Player Matchup

Cthulhu
Cthulhu
Abccat1Ascended
Cthulhu
Level 111
God Stats
13W - 10L
1,561 SR
Queue Stats
67W - 78L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
Black_Regalia
Gilgamesh
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 20L
1,367 Elo+
Party 2
Vulcan
Vulcan
KING111502
Vulcan
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 220L
1,467 Elo+
Party 3
Neith
Neith
dawgforlife1001
Neith
Level 130
God Stats
27W - 14L
1,528 SR
Queue Stats
129W - 112L
1,465 Elo+
Party 2
Anubis
Anubis
jrthebest1213
Anubis
Level 45
God Stats
6W - 7L
1,521 SR
Queue Stats
239W - 229L
1,434 Elo+
Party 3
Team Averages
Level 79
1,522 SR
1,435 Elo+

VS

Team Averages
Level 73
1,609 SR
1,455 Elo+
Sylvanus
Sylvanus
AbyssalIvy
Sylvanus
Level 57
God Stats
81W - 60L
1,659 SR
Queue Stats
156W - 151L
1,475 Elo+
Party 1
Nike
Nike
ElPrezGoinIn
Nike
Level 68
God Stats
2W - 5L
1,530 SR
Queue Stats
183W - 168L
1,472 Elo+
Party 1
Arachne
Arachne
Luh_10k
Arachne
Level 89
God Stats
1W - 1L
1,803 SR
Queue Stats
167W - 163L
1,381 Elo+
Solo
Olorun
Olorun
TheReverend-COTR
Olorun
Level 124
God Stats
16W - 17L
1,524 SR
Queue Stats
185W - 164L
1,489 Elo+
Party 1
Neith
Neith
dokurai69
Neith
Level 29
God Stats
55W - 58L
1,530 SR
Queue Stats
93W - 95L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
8,956
448
8,396
17,310
18,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Black_Regalia
Gilgamesh
17
3 / 4 / 3
10,132
507
8,310
11,939
11,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
KING111502
Vulcan
18
6 / 4 / 7
11,449
572
14,110
13,216
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 6
9,478
474
16,411
11,131
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 2 / 7
11,243
562
14,698
12,821
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbyssalIvy
Sylvanus
12
0 / 3 / 1
7,984
399
5,277
17,851
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 4 / 1
10,158
508
10,922
16,686
12,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Luh_10k
Arachne
14
2 / 11 / 3
8,978
449
8,143
19,939
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 3 / 0
11,206
560
11,682
14,245
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
dokurai69
Neith
12
0 / 6 / 0
7,331
367
6,551
13,688
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
27
Kills
12
12
Deaths
27
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Sylvanus
AbyssalIvy
Sylvanus
0
3
1
0.17
W
Gilgamesh
Black_Regalia
Gilgamesh
3
4
3
1.13
L
4
4
1
1.13
W
Vulcan
KING111502
Vulcan
6
4
7
2.38
L
Arachne
Luh_10k
Arachne
2
11
3
0.32
L
6
3
0
2
W
5
2
6
4
L
Neith
dokurai69
Neith
0
6
0
0
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,925
Damage
42,575
66,417
Taken
82,409
44,884
Mitigated
46,801
28,650
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,396
317
1,335
6,647
17,310
18,207
420
3,824
13,486
37,449
0
L
Sylvanus
AbyssalIvy
Sylvanus
5,277
795
2,543
4,949
17,851
17,659
0
5,733
12,080
31,880
0
W
Gilgamesh
Black_Regalia
Gilgamesh
8,310
1,667
0
1,797
11,939
11,111
1,055
0
11,939
4,671
43,184
L
10,922
3,226
0
4,260
16,686
12,482
1,389
4,420
12,250
0
65,498
W
Vulcan
KING111502
Vulcan
14,110
3,168
116
4,509
13,216
5,749
1,171
4,479
8,737
79,435
0
L
Arachne
Luh_10k
Arachne
8,143
3,870
0
5,166
19,939
6,933
51
10,181
9,590
0
56,001
L
11,682
6,367
0
5,554
14,245
4,997
659
10,551
3,263
72,516
0
W
16,411
7,798
559
5,020
11,131
3,657
639
3,626
7,505
0
62,881
L
Neith
dokurai69
Neith
6,551
2,509
0
2,549
13,688
4,730
0
6,031
7,620
0
45,197
W
14,698
1,411
0
8,667
12,821
6,160
590
5,030
7,791
81,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,258
Gold Earned
45,657
547
Minions Killed
525
0
Camps Cleared
0
1,814,342
Distance Traveled
1,667,104
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,956
448
49
2
0
377,072
5
L
Sylvanus
7,984
399
64
3
0
323,961
6
W
Gilgamesh
10,132
507
97
5
0
382,841
0
L
Nike
10,158
508
136
7
0
339,780
7
W
Vulcan
11,449
572
159
8
0
362,112
1
L
Arachne
8,978
449
82
4
0
315,188
0
L
Olorun
11,206
560
164
8
0
364,181
11
W
Neith
9,478
474
109
5
0
332,198
0
L
Neith
7,331
367
79
4
0
323,994
0
W
Anubis
11,243
562
133
7
0
360,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role