ah Muzen Cab
TheJeekKing
Ah Muzen Cab
3
3
3
1.5
W
Sun Wukong
Vilemarrow
Sun Wukong
2
3
11
2.5
W
Olorun
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,067
Damage
33,761
52,118
Taken
40,872
33,757
Mitigated
19,912
23,947
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,538
1,862
318
724
6,711
1,738
0
803
5,908
0
6,476
W
Anhur
Blood250
Anhur
9,282
4,398
1,850
2,127
8,295
3,582
2,200
1,054
7,241
0
26,417
W
Zhong Kui
DISTORTER9708
Zhong Kui
8,270
1,317
2,382
1,949
9,448
8,872
484
1,293
8,155
15,420
0
W
Nike
Gilosh
Nike
8,700
1,399
1,481
1,479
9,973
7,146
158
1,018
8,955
0
13,157
L
8,150
1,209
284
2,584
9,945
7,190
0
4,598
5,347
2,809
9,837
L
5,219
3,206
531
950
7,729
2,786
0
2,414
5,315
15,393
0
L
Fenrir
2,759
431
0
129
7,867
5,038
242
3,074
4,793
0
5,282
L
Ah Muzen Cab
TheJeekKing
Ah Muzen Cab
14,095
3,561
326
3,628
8,620
3,160
516
2,072
6,548
0
29,344
W
Sun Wukong
Vilemarrow
Sun Wukong
5,124
1,000
1,879
4,971
17,380
11,106
324
1,861
15,519
0
11,903
W
Olorun
4,691
1,991
3,430
2,399
7,022
3,051
2,253
1,211
5,811
14,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
35,010
116
Minions Killed
65
0
Camps Cleared
0
803,699
Distance Traveled
652,266
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,512
814
6
1
0
117,487
0
W
Anhur
9,795
1,224
43
5
0
137,495
2
W
Zhong Kui
8,327
1,041
14
2
0
165,348
0
W
Nike
7,852
982
11
1
0
161,836
0
L
Odin
8,097
1,012
4
1
0
148,925
1
L
Olorun
6,846
856
20
3
0
128,557
0
L
Fenrir
6,391
799
4
1
0
115,420
1
L
Ah Muzen Cab
7,164
896
31
4
0
141,877
0
W
Sun Wukong
8,131
1,016
19
2
0
170,079
1
W
Olorun
8,147
1,018
29
4
0
168,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role