Player Matchup

Khepri
Khepri
MagicTurtle20
Khepri
Level 15
God Stats
1W - 3L
1,517 SR
Queue Stats
12W - 9L
1,646 Elo+
Solo
Hou Yi
Hou Yi
ShotyToYaThottie
Hou Yi
Level 19
God Stats
1W - 3L
1,836 SR
Queue Stats
110W - 114L
1,509 Elo+
Party 1
Serqet
Serqet
SillyGuap
Serqet
Level 24
God Stats
15W - 12L
1,609 SR
Queue Stats
48W - 37L
1,682 Elo+
Solo
Janus
Janus
TKZhyon
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kir2boo
Cu Chulainn
Level 12
God Stats
5W - 9L
1,514 SR
Queue Stats
76W - 69L
1,501 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,577 Elo+

VS

Team Averages
Level 23
1,766 SR
1,585 Elo+
Danzaburou
Danzaburou
Hwasong7
Danzaburou
Level 18
God Stats
20W - 13L
1,616 SR
Queue Stats
38W - 45L
1,492 Elo+
Solo
Nike
Nike
LoppyEggg
Nike
Level 24
God Stats
3W - 1L
1,850 SR
Queue Stats
126W - 121L
1,583 Elo+
Solo
Olorun
Olorun
Shiirukaa
Olorun
Level 29
God Stats
8W - 1L
1,914 SR
Queue Stats
190W - 148L
1,608 Elo+
Solo
Cthulhu
Cthulhu
VitraxMasos
Cthulhu
Level 20
God Stats
2W - 2L
1,565 SR
Queue Stats
7W - 5L
1,525 Elo+
Solo
Achilles
Achilles
WeveTried
Achilles
Level 26
God Stats
8W - 3L
1,886 SR
Queue Stats
112W - 58L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,594
466
2,687
8,015
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
5,410
451
4,311
6,548
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
SillyGuap
Serqet
10
1 / 3 / 1
5,889
491
3,471
6,895
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
TKZhyon
Janus
11
1 / 2 / 0
6,531
544
2,457
3,143
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
kir2boo
Cu Chulainn
10
1 / 6 / 0
6,011
501
6,395
11,678
7,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hwasong7
Danzaburou
10
4 / 2 / 2
6,365
530
4,932
6,054
1,723
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
12
3 / 1 / 5
7,231
603
6,583
8,033
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Shiirukaa
Olorun
13
1 / 0 / 1
7,503
625
1,468
2,768
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
VitraxMasos
Cthulhu
10
1 / 0 / 5
6,038
503
4,283
7,099
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
WeveTried
Achilles
13
8 / 1 / 3
7,790
649
9,004
7,756
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hwasong7
Danzaburou
4
2
2
2.5
W
Nike
3
1
5
5.5
L
1
2
1
0.75
W
Olorun
Shiirukaa
Olorun
1
0
1
1.5
L
0
4
1
0.13
L
Serqet
SillyGuap
Serqet
1
3
1
0.5
L
Janus
TKZhyon
Janus
1
2
0
0.5
W
Cthulhu
VitraxMasos
Cthulhu
1
0
5
3.5
W
Achilles
WeveTried
Achilles
8
1
3
9.5
L
Cu Chulainn
kir2boo
Cu Chulainn
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,321
Damage
26,270
36,279
Taken
31,710
16,984
Mitigated
17,241
7,857
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hwasong7
Danzaburou
4,932
2,904
0
1,003
6,054
1,723
0
1,854
4,156
0
30,182
W
Nike
6,583
765
0
2,068
8,033
5,713
0
1,080
6,953
5,220
30,852
L
2,687
452
0
1,808
8,015
4,794
0
2,365
5,650
11,448
0
W
Olorun
Shiirukaa
Olorun
1,468
669
0
1,552
2,768
1,974
0
626
2,062
48,822
5,620
L
4,311
1,354
0
1,588
6,548
1,519
0
1,562
4,986
0
34,315
L
Serqet
SillyGuap
Serqet
3,471
0
0
1,186
6,895
2,672
0
656
6,155
0
33,740
L
Janus
TKZhyon
Janus
2,457
86
0
732
3,143
663
0
635
2,508
33,384
0
W
Cthulhu
VitraxMasos
Cthulhu
4,283
872
0
1,913
7,099
5,252
0
1,803
5,210
14,012
0
W
Achilles
WeveTried
Achilles
9,004
3,050
0
2,906
7,756
2,579
0
841
6,649
0
44,732
L
Cu Chulainn
kir2boo
Cu Chulainn
6,395
1,040
0
2,543
11,678
7,336
0
1,865
8,868
4,907
27,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
34,927
306
Minions Killed
342
0
Camps Cleared
0
1,177,297
Distance Traveled
1,158,336
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,365
530
49
4
0
213,687
3
W
Nike
7,231
603
75
6
0
229,220
2
L
Khepri
5,594
466
28
2
0
242,403
0
W
Olorun
7,503
625
113
9
0
225,403
2
L
Hou Yi
5,410
451
77
6
0
202,247
4
L
Serqet
5,889
491
73
6
0
267,971
4
L
Janus
6,531
544
66
6
0
252,915
3
W
Cthulhu
6,038
503
29
2
0
220,013
6
W
Achilles
7,790
649
76
6
0
270,013
0
L
Cu Chulainn
6,011
501
62
5
0
211,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role