Player Matchup

Chernobog
Chernobog
Booyabase
Chernobog
Level 104
God Stats
2W - 0L
1,449 SR
Queue Stats
113W - 120L
1,576 Elo+
Party 2
Agni
Agni
ByJohn uwu
Agni
Level 64
God Stats
1W - 0L
1,484 SR
Queue Stats
9W - 9L
1,513 Elo+
Solo
Nemesis
Nemesis
OldCorl
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Pfannenstiel
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,583 Elo+
Solo
He Bo
He Bo
xXDr ArchumXx
He Bo
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
111W - 95L
1,647 Elo+
Solo
Team Averages
Level 74
1,432 SR
1,564 Elo+

VS

Team Averages
Level 69
1,519 SR
1,521 Elo+
Sun Wukong
Sun Wukong
ArchBirb
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,387 Elo+
Solo
Loki
Loki
Chuplochfoot
Loki
Level 25
God Stats
4W - 2L
1,846 SR
Queue Stats
71W - 54L
1,571 Elo+
Solo
Apollo
Apollo
DoeboyStackz
Apollo
Level 65
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 33L
1,497 Elo+
Party 1
Janus
Janus
Legit Scrollz
Janus
Level 122
God Stats
4W - 3L
1,647 SR
Queue Stats
155W - 178L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
SmokinOnKeisha
Aphrodite
Level 28
God Stats
0W - 1L
1,313 SR
Queue Stats
11W - 8L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Booyabase
Chernobog
20
9 / 4 / 12
12,865
757
20,839
14,749
6,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 17
10,735
631
15,179
14,570
5,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
OldCorl
Nemesis
18
2 / 4 / 19
11,018
648
15,514
17,315
14,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
20
1 / 0 / 18
12,484
734
3,687
14,399
15,505
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 8 / 8
13,438
790
26,480
20,723
8,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArchBirb
Sun Wukong
18
2 / 5 / 12
10,211
601
13,623
28,715
22,562
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 2 / 4
12,270
722
13,982
8,245
3,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
5 / 7 / 4
10,784
634
9,896
16,146
6,693
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 6 / 11
11,041
649
19,721
16,712
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
SmokinOnKeisha
Aphrodite
15
2 / 7 / 10
9,844
579
11,696
17,034
10,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
62
27
Kills
21
21
Deaths
27
74
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArchBirb
Sun Wukong
2
5
12
1.6
W
Chernobog
Booyabase
Chernobog
9
4
12
3.75
W
1
5
17
1.9
L
10
2
4
6
L
Apollo
5
7
4
1
L
2
6
11
1.25
W
Nemesis
OldCorl
Nemesis
2
4
19
2.88
W
Yemoja
1
0
18
10
L
Aphrodite
SmokinOnKeisha
Aphrodite
2
7
10
1
W
14
8
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,699
Damage
68,918
81,756
Taken
86,852
50,798
Mitigated
50,065
43,520
Healing
36,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArchBirb
Sun Wukong
13,623
740
2,642
8,843
28,715
22,562
0
10,742
17,973
0
22,134
W
Chernobog
Booyabase
Chernobog
20,839
14,355
2,908
1,360
14,749
6,800
1,053
4,768
9,618
0
45,638
W
15,179
327
1,481
2,725
14,570
5,464
792
6,459
8,059
36,488
0
L
13,982
2,664
288
836
8,245
3,556
0
5,973
2,272
0
25,334
L
Apollo
9,896
5,782
0
2,545
16,146
6,693
0
9,987
6,159
0
16,975
L
19,721
564
1,590
2,241
16,712
6,486
0
9,454
7,258
54,348
0
W
Nemesis
OldCorl
Nemesis
15,514
3,953
1,256
2,048
17,315
14,888
467
7,947
8,895
744
26,851
W
Yemoja
3,687
1,569
17,463
8,157
14,399
15,505
1,151
7,525
6,509
12,159
0
L
Aphrodite
SmokinOnKeisha
Aphrodite
11,696
977
9,968
7,327
17,034
10,768
0
9,448
7,586
20,677
0
W
26,480
671
1,265
4,857
20,723
8,141
1,200
4,718
15,498
47,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,540
Gold Earned
54,150
174
Minions Killed
152
0
Camps Cleared
0
1,418,162
Distance Traveled
1,405,850
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,211
601
14
1
0
320,414
0
W
Chernobog
12,865
757
63
4
0
273,544
0
W
Agni
10,735
631
35
2
0
288,032
0
L
Loki
12,270
722
29
2
0
272,657
0
L
Apollo
10,784
634
24
1
0
261,737
0
L
Janus
11,041
649
65
4
0
299,209
3
W
Nemesis
11,018
648
19
1
0
334,501
0
W
Yemoja
12,484
734
19
1
0
267,142
0
L
Aphrodite
9,844
579
20
1
0
251,833
0
W
He Bo
13,438
790
38
2
0
254,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role