Player Matchup

Sun Wukong
Sun Wukong
BigBird8099
Sun Wukong
Level 79
God Stats
2W - 5L
1,245 SR
Queue Stats
229W - 227L
1,505 Elo+
Party 1
Raijin
Raijin
DadsPhatSaK
Raijin
Level 78
God Stats
2W - 4L
1,305 SR
Queue Stats
87W - 99L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
Ze1ta
Hun Batz
Level 103
God Stats
1W - 3L
1,242 SR
Queue Stats
279W - 303L
1,430 Elo+
Party 1
Team Averages
Level 87
1,264 SR
1,449 Elo+

VS

Team Averages
Level 69
1,462 SR
1,309 Elo+
Danzaburou
Danzaburou
CHRIzZzKiNG1
Danzaburou
Level 79
God Stats
30W - 21L
1,488 SR
Queue Stats
180W - 180L
1,435 Elo+
Solo
Ra
Ra
FazedorDeViuva69
Ra
Level 66
God Stats
9W - 15L
1,362 SR
Queue Stats
96W - 104L
1,241 Elo+
Party 2
Chaac
Chaac
skater8BRA
Chaac
Level 62
God Stats
4W - 3L
1,535 SR
Queue Stats
40W - 49L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBird8099
Sun Wukong
12
6 / 2 / 7
8,093
809
8,738
11,667
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
12
3 / 3 / 9
7,718
772
6,994
6,138
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Ze1ta
Hun Batz
12
5 / 1 / 7
7,746
775
7,060
6,028
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHRIzZzKiNG1
Danzaburou
11
2 / 5 / 2
7,249
725
6,649
9,184
2,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 5 / 3
7,782
778
5,629
8,944
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
9
1 / 4 / 3
6,539
654
4,797
8,085
5,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigBird8099
Sun Wukong
6
2
7
4.75
L
Danzaburou
CHRIzZzKiNG1
Danzaburou
2
5
2
0.6
W
Raijin
3
3
9
2.5
L
3
5
3
0.9
W
Hun Batz
Ze1ta
Hun Batz
5
1
7
8.5
L
Chaac
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
17,075
23,833
Taken
26,213
13,148
Mitigated
11,545
3,829
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigBird8099
Sun Wukong
8,738
1,993
228
2,193
11,667
8,157
129
2,399
9,008
0
22,736
L
Danzaburou
CHRIzZzKiNG1
Danzaburou
6,649
1,989
0
2,370
9,184
2,871
0
2,490
5,996
0
20,262
W
Raijin
6,994
879
0
619
6,138
2,032
0
1,610
4,348
25,709
0
L
5,629
280
386
1,376
8,944
2,863
0
2,278
6,236
22,031
0
W
Hun Batz
Ze1ta
Hun Batz
7,060
1,067
0
789
6,028
2,959
361
1,595
4,227
0
18,207
L
Chaac
4,797
991
0
1,365
8,085
5,811
0
2,836
4,874
248
9,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
21,570
107
Minions Killed
88
4
Camps Cleared
6
581,912
Distance Traveled
524,176
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,093
809
29
3
1
197,706
2
L
Danzaburou
7,249
725
39
4
2
171,153
2
W
Raijin
7,718
772
47
5
0
180,098
0
L
Ra
7,782
778
37
4
2
169,208
3
W
Hun Batz
7,746
775
31
3
3
204,108
2
L
Chaac
6,539
654
12
1
2
183,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role