Player Matchup

Sol
Sol
BiggChunguss
Sol
Level 122
God Stats
9W - 7L
1,635 SR
Queue Stats
37W - 41L
1,552 Elo+
Party 2
Mulan
Mulan
Pokesta
Mulan
Level 107
God Stats
4W - 1L
1,712 SR
Queue Stats
209W - 215L
1,557 Elo+
Party 2
Jormungandr
Jormungandr
SephSoso
Jormungandr
Level 46
God Stats
6W - 2L
1,706 SR
Queue Stats
44W - 41L
1,502 Elo+
Party 2
Apollo
Apollo
Yungswiph
Apollo
Level 132
God Stats
10W - 15L
1,523 SR
Queue Stats
245W - 265L
1,597 Elo+
Party 2
Thanatos
Thanatos
shadowcurse128
Thanatos
Level 84
God Stats
11W - 8L
1,526 SR
Queue Stats
110W - 106L
1,516 Elo+
Party 2
Team Averages
Level 98
1,620 SR
1,545 Elo+

VS

Team Averages
Level 97
1,562 SR
1,550 Elo+
Cu Chulainn
Cu Chulainn
Kalostin
Cu Chulainn
Level 122
God Stats
6W - 5L
1,541 SR
Queue Stats
391W - 348L
1,507 Elo+
Party 1
Bacchus
Bacchus
LaDeiydad
Bacchus
Level 125
God Stats
5W - 11L
1,367 SR
Queue Stats
527W - 497L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pejesillo
Tsukuyomi
Level 154
God Stats
3W - 1L
1,829 SR
Queue Stats
32W - 14L
1,733 Elo+
Party 1
Olorun
Olorun
Sonaltes
Olorun
Level 37
God Stats
5W - 9L
1,500 SR
Queue Stats
58W - 62L
1,509 Elo+
Solo
Izanami
Izanami
ÑalgorLaLoca
Izanami
Level 45
God Stats
29W - 29L
1,574 SR
Queue Stats
105W - 89L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,310
548
8,957
9,097
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Pokesta
Mulan
15
4 / 3 / 8
9,881
581
6,654
13,118
11,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SephSoso
Jormungandr
14
2 / 2 / 6
9,388
552
4,677
10,801
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Yungswiph
Apollo
17
6 / 3 / 9
10,755
633
11,573
10,900
3,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
14
5 / 4 / 5
9,267
545
6,966
12,990
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kalostin
Cu Chulainn
15
1 / 5 / 4
8,847
520
7,608
12,950
8,225
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
LaDeiydad
Bacchus
11
0 / 4 / 5
7,503
441
4,470
11,948
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Pejesillo
Tsukuyomi
17
10 / 4 / 2
10,629
625
15,245
14,413
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Sonaltes
Olorun
14
0 / 4 / 1
8,169
481
3,506
10,830
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
14
1 / 3 / 1
8,097
476
4,299
6,658
1,813
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
20
Kills
12
12
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Cu Chulainn
Kalostin
Cu Chulainn
1
5
4
0.6
L
Bacchus
LaDeiydad
Bacchus
0
4
5
0.63
L
Tsukuyomi
Pejesillo
Tsukuyomi
10
4
2
2.75
W
Mulan
Pokesta
Mulan
4
3
8
2.67
W
Jormungandr
SephSoso
Jormungandr
2
2
6
2.5
L
Olorun
Sonaltes
Olorun
0
4
1
0.13
W
Apollo
Yungswiph
Apollo
6
3
9
3.5
W
Thanatos
5
4
5
1.88
L
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,827
Damage
35,128
56,906
Taken
56,799
35,340
Mitigated
29,667
26,174
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,957
2,416
0
6,078
9,097
3,456
927
2,013
7,084
59,948
5,102
L
Cu Chulainn
Kalostin
Cu Chulainn
7,608
1,217
0
3,477
12,950
8,225
0
2,834
10,116
8,918
51,601
L
Bacchus
LaDeiydad
Bacchus
4,470
312
0
1,985
11,948
9,906
120
3,120
8,828
20,234
0
L
Tsukuyomi
Pejesillo
Tsukuyomi
15,245
4,247
0
2,270
14,413
5,746
63
2,774
11,639
0
66,907
W
Mulan
Pokesta
Mulan
6,654
2,290
0
5,312
13,118
11,854
638
689
12,429
8
57,351
W
Jormungandr
SephSoso
Jormungandr
4,677
1,405
171
1,422
10,801
11,821
329
2,100
8,701
29,645
0
L
Olorun
Sonaltes
Olorun
3,506
1,432
93
4,755
10,830
3,977
748
3,318
7,512
61,066
0
W
Apollo
Yungswiph
Apollo
11,573
6,068
0
2,330
10,900
3,607
3,312
2,336
8,564
0
72,852
W
Thanatos
6,966
1,576
0
10,861
12,990
4,602
0
1,935
11,055
0
54,541
L
Izanami
4,299
2,436
0
1,328
6,658
1,813
1,715
1,388
5,270
0
51,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
43,245
476
Minions Killed
483
0
Camps Cleared
0
1,683,592
Distance Traveled
1,654,200
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,310
548
98
6
0
329,443
4
L
Cu Chulainn
8,847
520
118
7
0
340,931
5
L
Bacchus
7,503
441
19
1
0
354,537
4
L
Tsukuyomi
10,629
625
126
7
0
364,071
0
W
Mulan
9,881
581
114
7
0
345,768
3
W
Jormungandr
9,388
552
60
4
0
310,200
1
L
Olorun
8,169
481
104
6
0
284,117
5
W
Apollo
10,755
633
115
7
0
334,261
5
W
Thanatos
9,267
545
89
5
0
363,920
1
L
Izanami
8,097
476
116
7
0
310,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role