Player Matchup

Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DankDaddyDom
Sun Wukong
Level 158
God Stats
1W - 3L
1,493 SR
Queue Stats
247W - 259L
1,511 Elo+
Solo
Izanami
Izanami
Hraesvelrg
Izanami
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,533 Elo+
Solo
Neith
Neith
PsionNix
Neith
Level 152
God Stats
1W - 7L
1,172 SR
Queue Stats
622W - 667L
1,563 Elo+
Solo
Ares
Ares
Yenyocken
Ares
Level 158
God Stats
5W - 6L
1,504 SR
Queue Stats
446W - 449L
1,540 Elo+
Party 2
Team Averages
Level 146
1,434 SR
1,529 Elo+

VS

Team Averages
Level 136
1,436 SR
1,494 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
B JUSTice x410
Ne Zha
Level 156
God Stats
1W - 1L
1,239 SR
Queue Stats
70W - 70L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Banned Nametag
Cthulhu
Level 117
God Stats
13W - 9L
1,517 SR
Queue Stats
519W - 531L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
JustSome1Awkward
Kumbhakarna
Level 89
God Stats
4W - 7L
1,249 SR
Queue Stats
432W - 422L
1,472 Elo+
Solo
Mercury
Mercury
Ok Notorious
Mercury
Level 157
God Stats
2W - 2L
1,675 SR
Queue Stats
492W - 536L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 4 / 6
7,516
752
11,701
8,223
3,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DankDaddyDom
Sun Wukong
13
1 / 5 / 8
7,517
752
6,897
14,447
17,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Hraesvelrg
Izanami
15
5 / 3 / 6
8,801
880
12,689
10,581
4,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
PsionNix
Neith
13
1 / 3 / 6
7,506
751
7,236
8,944
5,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
14
1 / 4 / 9
7,306
731
7,760
18,196
14,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 1 / 12
8,080
808
7,693
7,657
9,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 9
7,831
783
8,938
16,310
9,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 3 / 12
9,270
927
17,303
9,545
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
JustSome1Awkward
Kumbhakarna
14
2 / 2 / 15
8,369
837
6,830
12,972
14,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Ok Notorious
Mercury
16
12 / 3 / 6
9,755
976
8,249
9,882
4,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
11
Kills
19
19
Deaths
11
35
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
4
6
1.5
W
Khepri
 
Khepri
0
1
12
6
W
1
2
9
2.75
W
4
3
12
3.33
L
Sun Wukong
DankDaddyDom
Sun Wukong
1
5
8
1
L
Izanami
Hraesvelrg
Izanami
5
3
6
2.67
W
Kumbhakarna
JustSome1Awkward
Kumbhakarna
2
2
15
4.75
W
Mercury
Ok Notorious
Mercury
12
3
6
5
L
Neith
PsionNix
Neith
1
3
6
1.33
L
Ares
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,283
Damage
49,013
60,391
Taken
56,366
45,409
Mitigated
49,174
15,524
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,701
438
2,847
815
8,223
3,901
0
4,532
3,551
18,350
0
W
Khepri
 
Khepri
7,693
202
2,118
1,250
7,657
9,264
76
2,791
4,866
15,446
0
W
8,938
1,983
382
6,918
16,310
9,459
179
5,049
11,261
0
16,699
W
17,303
220
1,948
2,228
9,545
10,817
225
3,783
5,762
35,747
0
L
Sun Wukong
DankDaddyDom
Sun Wukong
6,897
804
567
2,980
14,447
17,035
0
5,380
8,840
0
11,605
L
Izanami
Hraesvelrg
Izanami
12,689
8,631
1,291
2,482
10,581
4,815
630
5,269
5,312
0
30,741
W
Kumbhakarna
JustSome1Awkward
Kumbhakarna
6,830
619
3,223
4,197
12,972
14,882
716
5,530
7,442
10,949
0
W
Mercury
Ok Notorious
Mercury
8,249
4,562
1,262
3,369
9,882
4,752
2,218
2,308
7,574
0
11,116
L
Neith
PsionNix
Neith
7,236
3,449
628
2,084
8,944
5,031
116
4,627
4,108
0
10,715
L
Ares
7,760
464
0
1,830
18,196
14,627
79
10,968
6,754
12,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
43,305
90
Minions Killed
84
0
Camps Cleared
0
836,121
Distance Traveled
984,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,516
752
17
2
0
175,015
1
W
Khepri
8,080
808
18
2
0
218,194
0
W
Ne Zha
7,831
783
10
1
0
192,575
0
W
Cthulhu
9,270
927
40
4
0
203,090
1
L
Sun Wukong
7,517
752
6
1
0
184,062
3
L
Izanami
8,801
880
47
5
0
134,866
0
W
Kumbhakarna
8,369
837
7
1
0
189,739
4
W
Mercury
9,755
976
9
1
0
180,728
0
L
Neith
7,506
751
12
1
0
168,670
0
L
Ares
7,306
731
8
1
0
173,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role