Player Matchup

Bellona
Bellona
Dynamiteone35
Bellona
Level 16
God Stats
7W - 13L
1,499 SR
Queue Stats
75W - 101L
1,554 Elo+
Solo
Rama
Rama
FiveCrawdad9043
Rama
Level 17
God Stats
9W - 14L
1,345 SR
Queue Stats
38W - 37L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
HoboSteve1708
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Nemesis
Nemesis
II Vyper II
Nemesis
Level 21
God Stats
4W - 6L
1,538 SR
Queue Stats
56W - 45L
1,582 Elo+
Solo
Olorun
Olorun
justcallmenoob14
Olorun
Level 29
God Stats
3W - 8L
1,378 SR
Queue Stats
76W - 80L
1,512 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,563 Elo+

VS

Team Averages
Level 20
1,627 SR
1,482 Elo+
Amaterasu
Amaterasu
Peakfiber0444
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,360 Elo+
Party 1
Hades
Hades
Tidal16155
Hades
Level 24
God Stats
8W - 4L
1,914 SR
Queue Stats
24W - 22L
1,381 Elo+
Party 1
Chernobog
Chernobog
ZeninhoCheira
Chernobog
Level 18
God Stats
2W - 0L
1,358 SR
Queue Stats
16W - 11L
1,581 Elo+
Solo
Geb
Geb
donnish-gallon0
Geb
Level 17
God Stats
53W - 33L
1,549 SR
Queue Stats
136W - 100L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
mateocaldera34
Gilgamesh
Level 25
God Stats
5W - 1L
1,813 SR
Queue Stats
69W - 59L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 4 / 2
5,515
394
3,657
9,222
5,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
5,894
421
2,442
6,499
1,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
5
0 / 12 / 0
4,578
327
1,906
11,431
8,706
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
II Vyper II
Nemesis
13
6 / 2 / 3
8,257
590
4,909
9,200
2,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 5 / 1
8,243
589
14,589
15,056
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Peakfiber0444
Amaterasu
13
3 / 3 / 1
7,911
565
3,367
7,223
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
13
10 / 4 / 2
8,314
594
11,072
11,751
5,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
ZeninhoCheira
Chernobog
14
5 / 1 / 7
8,402
600
9,726
9,174
3,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 11
7,599
543
5,745
11,238
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
mateocaldera34
Gilgamesh
13
7 / 2 / 1
8,536
610
4,467
9,381
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
12
Kills
26
26
Deaths
12
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
4
2
0.25
L
0
3
2
0.33
L
Kuzenbo
0
12
0
0
L
Nemesis
II Vyper II
Nemesis
6
2
3
3.75
W
Amaterasu
Peakfiber0444
Amaterasu
3
3
1
1.17
W
Hades
10
4
2
2.75
W
Chernobog
ZeninhoCheira
Chernobog
5
1
7
8.5
W
1
2
11
3.25
L
6
5
1
1.3
W
Gilgamesh
mateocaldera34
Gilgamesh
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
34,377
51,408
Taken
48,767
24,129
Mitigated
24,978
14,493
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,657
939
0
3,479
9,222
5,466
0
1,019
8,203
0
21,130
L
2,442
2,138
0
1,258
6,499
1,444
0
504
5,995
0
35,882
L
Kuzenbo
1,906
1,349
0
0
11,431
8,706
8
3,803
7,628
6,048
0
L
Nemesis
II Vyper II
Nemesis
4,909
2,041
710
1,580
9,200
2,931
0
2,870
6,330
0
34,158
W
Amaterasu
Peakfiber0444
Amaterasu
3,367
1,546
10
1,698
7,223
3,359
3,051
3,239
3,984
0
36,076
W
Hades
11,072
1,763
144
4,597
11,751
5,990
779
5,752
5,999
30,544
0
W
Chernobog
ZeninhoCheira
Chernobog
9,726
5,888
0
3,859
9,174
3,485
1,142
223
8,951
0
58,577
W
5,745
902
0
2,888
11,238
7,390
0
3,088
8,150
24,755
0
L
14,589
7,208
296
7,170
15,056
5,582
0
8,621
6,435
50,156
7,301
W
Gilgamesh
mateocaldera34
Gilgamesh
4,467
1,130
0
3,169
9,381
4,754
0
2,204
7,177
0
52,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
40,762
268
Minions Killed
381
0
Camps Cleared
0
1,342,812
Distance Traveled
1,358,286
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,515
394
28
2
0
291,788
4
L
Rama
5,894
421
75
5
0
292,789
2
L
Kuzenbo
4,578
327
5
0
0
233,321
5
L
Nemesis
8,257
590
61
4
0
296,392
2
W
Amaterasu
7,911
565
79
6
0
243,127
0
W
Hades
8,314
594
51
4
0
232,575
3
W
Chernobog
8,402
600
124
9
0
266,869
4
W
Geb
7,599
543
33
2
0
304,462
3
L
Olorun
8,243
589
99
7
0
228,522
3
W
Gilgamesh
8,536
610
94
7
0
311,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role