Player Matchup

Ullr
Ullr
Fraudey
Ullr
Level 100
God Stats
0W - 1L
1,170 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 2
Tyr
Tyr
OctopusDaddy668
Tyr
Level 156
God Stats
13W - 7L
1,637 SR
Queue Stats
410W - 421L
1,581 Elo+
Party 2
Agni
Agni
SlashyMcTrashy
Agni
Level 49
God Stats
4W - 5L
1,589 SR
Queue Stats
206W - 124L
1,594 Elo+
Party 2
Yemoja
Yemoja
misst0xicity
Yemoja
Level 134
God Stats
1W - 1L
1,450 SR
Queue Stats
22W - 31L
1,548 Elo+
Party 2
Loki
Loki
zorbai
Loki
Level 28
God Stats
2W - 5L
1,375 SR
Queue Stats
33W - 31L
1,630 Elo+
Party 2
Team Averages
Level 93
1,444 SR
1,612 Elo+

VS

Team Averages
Level 84
1,611 SR
1,552 Elo+
Ganesha
Ganesha
C Dandicoot
Ganesha
Level 4
God Stats
3W - 0L
1,857 SR
Queue Stats
4W - 3L
1,731 Elo+
Party 1
Cliodhna
Cliodhna
Gr8peasaurus
Cliodhna
Level 48
God Stats
25W - 18L
1,641 SR
Queue Stats
104W - 93L
1,472 Elo+
Solo
Fafnir
Fafnir
Mdonlan05
Fafnir
Level 115
God Stats
3W - 2L
1,688 SR
Queue Stats
460W - 421L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
Wigward
Erlang Shen
Level 125
God Stats
3W - 3L
1,372 SR
Queue Stats
131W - 135L
1,524 Elo+
Party 1
Neith
Neith
svincks
Neith
Level 126
God Stats
4W - 4L
1,496 SR
Queue Stats
163W - 180L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Fraudey
Ullr
16
2 / 11 / 4
10,399
416
10,239
19,666
6,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 3 / 3
13,881
555
31,664
30,015
41,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
16 / 4 / 4
15,998
640
33,043
21,324
7,864
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
0 / 4 / 6
10,922
437
7,897
25,017
29,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
zorbai
Loki
14
1 / 11 / 1
9,636
385
5,418
19,206
5,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
C Dandicoot
Ganesha
16
0 / 3 / 8
9,478
379
2,807
19,104
21,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Gr8peasaurus
Cliodhna
20
11 / 5 / 3
14,101
564
23,054
18,132
7,532
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Mdonlan05
Fafnir
19
7 / 7 / 4
12,595
504
13,622
19,542
13,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Wigward
Erlang Shen
19
7 / 4 / 2
12,558
502
22,051
38,579
26,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
svincks
Neith
20
8 / 5 / 6
12,865
515
24,470
22,966
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
24
Kills
33
33
Deaths
24
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
C Dandicoot
Ganesha
0
3
8
1.33
L
Ullr
Fraudey
Ullr
2
11
4
0.36
W
Cliodhna
Gr8peasaurus
Cliodhna
11
5
3
2.5
W
Fafnir
Mdonlan05
Fafnir
7
7
4
1.29
L
5
3
3
2.17
L
16
4
4
4.5
W
Erlang Shen
Wigward
Erlang Shen
7
4
2
2
L
Yemoja
0
4
6
0.75
W
Neith
svincks
Neith
8
5
6
2.2
L
Loki
zorbai
Loki
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,261
Damage
86,004
115,228
Taken
118,323
90,924
Mitigated
78,552
32,794
Healing
40,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
C Dandicoot
Ganesha
2,807
862
0
1,819
19,104
21,256
389
9,055
9,896
25,334
0
L
Ullr
Fraudey
Ullr
10,239
6,767
0
2,087
19,666
6,878
0
3,661
15,806
0
59,381
W
Cliodhna
Gr8peasaurus
Cliodhna
23,054
1,928
0
5,574
18,132
7,532
0
6,616
11,371
0
103,421
W
Fafnir
Mdonlan05
Fafnir
13,622
2,908
367
4,059
19,542
13,667
956
8,191
11,024
78,484
0
L
31,664
2,474
0
13,991
30,015
41,038
204
2,617
27,334
27,316
86,464
L
33,043
1,950
294
6,644
21,324
7,864
0
2,506
18,558
134,959
0
W
Erlang Shen
Wigward
Erlang Shen
22,051
12,001
0
17,897
38,579
26,951
764
13,446
25,033
0
82,913
L
Yemoja
7,897
1,615
2,242
5,716
25,017
29,436
456
3,913
20,954
47,172
0
W
Neith
svincks
Neith
24,470
9,988
0
10,432
22,966
9,146
3,277
11,865
10,849
0
119,653
L
Loki
zorbai
Loki
5,418
1,838
0
1,820
19,206
5,708
176
2,961
16,147
0
52,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,836
Gold Earned
61,597
626
Minions Killed
639
0
Camps Cleared
0
2,280,419
Distance Traveled
2,241,911
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,478
379
7
0
0
444,497
0
L
Ullr
10,399
416
84
3
0
432,234
1
W
Cliodhna
14,101
564
149
6
0
497,763
1
W
Fafnir
12,595
504
127
5
0
465,550
4
L
Tyr
13,881
555
168
7
0
510,519
5
L
Agni
15,998
640
227
9
0
494,061
3
W
Erlang Shen
12,558
502
154
6
0
436,691
2
L
Yemoja
10,922
437
60
2
0
402,459
0
W
Neith
12,865
515
202
8
0
397,410
6
L
Loki
9,636
385
87
3
0
441,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role