Player Matchup

Horus
Horus
BlazeTheKat
Horus
Level 127
God Stats
38W - 30L
1,598 SR
Queue Stats
448W - 453L
1,514 Elo+
Party 1
Olorun
Olorun
Pewfles
Olorun
Level 127
God Stats
34W - 23L
1,651 SR
Queue Stats
547W - 525L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
REALHitmonlee
Gilgamesh
Level 45
God Stats
1W - 0L
1,952 SR
Queue Stats
19W - 17L
1,523 Elo+
Party 1
Bakasura
Bakasura
REALPangoro
Bakasura
Level 78
God Stats
2W - 0L
1,947 SR
Queue Stats
174W - 116L
1,617 Elo+
Party 1
Baron Samedi
Baron Samedi
ZekromGaming
Baron Samedi
Level 81
God Stats
15W - 4L
1,781 SR
Queue Stats
98W - 67L
1,689 Elo+
Party 1
Team Averages
Level 92
1,786 SR
1,570 Elo+

VS

Team Averages
Level 87
1,447 SR
1,505 Elo+
Ne Zha
Ne Zha
AngelOfFire007
Ne Zha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 82L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
ElHonchoPancho
Hou Yi
Level 101
God Stats
5W - 10L
1,549 SR
Queue Stats
181W - 157L
1,502 Elo+
Solo
Ullr
Ullr
JerBear890
Ullr
Level 84
God Stats
85W - 85L
1,523 SR
Queue Stats
218W - 195L
1,501 Elo+
Party 2
Athena
Athena
RobPlaysGames01
Athena
Level 105
God Stats
24W - 20L
1,574 SR
Queue Stats
249W - 236L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
Scholar Nyaa
Amaterasu
Level 61
God Stats
0W - 3L
1,087 SR
Queue Stats
215W - 208L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 16
11,714
488
15,648
25,944
33,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
Pewfles
Olorun
20
4 / 6 / 17
13,354
556
21,097
25,229
10,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
REALHitmonlee
Gilgamesh
18
3 / 2 / 12
12,363
515
20,727
36,072
37,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
REALPangoro
Bakasura
20
12 / 3 / 8
13,922
580
24,575
25,099
14,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
ZekromGaming
Baron Samedi
18
10 / 3 / 9
12,782
533
27,662
19,786
9,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 9
10,328
430
13,785
20,622
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 2 / 5
11,909
496
17,479
18,098
6,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 8 / 2
10,527
439
18,513
19,324
7,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 11 / 11
9,761
407
16,958
39,626
27,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Scholar Nyaa
Amaterasu
16
2 / 4 / 4
10,523
438
15,194
28,817
25,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
35
Kills
20
20
Deaths
35
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
10
9
0.75
W
6
6
16
2.33
L
8
2
5
5.25
L
4
8
2
0.63
W
Olorun
Pewfles
Olorun
4
6
17
2.08
W
Gilgamesh
REALHitmonlee
Gilgamesh
3
2
12
4.5
W
Bakasura
REALPangoro
Bakasura
12
3
8
5.33
L
3
11
11
0.77
L
Amaterasu
Scholar Nyaa
Amaterasu
2
4
4
1
W
Baron Samedi
ZekromGaming
Baron Samedi
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,709
Damage
81,929
132,130
Taken
126,487
105,884
Mitigated
75,454
65,301
Healing
32,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,785
3,418
0
4,536
20,622
8,051
0
9,699
10,272
0
55,447
W
15,648
4,206
3,564
7,050
25,944
33,448
406
4,044
21,730
14,438
18,254
L
17,479
7,401
0
3,923
18,098
6,844
0
8,226
9,662
0
58,293
L
18,513
5,808
0
1,266
19,324
7,029
0
7,958
10,371
0
62,441
W
Olorun
Pewfles
Olorun
21,097
9,905
1,950
12,268
25,229
10,912
7,837
3,008
22,221
105,378
0
W
Gilgamesh
REALHitmonlee
Gilgamesh
20,727
5,722
69
14,405
36,072
37,923
2,800
4,927
31,145
0
76,966
W
Bakasura
REALPangoro
Bakasura
24,575
14,000
0
10,688
25,099
14,522
4,757
3,153
21,946
0
116,975
L
16,958
4,443
1,538
10,485
39,626
27,953
0
20,346
17,096
35,632
0
L
Amaterasu
Scholar Nyaa
Amaterasu
15,194
7,118
259
10,119
28,817
25,577
0
8,318
19,925
0
63,204
W
Baron Samedi
ZekromGaming
Baron Samedi
27,662
3,009
6,715
8,592
19,786
9,079
849
1,656
18,130
85,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,135
Gold Earned
53,048
601
Minions Killed
432
0
Camps Cleared
0
2,290,951
Distance Traveled
2,194,755
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,328
430
75
3
0
460,743
2
W
Horus
11,714
488
37
2
0
472,480
2
L
Hou Yi
11,909
496
93
4
0
459,747
8
L
Ullr
10,527
439
100
4
0
406,127
0
W
Olorun
13,354
556
162
7
0
380,436
0
W
Gilgamesh
12,363
515
112
5
0
477,464
0
W
Bakasura
13,922
580
185
8
0
538,772
0
L
Athena
9,761
407
39
2
0
401,658
4
L
Amaterasu
10,523
438
125
5
0
466,480
2
W
Baron Samedi
12,782
533
105
4
0
421,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role