Player Matchup

Danzaburou
Danzaburou
Enhale It
Danzaburou
Level 29
God Stats
47W - 42L
1,481 SR
Queue Stats
173W - 186L
1,348 Elo+
Solo
Neith
Neith
ZADO1996_
Neith
Level 47
God Stats
7W - 14L
1,266 SR
Queue Stats
12W - 25L
1,166 Elo+
Party 2
Cliodhna
Cliodhna
stepdon
Cliodhna
Level 25
God Stats
6W - 4L
1,444 SR
Queue Stats
10W - 14L
1,229 Elo+
Party 2
Team Averages
Level 34
1,397 SR
1,248 Elo+

VS

Team Averages
Level 98
1,416 SR
1,276 Elo+
Sun Wukong
Sun Wukong
Frodobaginns420
Sun Wukong
Level 123
God Stats
4W - 11L
1,229 SR
Queue Stats
274W - 430L
1,273 Elo+
Party 1
Janus
Janus
nainoa_dung
Janus
Level 65
God Stats
11W - 14L
1,462 SR
Queue Stats
106W - 171L
1,311 Elo+
Solo
Artemis
Artemis
shelbay565
Artemis
Level 107
God Stats
12W - 13L
1,557 SR
Queue Stats
126W - 206L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enhale It
Danzaburou
12
5 / 1 / 5
8,021
802
7,147
5,878
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ZADO1996_
Neith
11
1 / 1 / 10
7,193
719
1,514
6,120
1,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
stepdon
Cliodhna
12
7 / 1 / 1
7,974
797
7,267
7,625
2,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frodobaginns420
Sun Wukong
9
0 / 5 / 1
6,134
613
2,158
7,025
7,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 1
6,841
684
6,611
4,610
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
shelbay565
Artemis
10
2 / 6 / 0
7,124
712
5,003
7,963
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Enhale It
Danzaburou
5
1
5
7.5
L
Sun Wukong
Frodobaginns420
Sun Wukong
0
5
1
0.1
W
Neith
ZADO1996_
Neith
1
1
10
6
L
1
2
1
0.75
L
Artemis
shelbay565
Artemis
2
6
0
0.33
W
Cliodhna
stepdon
Cliodhna
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,928
Damage
13,772
19,623
Taken
19,598
6,602
Mitigated
11,491
2,418
Healing
1,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Enhale It
Danzaburou
7,147
2,668
0
719
5,878
2,139
28
2,967
2,661
0
29,989
L
Sun Wukong
Frodobaginns420
Sun Wukong
2,158
576
464
620
7,025
7,117
0
15
7,010
0
8,841
W
Neith
ZADO1996_
Neith
1,514
599
0
1,212
6,120
1,873
1,142
1,721
4,205
0
14,749
L
6,611
370
126
423
4,610
1,179
0
0
4,610
20,982
0
L
Artemis
shelbay565
Artemis
5,003
2,280
51
159
7,963
3,195
0
168
7,795
0
19,225
W
Cliodhna
stepdon
Cliodhna
7,267
460
0
487
7,625
2,590
407
1,904
5,593
15
23,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
20,099
121
Minions Killed
109
7
Camps Cleared
2
535,136
Distance Traveled
472,208
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,021
802
41
4
6
164,321
4
L
Sun Wukong
6,134
613
16
2
0
166,556
0
W
Neith
7,193
719
34
3
0
171,513
0
L
Janus
6,841
684
47
5
0
166,633
3
L
Artemis
7,124
712
46
5
2
139,019
0
W
Cliodhna
7,974
797
46
5
1
199,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role