Player Matchup

Sun Wukong
Sun Wukong
Kijohasha
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 48L
1,109 Elo+
Party 1
Awilix
Awilix
Taedai
Awilix
Level 45
God Stats
11W - 14L
1,606 SR
Queue Stats
106W - 105L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
dorald
Baron Samedi
Level 94
God Stats
9W - 18L
1,471 SR
Queue Stats
183W - 360L
1,301 Elo+
Party 1
Hachiman
Hachiman
pluccMyChicken
Hachiman
Level 55
God Stats
1W - 13L
1,117 SR
Queue Stats
57W - 148L
1,291 Elo+
Party 1
Hercules
Hercules
siloide
Hercules
Level 101
God Stats
4W - 9L
1,406 SR
Queue Stats
218W - 482L
1,278 Elo+
Party 1
Team Averages
Level 65
1,420 SR
1,298 Elo+

VS

Team Averages
Level 66
1,627 SR
1,603 Elo+
Thor
Thor
BL0DBTH
Thor
Level 46
God Stats
4W - 0L
1,943 SR
Queue Stats
181W - 133L
1,650 Elo+
Party 2
Achilles
Achilles
Natancacahuate
Achilles
Level 108
God Stats
21W - 23L
1,533 SR
Queue Stats
152W - 146L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
iKxPzzz
Danzaburou
Level 48
God Stats
8W - 10L
1,376 SR
Queue Stats
189W - 210L
1,493 Elo+
Solo
Kukulkan
Kukulkan
todou03
Kukulkan
Level 47
God Stats
21W - 11L
1,749 SR
Queue Stats
174W - 141L
1,639 Elo+
Party 2
Serqet
Serqet
yukiknowss
Serqet
Level 81
God Stats
4W - 5L
1,533 SR
Queue Stats
188W - 170L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kijohasha
Sun Wukong
12
0 / 11 / 2
7,934
418
8,340
18,870
14,117
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Awilix
Taedai
Awilix
16
6 / 6 / 3
11,029
580
8,861
15,829
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
dorald
Baron Samedi
13
4 / 14 / 1
8,437
444
10,051
19,228
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
11
1 / 12 / 2
7,485
394
4,160
15,468
4,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
siloide
Hercules
10
2 / 10 / 4
7,758
408
5,511
28,996
26,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BL0DBTH
Thor
18
13 / 2 / 9
11,321
596
15,103
12,683
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
20
15 / 1 / 10
12,339
649
19,612
18,944
20,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
iKxPzzz
Danzaburou
19
5 / 2 / 8
11,803
621
6,746
10,431
4,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
todou03
Kukulkan
18
15 / 3 / 17
11,923
628
27,080
10,390
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
yukiknowss
Serqet
16
5 / 5 / 22
10,851
571
14,688
17,369
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
119
13
Kills
53
53
Deaths
13
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thor
BL0DBTH
Thor
13
2
9
8.75
L
Sun Wukong
Kijohasha
Sun Wukong
0
11
2
0.09
W
Achilles
15
1
10
20
L
Awilix
Taedai
Awilix
6
6
3
1.25
L
Baron Samedi
dorald
Baron Samedi
4
14
1
0.32
W
Danzaburou
iKxPzzz
Danzaburou
5
2
8
4.5
L
Hachiman
1
12
2
0.17
L
Hercules
siloide
Hercules
2
10
4
0.4
W
Kukulkan
todou03
Kukulkan
15
3
17
7.83
W
Serqet
yukiknowss
Serqet
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,923
Damage
83,229
98,391
Taken
69,817
57,249
Mitigated
50,329
17,289
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BL0DBTH
Thor
15,103
4,368
0
5,052
12,683
5,374
716
1,656
11,027
0
79,531
L
Sun Wukong
Kijohasha
Sun Wukong
8,340
2,718
0
1,908
18,870
14,117
492
4,955
13,915
0
38,228
W
Achilles
19,612
6,787
0
5,729
18,944
20,454
331
1,255
17,689
14,593
71,992
L
Awilix
Taedai
Awilix
8,861
4,107
0
2,906
15,829
5,489
0
4,575
11,188
0
50,831
L
Baron Samedi
dorald
Baron Samedi
10,051
544
804
2,285
19,228
7,528
0
5,303
13,457
40,152
0
W
Danzaburou
iKxPzzz
Danzaburou
6,746
3,230
0
3,743
10,431
4,926
3,219
765
9,666
0
106,642
L
Hachiman
4,160
1,477
0
1,403
15,468
4,092
0
4,954
10,470
0
26,798
L
Hercules
siloide
Hercules
5,511
1,491
1,361
6,622
28,996
26,023
0
11,670
16,649
0
21,273
W
Kukulkan
todou03
Kukulkan
27,080
3,342
176
2,585
10,390
4,308
765
3,458
6,932
92,725
0
W
Serqet
yukiknowss
Serqet
14,688
3,331
0
2,175
17,369
15,267
19
2,917
14,452
829
27,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
58,237
284
Minions Killed
616
0
Camps Cleared
0
1,614,986
Distance Traveled
1,905,695
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,321
596
122
6
0
416,960
0
L
Sun Wukong
7,934
418
67
4
0
303,995
0
W
Achilles
12,339
649
156
8
0
414,098
4
L
Awilix
11,029
580
94
5
0
395,804
1
L
Baron Samedi
8,437
444
61
3
0
270,345
4
W
Danzaburou
11,803
621
163
9
0
339,318
2
L
Hachiman
7,485
394
41
2
0
281,667
0
L
Hercules
7,758
408
21
1
0
363,175
2
W
Kukulkan
11,923
628
146
8
0
341,112
0
W
Serqet
10,851
571
29
2
0
394,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role