Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AresApolo2
Athena
Level 143
God Stats
0W - 3L
1,379 SR
Queue Stats
38W - 35L
1,573 Elo+
Party 2
He Bo
He Bo
ZectorG
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,453 Elo+
Party 2
Team Averages
Level 142
1,460 SR
1,508 Elo+

VS

Team Averages
Level 115
1,620 SR
1,590 Elo+
Geb
Geb
Bull diech
Geb
Level 123
God Stats
5W - 3L
1,752 SR
Queue Stats
72W - 53L
1,624 Elo+
Party 1
Cernunnos
Cernunnos
DTM144
Cernunnos
Level 67
God Stats
7W - 1L
1,602 SR
Queue Stats
24W - 16L
1,600 Elo+
Party 1
Baba Yaga
Baba Yaga
ImDaboLuv
Baba Yaga
Level 155
God Stats
12W - 6L
1,507 SR
Queue Stats
307W - 314L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 5 / 0
6,458
646
6,101
8,284
2,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
AresApolo2
Athena
9
0 / 4 / 1
6,158
616
4,208
10,977
8,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
ZectorG
He Bo
10
0 / 6 / 1
6,114
611
4,828
7,477
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
8,770
877
7,789
11,965
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
DTM144
Cernunnos
12
3 / 1 / 7
7,369
737
5,931
6,053
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
ImDaboLuv
Baba Yaga
13
7 / 0 / 7
8,371
837
8,855
7,259
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
15
15
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
L
Athena
AresApolo2
Athena
0
4
1
0.13
W
5
0
10
10
W
Cernunnos
DTM144
Cernunnos
3
1
7
6.5
W
Baba Yaga
ImDaboLuv
Baba Yaga
7
0
7
10.5
L
He Bo
ZectorG
He Bo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,137
Damage
22,575
26,738
Taken
25,277
14,804
Mitigated
14,091
2,868
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,101
1,521
0
487
8,284
2,795
0
4,825
3,459
0
20,214
L
Athena
AresApolo2
Athena
4,208
1,198
105
1,133
10,977
8,757
0
6,004
4,973
9,915
0
W
7,789
1,348
282
4,053
11,965
9,125
64
3,546
8,419
19,066
0
W
Cernunnos
DTM144
Cernunnos
5,931
2,889
0
1,459
6,053
2,461
903
2,687
3,366
0
27,120
W
Baba Yaga
ImDaboLuv
Baba Yaga
8,855
654
0
1,581
7,259
2,505
172
3,683
3,576
30,495
0
L
He Bo
ZectorG
He Bo
4,828
250
0
1,143
7,477
3,252
111
5,815
1,662
19,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
24,510
82
Minions Killed
129
3
Camps Cleared
7
552,429
Distance Traveled
626,191
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,458
646
28
3
2
194,650
1
L
Athena
6,158
616
14
1
1
197,664
3
W
Geb
8,770
877
19
2
1
222,171
4
W
Cernunnos
7,369
737
53
5
3
192,504
5
W
Baba Yaga
8,371
837
57
6
3
211,516
2
L
He Bo
6,114
611
40
4
0
160,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role