Player Matchup

Mercury
Mercury
Aslap2theface
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Solo
Ares
Ares
SergeantStretch
Ares
Level 8
God Stats
90W - 86L
1,580 SR
Queue Stats
103W - 106L
1,447 Elo+
Party 1
Hades
Hades
Tanthor
Hades
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 20L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
jekakim
Danzaburou
Level 26
God Stats
18W - 18L
1,480 SR
Queue Stats
86W - 90L
1,433 Elo+
Solo
Horus
Horus
raiden144
Horus
Level 102
God Stats
9W - 13L
1,400 SR
Queue Stats
232W - 211L
1,509 Elo+
Party 1
Team Averages
Level 38
1,492 SR
1,444 Elo+

VS

Team Averages
Level 25
1,366 SR
1,444 Elo+
Artemis
Artemis
Chaos HsG
Artemis
Level 30
God Stats
43W - 39L
1,507 SR
Queue Stats
89W - 73L
1,446 Elo+
Solo
Ra
Ra
ENTERpa55word57
Ra
Level 30
God Stats
19W - 19L
1,435 SR
Queue Stats
102W - 107L
1,459 Elo+
Solo
Loki
Loki
Firefist2004
Loki
Level 23
God Stats
0W - 4L
1,212 SR
Queue Stats
22W - 14L
1,421 Elo+
Solo
Jing Wei
Jing Wei
NinjaUwU3544
Jing Wei
Level 14
God Stats
4W - 8L
1,149 SR
Queue Stats
26W - 36L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
bamues
Gilgamesh
Level 28
God Stats
1W - 8L
1,528 SR
Queue Stats
51W - 45L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
4 / 1 / 5
8,931
525
3,451
9,412
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 15
8,692
511
4,804
9,707
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Tanthor
Hades
16
12 / 3 / 6
9,847
579
11,633
13,275
6,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
jekakim
Danzaburou
13
3 / 2 / 8
8,253
485
6,969
7,104
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
raiden144
Horus
13
2 / 1 / 9
7,762
457
7,420
10,135
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chaos HsG
Artemis
12
1 / 5 / 0
7,384
434
3,183
9,419
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 2
8,533
502
7,009
10,493
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
7,571
445
5,710
12,303
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
NinjaUwU3544
Jing Wei
10
0 / 6 / 2
6,641
391
2,232
8,200
2,679
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
bamues
Gilgamesh
16
2 / 2 / 0
9,686
570
9,755
11,520
8,758
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
24
Kills
7
7
Deaths
24
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
4
1
5
6.5
L
Artemis
Chaos HsG
Artemis
1
5
0
0.2
L
2
5
2
0.6
L
2
6
2
0.5
L
Jing Wei
NinjaUwU3544
Jing Wei
0
6
2
0.17
W
3
0
15
10.5
W
Hades
Tanthor
Hades
12
3
6
5
L
Gilgamesh
bamues
Gilgamesh
2
2
0
1
W
Danzaburou
jekakim
Danzaburou
3
2
8
3.5
W
Horus
raiden144
Horus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
27,889
49,633
Taken
51,935
34,432
Mitigated
21,823
18,474
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
3,451
1,656
0
1,896
9,412
4,819
0
931
8,375
0
48,703
L
Artemis
Chaos HsG
Artemis
3,183
987
196
2,654
9,419
2,885
768
3,310
6,062
0
44,796
L
7,009
675
783
3,881
10,493
3,892
620
4,168
6,231
53,563
0
L
5,710
1,785
0
1,622
12,303
3,609
1,040
5,817
6,402
0
30,383
L
Jing Wei
NinjaUwU3544
Jing Wei
2,232
884
0
0
8,200
2,679
700
3,004
5,055
0
21,067
W
4,804
187
0
1,812
9,707
12,794
643
489
9,166
15,945
0
W
Hades
Tanthor
Hades
11,633
910
678
5,859
13,275
6,487
1,496
4,185
8,782
45,544
0
L
Gilgamesh
bamues
Gilgamesh
9,755
2,937
0
3,616
11,520
8,758
1,490
638
10,374
374
68,753
W
Danzaburou
jekakim
Danzaburou
6,969
3,427
0
1,242
7,104
2,923
3,694
758
6,322
0
39,223
W
Horus
raiden144
Horus
7,420
2,936
1,992
4,995
10,135
7,409
468
482
9,605
100
30,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
39,815
321
Minions Killed
409
0
Camps Cleared
0
1,658,707
Distance Traveled
1,463,512
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,931
525
89
5
0
380,015
0
L
Artemis
7,384
434
81
5
0
259,587
2
L
Ra
8,533
502
112
7
0
283,914
2
L
Loki
7,571
445
50
3
0
313,842
0
L
Jing Wei
6,641
391
36
2
0
287,936
0
W
Ares
8,692
511
13
1
0
335,770
2
W
Hades
9,847
579
75
4
0
326,240
1
L
Gilgamesh
9,686
570
130
8
0
318,233
2
W
Danzaburou
8,253
485
85
5
0
287,460
6
W
Horus
7,762
457
59
3
0
329,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role