Player Matchup

Artemis
Artemis
Buzzed3unny
Artemis
Level 115
God Stats
4W - 5L
1,083 SR
Queue Stats
331W - 356L
1,366 Elo+
Party 1
The Morrigan
The Morrigan
JinnaSeo
The Morrigan
Level 87
God Stats
1W - 6L
1,043 SR
Queue Stats
246W - 254L
1,317 Elo+
Solo
Zeus
Zeus
SliceOfLife2312
Zeus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,336 Elo+
Solo
Da Ji
Da Ji
TPaz77
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,371 Elo+
Party 1
Hel
Hel
Thinker91
Hel
Level 63
God Stats
3W - 2L
1,104 SR
Queue Stats
80W - 101L
1,299 Elo+
Party 1
Team Averages
Level 91
1,246 SR
1,338 Elo+

VS

Team Averages
Level 109
1,484 SR
1,330 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IFaintingI
Ah Muzen Cab
Level 109
God Stats
6W - 5L
1,364 SR
Queue Stats
268W - 286L
1,333 Elo+
Solo
Yemoja
Yemoja
Kidcapital5413
Yemoja
Level 82
God Stats
8W - 6L
1,682 SR
Queue Stats
350W - 430L
1,333 Elo+
Solo
Scylla
Scylla
LadyStarDust
Scylla
Level 83
God Stats
6W - 7L
1,538 SR
Queue Stats
425W - 452L
1,326 Elo+
Solo
Odin
Odin
NoBiTä
Odin
Level 148
God Stats
4W - 6L
1,338 SR
Queue Stats
418W - 620L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Buzzed3unny
Artemis
19
3 / 3 / 18
11,978
665
18,993
23,343
12,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
JinnaSeo
The Morrigan
20
1 / 2 / 19
11,999
667
6,763
16,189
7,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 4 / 10
14,192
788
30,051
18,829
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
TPaz77
Da Ji
20
13 / 3 / 13
13,896
772
14,561
21,051
14,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 1 / 18
11,293
627
5,419
14,963
9,405
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 8 / 5
11,615
645
27,132
15,963
6,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
IFaintingI
Ah Muzen Cab
20
3 / 4 / 9
11,958
664
21,061
19,459
9,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 6 / 9
11,093
616
7,653
17,519
11,659
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
20
6 / 6 / 3
12,819
712
17,633
14,180
5,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
NoBiTä
Odin
10
0 / 6 / 3
8,519
473
2,137
13,955
5,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
30
Kills
13
13
Deaths
30
78
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
5
0.69
W
Artemis
Buzzed3unny
Artemis
3
3
18
4
L
Ah Muzen Cab
IFaintingI
Ah Muzen Cab
3
4
9
1.88
W
The Morrigan
JinnaSeo
The Morrigan
1
2
19
5.25
L
1
6
9
0.92
L
Scylla
6
6
3
1.25
L
Odin
NoBiTä
Odin
0
6
3
0.25
W
12
4
10
4.25
W
Da Ji
TPaz77
Da Ji
13
3
13
6.5
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,787
Damage
75,616
94,375
Taken
81,076
53,078
Mitigated
39,622
61,666
Healing
24,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
27,132
1,724
1,885
1,381
15,963
6,713
0
7,202
8,761
61,157
0
W
Artemis
Buzzed3unny
Artemis
18,993
3,210
2,252
4,482
23,343
12,944
1,974
10,733
12,610
0
36,706
L
Ah Muzen Cab
IFaintingI
Ah Muzen Cab
21,061
6,558
2,187
7,208
19,459
9,388
440
10,713
8,746
0
55,955
W
The Morrigan
JinnaSeo
The Morrigan
6,763
1,900
1,662
921
16,189
7,650
2,217
10,789
5,400
31,982
0
L
7,653
1,406
5,129
1,790
17,519
11,659
0
10,333
7,186
20,119
0
L
Scylla
17,633
1,571
1,141
1,881
14,180
5,973
240
6,316
7,864
46,622
0
L
Odin
NoBiTä
Odin
2,137
272
146
2,055
13,955
5,889
0
7,669
6,286
0
3,777
W
30,051
2,610
1,252
3,751
18,829
8,528
1,415
8,672
10,157
60,173
0
W
Da Ji
TPaz77
Da Ji
14,561
3,875
1,856
4,624
21,051
14,551
959
10,505
10,546
0
23,308
W
5,419
548
30,005
10,861
14,963
9,405
494
11,719
3,244
14,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,358
Gold Earned
56,004
237
Minions Killed
197
0
Camps Cleared
0
1,649,590
Distance Traveled
1,256,841
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,615
645
56
3
0
276,237
4
W
Artemis
11,978
665
49
3
0
311,744
0
L
Ah Muzen Cab
11,958
664
56
3
0
314,391
2
W
The Morrigan
11,999
667
66
4
0
290,802
0
L
Yemoja
11,093
616
17
1
0
251,032
5
L
Scylla
12,819
712
62
3
0
250,341
1
L
Odin
8,519
473
6
0
0
164,840
0
W
Zeus
14,192
788
79
4
0
308,351
0
W
Da Ji
13,896
772
19
1
0
343,034
0
W
Hel
11,293
627
24
1
0
395,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role