Player Matchup

Neith
Neith
Alotspum
Neith
Level 27
God Stats
3W - 0L
1,727 SR
Queue Stats
43W - 11L
1,840 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BanjoBoyBiden
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,849 Elo+
Party 2
Chiron
Chiron
GroundoffCoyote
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 13L
1,827 Elo+
Party 2
Ao Kuang
Ao Kuang
VaccineMandates
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,732 Elo+
Party 2
Ullr
Ullr
grandblond55
Ullr
Level 29
God Stats
4W - 4L
1,599 SR
Queue Stats
79W - 55L
1,701 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,790 Elo+

VS

Team Averages
Level 14
1,525 SR
1,696 Elo+
Ymir
Ymir
DOGSQUAD99
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,685 Elo+
Party 3
Zhong Kui
Zhong Kui
DidntEnjoyThatL
Zhong Kui
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,793 Elo+
Party 1
Anubis
Anubis
GregoryWesterson
Anubis
Level 17
God Stats
9W - 9L
1,592 SR
Queue Stats
24W - 19L
1,653 Elo+
Solo
Cernunnos
Cernunnos
JarlBalgruufBud
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,566 Elo+
Party 3
Fenrir
Fenrir
gothgfwanted
Fenrir
Level 9
God Stats
1W - 3L
1,532 SR
Queue Stats
18W - 12L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alotspum
Neith
20
11 / 4 / 10
16,226
580
23,657
20,674
7,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
BanjoBoyBiden
Morgan Le Fay
20
6 / 6 / 16
14,381
514
25,326
21,045
6,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 1 / 21
14,762
527
16,877
28,098
22,399
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
20
8 / 3 / 8
15,973
570
17,225
27,685
33,224
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 5 / 8
15,606
557
10,063
23,942
7,586
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
11,328
405
7,747
24,478
27,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
DidntEnjoyThatL
Zhong Kui
20
6 / 3 / 2
13,769
492
20,839
19,494
22,419
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 11 / 4
13,476
481
19,262
24,531
12,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JarlBalgruufBud
Cernunnos
20
2 / 7 / 1
12,449
445
14,887
28,041
9,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
4 / 8 / 6
13,592
485
15,046
25,526
11,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
36
Kills
19
19
Deaths
36
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Alotspum
Neith
11
4
10
4
W
Morgan Le Fay
BanjoBoyBiden
Morgan Le Fay
6
6
16
2.33
L
2
7
3
0.5
L
Zhong Kui
DidntEnjoyThatL
Zhong Kui
6
3
2
2.33
L
5
11
4
0.64
W
8
1
21
18.5
L
Cernunnos
JarlBalgruufBud
Cernunnos
2
7
1
0.36
W
Ao Kuang
8
3
8
4
L
Fenrir
4
8
6
0.88
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,148
Damage
77,781
121,444
Taken
122,070
77,454
Mitigated
83,556
42,815
Healing
36,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alotspum
Neith
23,657
11,687
0
8,674
20,674
7,583
1,846
7,612
13,062
0
149,872
W
Morgan Le Fay
BanjoBoyBiden
Morgan Le Fay
25,326
935
0
6,200
21,045
6,662
342
12,263
8,637
88,860
0
L
7,747
1,319
0
2,087
24,478
27,575
156
8,871
15,256
36,731
0
L
Zhong Kui
DidntEnjoyThatL
Zhong Kui
20,839
2,065
0
9,358
19,494
22,419
656
6,980
11,883
92,049
0
L
19,262
645
0
8,019
24,531
12,358
0
10,259
13,901
113,309
0
W
16,877
7,518
1,486
7,293
28,098
22,399
2,420
9,529
18,569
1,226
68,412
L
Cernunnos
JarlBalgruufBud
Cernunnos
14,887
6,180
0
8,012
28,041
9,938
0
7,946
19,804
0
98,075
W
Ao Kuang
17,225
4,862
0
11,388
27,685
33,224
2,419
8,423
19,262
105,992
0
L
Fenrir
15,046
2,922
0
8,669
25,526
11,266
0
7,125
18,112
0
112,879
W
10,063
3,135
0
7,774
23,942
7,586
2,255
11,159
12,783
0
164,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,948
Gold Earned
64,614
798
Minions Killed
746
0
Camps Cleared
0
2,692,011
Distance Traveled
2,414,633
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,226
580
192
7
0
501,795
1
W
Morgan Le Fay
14,381
514
119
4
0
551,749
4
L
Ymir
11,328
405
61
2
0
504,672
8
L
Zhong Kui
13,769
492
179
6
0
482,549
4
L
Anubis
13,476
481
180
6
0
439,889
1
W
Chiron
14,762
527
95
3
0
552,258
5
L
Cernunnos
12,449
445
175
6
0
467,992
10
W
Ao Kuang
15,973
570
165
6
0
513,269
0
L
Fenrir
13,592
485
151
5
0
519,531
0
W
Ullr
15,606
557
227
8
0
572,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role