Player Matchup

Mercury
Mercury
EgTheWarrior
Mercury
Level 109
God Stats
8W - 13L
1,445 SR
Queue Stats
222W - 229L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
MGK20
Kukulkan
Level 50
God Stats
0W - 1L
1,847 SR
Queue Stats
145W - 162L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
MoneyMike464682
Ratatoskr
Level 106
God Stats
2W - 4L
1,472 SR
Queue Stats
295W - 303L
1,561 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PMoneyFr
Ah Muzen Cab
Level 80
God Stats
1W - 3L
1,584 SR
Queue Stats
267W - 249L
1,592 Elo+
Party 1
Cerberus
Cerberus
StainMySheets
Cerberus
Level 105
God Stats
52W - 37L
1,593 SR
Queue Stats
199W - 198L
1,494 Elo+
Party 1
Team Averages
Level 90
1,588 SR
1,520 Elo+

VS

Team Averages
Level 89
1,555 SR
1,533 Elo+
Sol
Sol
AFATALSH0TT
Sol
Level 147
God Stats
3W - 0L
1,652 SR
Queue Stats
149W - 152L
1,508 Elo+
Party 2
Scylla
Scylla
Doreetoes
Scylla
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
266W - 157L
1,631 Elo+
Solo
Terra
Terra
IWannaGoHome548
Terra
Level 88
God Stats
6W - 8L
1,320 SR
Queue Stats
10W - 15L
1,420 Elo+
Party 2
Ravana
Ravana
NoobDude986
Ravana
Level 47
God Stats
5W - 0L
1,731 SR
Queue Stats
137W - 144L
1,621 Elo+
Solo
Sylvanus
Sylvanus
Ntrepid Mortem
Sylvanus
Level 129
God Stats
24W - 24L
1,573 SR
Queue Stats
112W - 122L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EgTheWarrior
Mercury
13
0 / 10 / 3
8,154
388
5,596
20,340
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MGK20
Kukulkan
13
2 / 11 / 1
8,321
396
9,230
14,993
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
MoneyMike464682
Ratatoskr
14
2 / 6 / 2
8,883
423
8,881
22,947
19,578
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
PMoneyFr
Ah Muzen Cab
12
0 / 8 / 0
7,449
355
11,765
17,719
5,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
StainMySheets
Cerberus
11
0 / 9 / 1
7,200
343
9,583
25,646
16,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 14
12,652
602
25,311
24,243
17,888
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Doreetoes
Scylla
19
13 / 0 / 10
13,142
626
18,569
7,054
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 17
11,339
540
8,129
18,695
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
19
8 / 1 / 3
12,396
590
10,998
12,802
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
17
4 / 2 / 10
11,550
550
15,867
18,487
24,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
4
Kills
44
44
Deaths
4
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
14
1
14
21
W
Scylla
Doreetoes
Scylla
13
0
10
18
L
Mercury
EgTheWarrior
Mercury
0
10
3
0.15
W
5
0
17
13.5
L
Kukulkan
MGK20
Kukulkan
2
11
1
0.23
L
Ratatoskr
MoneyMike464682
Ratatoskr
2
6
2
0.5
W
Ravana
8
1
3
9.5
W
Sylvanus
4
2
10
4.5
L
Ah Muzen Cab
PMoneyFr
Ah Muzen Cab
0
8
0
0
L
Cerberus
StainMySheets
Cerberus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
78,874
101,645
Taken
81,281
51,808
Mitigated
68,387
28,665
Healing
45,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,311
13,856
0
12,836
24,243
17,888
3,571
6,440
17,803
91,622
0
W
Scylla
Doreetoes
Scylla
18,569
1,855
0
1,939
7,054
2,358
1,909
1,324
5,730
91,103
0
L
Mercury
EgTheWarrior
Mercury
5,596
2,136
0
5,908
20,340
5,857
0
8,916
11,322
0
44,567
W
8,129
1,071
4,740
7,417
18,695
17,677
757
4,649
14,046
40,415
0
L
Kukulkan
MGK20
Kukulkan
9,230
2,036
0
1,473
14,993
4,811
0
10,416
4,427
37,942
0
L
Ratatoskr
MoneyMike464682
Ratatoskr
8,881
2,119
0
6,355
22,947
19,578
557
15,643
7,136
0
47,683
W
Ravana
10,998
3,187
0
6,428
12,802
5,524
0
2,128
10,674
0
100,362
W
Sylvanus
15,867
4,543
4,310
8,176
18,487
24,940
2,321
4,272
14,215
51,007
13,511
L
Ah Muzen Cab
PMoneyFr
Ah Muzen Cab
11,765
3,615
0
6,695
17,719
5,341
0
12,675
4,916
0
52,566
L
Cerberus
StainMySheets
Cerberus
9,583
432
65
8,169
25,646
16,221
282
17,273
8,209
40,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
61,079
407
Minions Killed
666
0
Camps Cleared
0
1,844,333
Distance Traveled
1,926,124
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,652
602
149
7
0
373,309
2
W
Scylla
13,142
626
171
8
0
395,874
10
L
Mercury
8,154
388
88
4
0
388,564
3
W
Terra
11,339
540
73
3
0
424,320
3
L
Kukulkan
8,321
396
69
3
0
326,683
0
L
Ratatoskr
8,883
423
89
4
0
383,460
2
W
Ravana
12,396
590
151
7
0
439,630
4
W
Sylvanus
11,550
550
122
6
0
292,991
0
L
Ah Muzen Cab
7,449
355
82
4
0
378,739
0
L
Cerberus
7,200
343
79
4
0
366,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role