Player Matchup

Anubis
Anubis
Air Myer
Anubis
Level 29
God Stats
16W - 5L
1,645 SR
Queue Stats
16W - 6L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
Banestench
Gilgamesh
Level 28
God Stats
0W - 1L
1,643 SR
Queue Stats
6W - 5L
1,422 Elo+
Party 2
Olorun
Olorun
Ha_Gottem420
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,697 Elo+
Solo
Izanami
Izanami
T3rran1st
Izanami
Level 28
God Stats
6W - 6L
1,617 SR
Queue Stats
224W - 248L
1,467 Elo+
Party 2
Discordia
Discordia
Yeerkoo_One
Discordia
Level 26
God Stats
4W - 7L
1,421 SR
Queue Stats
121W - 125L
1,358 Elo+
Solo
Team Averages
Level 27
1,565 SR
1,513 Elo+

VS

Team Averages
Level 34
1,543 SR
1,451 Elo+
Persephone
Persephone
Cinnamonboi5743
Persephone
Level 26
God Stats
19W - 7L
1,576 SR
Queue Stats
122W - 83L
1,524 Elo+
Solo
Medusa
Medusa
EXXXIL3
Medusa
Level 100
God Stats
13W - 13L
1,511 SR
Queue Stats
152W - 140L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
SevenheadedCrab
Jormungandr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 46L
1,288 Elo+
Party 1
Guan Yu
Guan Yu
Soul_Vanisher
Guan Yu
Level 27
God Stats
3W - 0L
1,813 SR
Queue Stats
135W - 119L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
boogazie3
Baron Samedi
Level 14
God Stats
1W - 4L
1,318 SR
Queue Stats
54W - 40L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Air Myer
Anubis
16
0 / 12 / 4
9,671
967
7,630
16,458
7,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Banestench
Gilgamesh
15
2 / 10 / 3
10,056
1,006
14,393
20,953
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
15
3 / 10 / 2
9,984
998
9,692
19,013
5,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
T3rran1st
Izanami
15
0 / 3 / 3
9,471
947
6,288
10,685
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Yeerkoo_One
Discordia
15
0 / 5 / 3
8,683
868
12,227
10,074
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

29

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cinnamonboi5743
Persephone
18
7 / 0 / 18
12,213
1,221
14,114
8,362
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
EXXXIL3
Medusa
18
6 / 0 / 14
11,243
1,124
8,846
3,868
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SevenheadedCrab
Jormungandr
20
12 / 0 / 23
12,843
1,284
19,309
17,800
21,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
18
0 / 1 / 22
10,565
1,057
7,725
11,651
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
boogazie3
Baron Samedi
18
15 / 3 / 13
12,383
1,238
23,999
13,221
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
130
5
Kills
40
40
Deaths
4
15
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Anubis
Air Myer
Anubis
0
12
4
0.17
L
Gilgamesh
Banestench
Gilgamesh
2
10
3
0.35
W
Persephone
Cinnamonboi5743
Persephone
7
0
18
16
W
Medusa
EXXXIL3
Medusa
6
0
14
13
L
Olorun
3
10
2
0.4
W
Jormungandr
SevenheadedCrab
Jormungandr
12
0
23
23.5
W
Guan Yu
0
1
22
11
L
Izanami
T3rran1st
Izanami
0
3
3
0.5
L
Discordia
Yeerkoo_One
Discordia
0
5
3
0.3
W
Baron Samedi
boogazie3
Baron Samedi
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,230
Damage
73,993
77,183
Taken
54,902
26,444
Mitigated
47,034
6,709
Healing
22,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Air Myer
Anubis
7,630
77
0
1,620
16,458
7,581
0
11,646
4,407
37,947
0
L
Gilgamesh
Banestench
Gilgamesh
14,393
4,072
0
984
20,953
6,935
0
14,319
6,036
0
22,173
W
Persephone
Cinnamonboi5743
Persephone
14,114
296
0
2,385
8,362
3,086
0
3,888
4,474
35,274
0
W
Medusa
EXXXIL3
Medusa
8,846
2,940
0
1,108
3,868
1,707
0
2,234
1,634
0
41,324
L
Olorun
9,692
5,045
622
2,478
19,013
5,957
0
13,333
5,314
15,732
0
W
Jormungandr
SevenheadedCrab
Jormungandr
19,309
3,602
763
8,466
17,800
21,588
0
11,465
6,335
32,547
0
W
Guan Yu
7,725
497
1,886
2,635
11,651
14,432
0
6,134
5,517
0
10,639
L
Izanami
T3rran1st
Izanami
6,288
5,142
0
1,005
10,685
3,217
0
7,027
3,491
0
27,087
L
Discordia
Yeerkoo_One
Discordia
12,227
755
0
0
10,074
2,754
0
9,240
513
21,755
0
W
Baron Samedi
boogazie3
Baron Samedi
23,999
1,588
2,349
3,378
13,221
6,221
0
5,828
7,393
33,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
59,247
181
Minions Killed
199
3
Camps Cleared
10
930,277
Distance Traveled
1,020,719
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,671
967
70
7
0
160,123
0
L
Gilgamesh
10,056
1,006
15
2
3
209,801
0
W
Persephone
12,213
1,221
66
7
3
209,152
0
W
Medusa
11,243
1,124
78
8
5
212,006
0
L
Olorun
9,984
998
15
2
0
173,417
0
W
Jormungandr
12,843
1,284
31
3
0
214,234
0
W
Guan Yu
10,565
1,057
3
0
2
191,357
0
L
Izanami
9,471
947
66
7
0
203,187
1
L
Discordia
8,683
868
15
2
0
183,749
0
W
Baron Samedi
12,383
1,238
21
2
0
193,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role