Player Matchup

Tsukuyomi
Tsukuyomi
Falcon_X240
Tsukuyomi
Level 69
God Stats
4W - 2L
1,554 SR
Queue Stats
105W - 150L
1,337 Elo+
Party 1
Jormungandr
Jormungandr
Fyll Jess 118
Jormungandr
Level 65
God Stats
8W - 9L
1,465 SR
Queue Stats
191W - 186L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
King-_NFL
Sun Wukong
Level 14
God Stats
2W - 2L
1,357 SR
Queue Stats
26W - 58L
1,243 Elo+
Party 1
Nu Wa
Nu Wa
Kusari-Kage
Nu Wa
Level 44
God Stats
6W - 9L
1,383 SR
Queue Stats
187W - 199L
1,424 Elo+
Solo
Merlin
Merlin
Pigeons4Life
Merlin
Level 103
God Stats
230W - 259L
1,504 SR
Queue Stats
597W - 611L
1,397 Elo+
Solo
Team Averages
Level 59
1,453 SR
1,367 Elo+

VS

Team Averages
Level 76
1,436 SR
1,366 Elo+
Freya
Freya
Abstract_Vision0
Freya
Level 40
God Stats
88W - 87L
1,482 SR
Queue Stats
657W - 751L
1,421 Elo+
Party 2
Serqet
Serqet
RUBY ROSE5916
Serqet
Level 28
God Stats
31W - 28L
1,448 SR
Queue Stats
535W - 627L
1,387 Elo+
Party 2
Zeus
Zeus
aerion01
Zeus
Level 146
God Stats
21W - 26L
1,430 SR
Queue Stats
81W - 99L
1,390 Elo+
Party 3
Ares
Ares
bishop1278
Ares
Level 143
God Stats
5W - 8L
1,407 SR
Queue Stats
272W - 342L
1,332 Elo+
Party 3
Neith
Neith
championpraiser
Neith
Level 24
God Stats
2W - 6L
1,411 SR
Queue Stats
98W - 147L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Falcon_X240
Tsukuyomi
17
1 / 3 / 11
10,343
940
7,620
9,885
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Fyll Jess 118
Jormungandr
18
8 / 0 / 12
12,338
1,122
17,156
14,696
15,712
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
King-_NFL
Sun Wukong
17
2 / 0 / 10
10,286
935
2,689
6,123
2,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 0 / 15
10,616
965
19,797
2,282
891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
8 / 0 / 7
12,235
1,112
17,289
7,307
2,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

281

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,384
853
10,597
13,486
5,156
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 3
9,368
852
2,825
11,758
4,179
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
2 / 6 / 1
10,143
922
9,236
14,041
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 1
9,508
864
6,204
20,592
18,321
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 1
9,416
856
7,309
11,070
3,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
20
Kills
3
3
Deaths
20
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Tsukuyomi
Falcon_X240
Tsukuyomi
1
3
11
2.17
W
Jormungandr
Fyll Jess 118
Jormungandr
8
0
12
14
W
Sun Wukong
King-_NFL
Sun Wukong
2
0
10
7
W
1
0
15
8.5
W
Merlin
8
0
7
11.5
L
0
3
3
0.5
L
Zeus
2
6
1
0.42
L
1
6
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,551
Damage
36,171
40,293
Taken
70,947
26,268
Mitigated
36,249
7,007
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,597
3,855
0
3,191
13,486
5,156
0
9,680
3,806
23,606
0
W
Tsukuyomi
Falcon_X240
Tsukuyomi
7,620
2,620
0
1,240
9,885
4,108
0
6,487
3,290
0
17,945
W
Jormungandr
Fyll Jess 118
Jormungandr
17,156
3,339
0
1,085
14,696
15,712
0
8,448
6,032
43,956
0
W
Sun Wukong
King-_NFL
Sun Wukong
2,689
1,248
0
871
6,123
2,676
0
4,786
1,337
0
6,557
W
19,797
5,184
0
0
2,282
891
0
1,682
600
27,788
0
W
Merlin
17,289
384
325
3,486
7,307
2,881
0
4,634
2,673
53,314
0
L
2,825
1,749
0
0
11,758
4,179
0
9,571
2,187
0
7,635
L
Zeus
9,236
1,476
93
1,190
14,041
5,559
0
11,661
2,380
38,045
0
L
6,204
185
0
380
20,592
18,321
0
14,825
5,767
24,305
0
L
7,309
4,590
0
764
11,070
3,034
0
8,505
2,565
0
36,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,818
Gold Earned
47,819
196
Minions Killed
188
6
Camps Cleared
2
1,121,079
Distance Traveled
1,031,351
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,384
853
26
2
0
232,705
0
W
Tsukuyomi
10,343
940
20
2
2
200,716
1
W
Jormungandr
12,338
1,122
68
6
1
245,487
1
W
Sun Wukong
10,286
935
16
1
0
245,491
0
W
Nu Wa
10,616
965
12
1
0
219,861
0
W
Merlin
12,235
1,112
80
7
3
209,524
0
L
Serqet
9,368
852
7
1
1
245,584
0
L
Zeus
10,143
922
62
6
1
168,169
1
L
Ares
9,508
864
28
3
0
212,683
1
L
Neith
9,416
856
65
6
0
172,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role