Player Matchup

Chiron
Chiron
CavalierGraph9
Chiron
Level 124
God Stats
21W - 19L
1,673 SR
Queue Stats
252W - 237L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
J0E_RocK_099
Cu Chulainn
Level 158
God Stats
13W - 17L
1,440 SR
Queue Stats
272W - 239L
1,586 Elo+
Solo
Poseidon
Poseidon
MokeyC4mm3r
Poseidon
Level 88
God Stats
1W - 3L
1,704 SR
Queue Stats
33W - 28L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
StoutPumpkin29
Ao Kuang
Level 121
God Stats
2W - 2L
1,581 SR
Queue Stats
385W - 353L
1,578 Elo+
Party 1
Ganesha
Ganesha
StrolledRacer7
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 92L
1,577 Elo+
Party 1
Team Averages
Level 115
1,579 SR
1,567 Elo+

VS

Team Averages
Level 76
1,687 SR
1,640 Elo+
Chaac
Chaac
Budweezy
Chaac
Level 63
God Stats
23W - 9L
1,760 SR
Queue Stats
205W - 119L
1,626 Elo+
Party 2
Cliodhna
Cliodhna
TrapVan
Cliodhna
Level 57
God Stats
28W - 11L
1,721 SR
Queue Stats
155W - 67L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
XxDelta176xX
Nu Wa
Level 131
God Stats
27W - 25L
1,561 SR
Queue Stats
248W - 228L
1,545 Elo+
Solo
Medusa
Medusa
ohAudy
Medusa
Level 71
God Stats
2W - 1L
1,719 SR
Queue Stats
122W - 57L
1,688 Elo+
Party 2
Sylvanus
Sylvanus
yNico
Sylvanus
Level 58
God Stats
20W - 12L
1,676 SR
Queue Stats
148W - 78L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 2
11,028
689
9,738
17,127
6,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
J0E_RocK_099
Cu Chulainn
17
2 / 8 / 2
10,560
660
12,975
27,487
25,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
MokeyC4mm3r
Poseidon
17
1 / 5 / 4
10,161
635
9,101
9,887
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
16
3 / 5 / 2
10,302
644
10,209
20,832
9,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 5
10,420
651
7,204
28,270
26,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Budweezy
Chaac
19
5 / 3 / 10
12,403
775
14,071
18,280
21,620
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
TrapVan
Cliodhna
19
7 / 3 / 6
12,498
781
20,389
14,071
8,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 14
12,306
769
20,833
5,948
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ohAudy
Medusa
19
10 / 1 / 7
13,495
843
27,418
14,897
7,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
yNico
Sylvanus
17
0 / 1 / 14
11,586
724
9,853
13,680
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
8
Kills
26
26
Deaths
8
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
Budweezy
Chaac
5
3
10
3.33
L
2
6
2
0.5
L
Cu Chulainn
J0E_RocK_099
Cu Chulainn
2
8
2
0.38
L
Poseidon
MokeyC4mm3r
Poseidon
1
5
4
0.6
L
Ao Kuang
3
5
2
0.8
L
0
2
5
1.25
W
Cliodhna
TrapVan
Cliodhna
7
3
6
3.33
W
4
0
14
11
W
Medusa
ohAudy
Medusa
10
1
7
13.5
W
Sylvanus
yNico
Sylvanus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,227
Damage
92,564
103,603
Taken
66,876
71,743
Mitigated
56,804
18,651
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Budweezy
Chaac
14,071
2,604
0
5,095
18,280
21,620
1,245
5,972
12,136
0
47,467
L
9,738
3,739
400
2,985
17,127
6,823
340
4,272
12,736
0
46,413
L
Cu Chulainn
J0E_RocK_099
Cu Chulainn
12,975
1,087
0
1,269
27,487
25,127
0
8,719
18,573
8,683
26,056
L
Poseidon
MokeyC4mm3r
Poseidon
9,101
510
78
894
9,887
3,102
0
3,607
6,244
48,428
0
L
Ao Kuang
10,209
1,483
0
4,669
20,832
9,916
1
3,626
17,161
28,184
1,975
L
7,204
300
0
8,356
28,270
26,775
0
10,499
17,571
29,011
0
W
Cliodhna
TrapVan
Cliodhna
20,389
5,213
0
1,695
14,071
8,528
0
5,488
8,013
0
54,974
W
20,833
4,720
0
649
5,948
2,768
3,058
3,177
2,720
55,979
0
W
Medusa
ohAudy
Medusa
27,418
17,861
0
2,765
14,897
7,987
766
7,678
6,745
0
57,068
W
Sylvanus
yNico
Sylvanus
9,853
2,117
5,620
6,478
13,680
15,901
426
7,340
5,827
25,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,471
Gold Earned
62,288
347
Minions Killed
345
6
Camps Cleared
12
1,429,496
Distance Traveled
1,521,765
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,403
775
91
6
1
319,077
2
L
Chiron
11,028
689
94
6
1
255,760
0
L
Cu Chulainn
10,560
660
69
4
0
276,887
3
L
Poseidon
10,161
635
117
7
3
278,887
8
L
Ao Kuang
10,302
644
60
4
2
285,290
0
L
Ganesha
10,420
651
7
0
0
332,672
2
W
Cliodhna
12,498
781
84
5
2
341,303
4
W
Nu Wa
12,306
769
74
5
4
313,177
2
W
Medusa
13,495
843
64
4
4
267,236
0
W
Sylvanus
11,586
724
32
2
1
280,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role