Player Matchup

Chronos
Chronos
GuazoOP
Chronos
Level 132
God Stats
5W - 2L
1,748 SR
Queue Stats
80W - 105L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
MSTCO
Cthulhu
Level 145
God Stats
6W - 6L
1,456 SR
Queue Stats
235W - 267L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
StOokGoLoO
Guan Yu
Level 157
God Stats
18W - 9L
1,667 SR
Queue Stats
456W - 521L
1,510 Elo+
Party 1
Team Averages
Level 145
1,624 SR
1,483 Elo+

VS

Team Averages
Level 72
1,483 SR
1,503 Elo+
Ymir
Ymir
BRUF96
Ymir
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Equinox_Echoo
Odin
Level 86
God Stats
3W - 3L
1,538 SR
Queue Stats
342W - 349L
1,503 Elo+
Party 2
Freya
Freya
Key2k1990
Freya
Level 124
God Stats
13W - 10L
1,643 SR
Queue Stats
413W - 416L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GuazoOP
Chronos
17
13 / 2 / 12
13,520
751
32,975
14,620
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MSTCO
Cthulhu
16
4 / 3 / 17
12,096
672
17,077
17,558
18,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
StOokGoLoO
Guan Yu
16
9 / 4 / 15
12,972
721
15,859
22,519
22,994
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BRUF96
Ymir
11
0 / 13 / 5
9,501
528
3,953
33,897
34,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 7 / 6
11,157
620
13,759
21,736
19,256
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Key2k1990
Freya
15
7 / 7 / 1
12,281
682
21,671
24,575
9,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
26
Kills
9
9
Deaths
27
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
BRUF96
Ymir
0
13
5
0.19
L
2
7
6
0.71
W
Chronos
GuazoOP
Chronos
13
2
12
9.5
L
Freya
Key2k1990
Freya
7
7
1
1.07
W
Cthulhu
MSTCO
Cthulhu
4
3
17
4.17
W
Guan Yu
StOokGoLoO
Guan Yu
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,911
Damage
39,383
54,697
Taken
80,208
47,852
Mitigated
63,131
16,716
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BRUF96
Ymir
3,953
1,504
0
0
33,897
34,139
0
24,333
9,150
16,236
0
L
13,759
1,821
610
1,487
21,736
19,256
0
13,858
7,348
442
37,713
W
Chronos
GuazoOP
Chronos
32,975
10,909
151
2,242
14,620
5,901
1,970
5,439
9,181
67,187
0
L
Freya
Key2k1990
Freya
21,671
7,122
0
10,201
24,575
9,736
0
13,540
10,640
46,035
4,665
W
Cthulhu
MSTCO
Cthulhu
17,077
475
1,904
500
17,558
18,957
0
8,988
8,570
52,876
0
W
Guan Yu
StOokGoLoO
Guan Yu
15,859
1,191
5,984
5,935
22,519
22,994
226
10,093
12,426
7,446
24,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
32,939
188
Minions Killed
135
10
Camps Cleared
5
1,035,230
Distance Traveled
798,023
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,501
528
15
1
1
215,265
5
L
Odin
11,157
620
61
3
2
298,747
1
W
Chronos
13,520
751
85
5
1
324,463
3
L
Freya
12,281
682
59
3
2
284,011
1
W
Cthulhu
12,096
672
67
4
7
345,681
4
W
Guan Yu
12,972
721
36
2
2
365,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role