Player Matchup

Sobek
Sobek
LottoMaxmillion
Sobek
Level 63
God Stats
24W - 11L
1,677 SR
Queue Stats
362W - 369L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
Phoenix0hunt
Hun Batz
Level 124
God Stats
1W - 0L
1,202 SR
Queue Stats
9W - 6L
1,531 Elo+
Party 3
Scylla
Scylla
Xennon100
Scylla
Level 20
God Stats
2W - 0L
1,501 SR
Queue Stats
6W - 12L
1,338 Elo+
Party 3
Medusa
Medusa
anthaha
Medusa
Level 46
God Stats
23W - 10L
1,677 SR
Queue Stats
213W - 200L
1,506 Elo+
Party 2
Fenrir
Fenrir
birdyboy148
Fenrir
Level 121
God Stats
7W - 7L
1,482 SR
Queue Stats
250W - 288L
1,369 Elo+
Solo
Team Averages
Level 75
1,508 SR
1,444 Elo+

VS

Team Averages
Level 43
1,528 SR
1,450 Elo+
Chernobog
Chernobog
ChicknNoodlSoop
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 267L
1,382 Elo+
Solo
Mulan
Mulan
FernandoMain
Mulan
Level 42
God Stats
18W - 8L
1,615 SR
Queue Stats
120W - 115L
1,480 Elo+
Party 1
Awilix
Awilix
MidniteSnak
Awilix
Level 44
God Stats
39W - 26L
1,568 SR
Queue Stats
101W - 90L
1,462 Elo+
Party 1
Khepri
Khepri
NerdyPeacuuck
Khepri
Level 25
God Stats
18W - 14L
1,550 SR
Queue Stats
54W - 50L
1,439 Elo+
Party 1
The Morrigan
The Morrigan
PublicRelation
The Morrigan
Level 54
God Stats
2W - 5L
1,406 SR
Queue Stats
105W - 96L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 14
9,016
475
4,328
15,794
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Phoenix0hunt
Hun Batz
15
11 / 10 / 5
10,779
567
17,031
16,520
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Xennon100
Scylla
16
4 / 6 / 8
10,208
537
7,582
13,924
5,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
anthaha
Medusa
17
10 / 1 / 5
10,106
532
15,843
10,279
4,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
15
2 / 4 / 5
8,886
468
6,758
13,997
13,450
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChicknNoodlSoop
Chernobog
10
0 / 4 / 3
7,215
380
4,392
8,063
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 4 / 1
10,602
558
17,666
16,645
23,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
16
7 / 7 / 3
10,291
542
11,275
16,244
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 3
7,659
403
3,597
15,593
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
PublicRelation
The Morrigan
14
6 / 7 / 1
9,257
487
10,536
10,446
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
28
Kills
21
22
Deaths
28
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChicknNoodlSoop
Chernobog
0
4
3
0.38
L
8
4
1
2.13
W
1
1
14
8
L
Awilix
7
7
3
1.21
L
0
6
3
0.25
W
Hun Batz
Phoenix0hunt
Hun Batz
11
10
5
1.35
L
The Morrigan
PublicRelation
The Morrigan
6
7
1
0.93
W
Scylla
Xennon100
Scylla
4
6
8
1.33
W
Medusa
anthaha
Medusa
10
1
5
12.5
W
Fenrir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,542
Damage
47,466
70,514
Taken
66,991
52,451
Mitigated
53,058
20,578
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChicknNoodlSoop
Chernobog
4,392
2,177
0
1,510
8,063
2,829
254
1,701
6,362
0
30,997
L
17,666
1,706
0
5,348
16,645
23,093
82
2,633
14,012
9,036
53,867
W
4,328
337
0
5,038
15,794
20,706
73
3,092
12,702
25,874
0
L
Awilix
11,275
6,556
0
3,786
16,244
7,743
298
1,506
14,738
0
68,177
L
3,597
770
445
1,408
15,593
15,073
40
2,934
12,659
19,765
0
W
Hun Batz
Phoenix0hunt
Hun Batz
17,031
8,399
0
1,025
16,520
8,069
0
3,977
12,543
0
51,966
L
The Morrigan
PublicRelation
The Morrigan
10,536
2,934
0
1,032
10,446
4,320
156
3,136
7,308
43,215
12,297
W
Scylla
Xennon100
Scylla
7,582
1,625
0
4,747
13,924
5,464
10
3,337
10,587
64,424
0
W
Medusa
anthaha
Medusa
15,843
8,702
0
5,408
10,279
4,762
579
1,352
8,927
0
66,084
W
Fenrir
6,758
1,374
0
4,360
13,997
13,450
150
2,406
11,591
0
35,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
45,024
383
Minions Killed
441
0
Camps Cleared
0
1,666,886
Distance Traveled
1,594,135
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,215
380
64
3
0
221,140
1
L
Mulan
10,602
558
134
7
0
320,716
2
W
Sobek
9,016
475
41
2
0
347,008
3
L
Awilix
10,291
542
120
6
0
394,224
0
L
Khepri
7,659
403
13
1
0
363,988
1
W
Hun Batz
10,779
567
78
4
0
337,578
2
L
The Morrigan
9,257
487
110
6
0
294,067
0
W
Scylla
10,208
537
134
7
0
330,251
2
W
Medusa
10,106
532
73
4
0
379,086
5
W
Fenrir
8,886
468
57
3
0
272,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role