Player Matchup

Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AstarothNP
Loki
Level 86
God Stats
20W - 22L
1,481 SR
Queue Stats
296W - 331L
1,521 Elo+
Party 2
Merlin
Merlin
CharlieO234
Merlin
Level 129
God Stats
1W - 2L
1,483 SR
Queue Stats
11W - 16L
1,537 Elo+
Party 1
Skadi
Skadi
Loastic37
Skadi
Level 106
God Stats
0W - 1L
1,746 SR
Queue Stats
45W - 46L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
lordliritm
Kukulkan
Level 138
God Stats
0W - 2L
1,643 SR
Queue Stats
10W - 12L
1,505 Elo+
Party 1
Team Averages
Level 116
1,570 SR
1,519 Elo+

VS

Team Averages
Level 120
1,575 SR
1,471 Elo+
King Arthur
King Arthur
Ediblepaldin
King Arthur
Level 102
God Stats
1W - 2L
1,460 SR
Queue Stats
17W - 17L
1,454 Elo+
Solo
Bakasura
Bakasura
FOOTDIVEW9
Bakasura
Level 160
God Stats
3W - 3L
1,650 SR
Queue Stats
51W - 56L
1,457 Elo+
Party 3
Chronos
Chronos
HashiramaSenpai
Chronos
Level 158
God Stats
2W - 0L
1,608 SR
Queue Stats
16W - 22L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
tallmantallz
Cthulhu
Level 89
God Stats
11W - 11L
1,562 SR
Queue Stats
144W - 145L
1,442 Elo+
Party 3
Baba Yaga
Baba Yaga
xela22531
Baba Yaga
Level 93
God Stats
5W - 3L
1,593 SR
Queue Stats
474W - 402L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 10 / 5
9,432
590
8,046
22,374
23,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 10 / 1
9,376
586
10,007
20,956
7,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
0 / 6 / 1
8,750
547
10,265
15,147
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Loastic37
Skadi
11
0 / 0 / 0
7,543
471
1,621
1,555
399
Mace

Mace

+10
Physical Power

Kukulkan
lordliritm
Kukulkan
19
4 / 2 / 2
12,336
771
17,876
14,964
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ediblepaldin
King Arthur
18
6 / 0 / 10
12,097
756
11,062
15,606
18,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
FOOTDIVEW9
Bakasura
19
4 / 1 / 7
12,263
766
7,623
17,126
9,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
11 / 2 / 8
13,468
842
19,577
19,078
9,666
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
tallmantallz
Cthulhu
16
4 / 2 / 10
11,518
720
9,738
21,796
30,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
xela22531
Baba Yaga
18
3 / 1 / 14
12,228
764
20,622
14,369
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
6
Kills
28
28
Deaths
6
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
10
5
0.25
L
2
10
1
0.25
L
Merlin
0
6
1
0.08
W
King Arthur
Ediblepaldin
King Arthur
6
0
10
11
W
Bakasura
FOOTDIVEW9
Bakasura
4
1
7
7.5
W
11
2
8
7.5
L
Skadi
Loastic37
Skadi
0
0
0
0
L
Kukulkan
lordliritm
Kukulkan
4
2
2
2.5
W
Cthulhu
tallmantallz
Cthulhu
4
2
10
4.5
W
Baba Yaga
xela22531
Baba Yaga
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
68,622
74,996
Taken
87,975
42,185
Mitigated
75,571
2,514
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,046
1,736
0
1,167
22,374
23,289
1
14,514
6,308
8,578
21,070
L
10,007
1,941
0
0
20,956
7,699
0
13,267
7,142
0
25,627
L
Merlin
10,265
706
0
948
15,147
5,007
0
11,192
3,218
34,559
0
W
King Arthur
Ediblepaldin
King Arthur
11,062
441
0
125
15,606
18,566
519
4,994
10,425
6,782
34,181
W
Bakasura
FOOTDIVEW9
Bakasura
7,623
4,962
0
8,883
17,126
9,710
2,434
4,950
12,050
0
47,121
W
19,577
7,088
0
5,283
19,078
9,666
4,244
7,632
11,265
41,773
0
L
Skadi
Loastic37
Skadi
1,621
538
0
0
1,555
399
0
768
736
0
4,954
L
Kukulkan
lordliritm
Kukulkan
17,876
1,056
0
399
14,964
5,791
0
9,619
4,177
58,435
0
W
Cthulhu
tallmantallz
Cthulhu
9,738
506
267
1,663
21,796
30,535
415
5,560
15,695
21,798
0
W
Baba Yaga
xela22531
Baba Yaga
20,622
1,167
116
4,041
14,369
7,094
896
7,542
6,578
48,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
61,574
273
Minions Killed
370
4
Camps Cleared
14
1,114,765
Distance Traveled
1,695,660
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,432
590
37
2
1
239,863
0
L
Loki
9,376
586
28
2
2
243,508
0
L
Merlin
8,750
547
62
4
0
254,500
0
W
King Arthur
12,097
756
88
6
1
355,739
0
W
Bakasura
12,263
766
122
8
9
380,602
1
W
Chronos
13,468
842
53
3
0
304,595
0
L
Skadi
7,543
471
10
1
0
47,941
0
L
Kukulkan
12,336
771
136
9
1
328,953
1
W
Cthulhu
11,518
720
32
2
1
314,092
3
W
Baba Yaga
12,228
764
75
5
3
340,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role