Player Matchup

Aphrodite
Aphrodite
DARKShadow1254
Aphrodite
Level 28
God Stats
5W - 4L
1,448 SR
Queue Stats
105W - 113L
1,440 Elo+
Party 3
Ganesha
Ganesha
HoormannXCVIII
Ganesha
Level 28
God Stats
5W - 6L
1,608 SR
Queue Stats
93W - 106L
1,412 Elo+
Party 3
Loki
Loki
Miffings
Loki
Level 37
God Stats
1W - 2L
1,266 SR
Queue Stats
125W - 109L
1,475 Elo+
Party 1
Merlin
Merlin
SmallDeeSneaky
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,486 Elo+
Party 1
Anubis
Anubis
TrollinFlamingo
Anubis
Level 18
God Stats
15W - 10L
1,630 SR
Queue Stats
55W - 52L
1,483 Elo+
Party 1
Team Averages
Level 27
1,491 SR
1,459 Elo+

VS

Team Averages
Level 44
1,512 SR
1,488 Elo+
Chiron
Chiron
Arkit4744
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Darth Nefzen
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Icewolf825
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 45L
1,476 Elo+
Solo
Cliodhna
Cliodhna
LincolnBark
Cliodhna
Level 25
God Stats
2W - 1L
1,533 SR
Queue Stats
28W - 20L
1,623 Elo+
Party 2
Bacchus
Bacchus
crushingsomepous
Bacchus
Level 155
God Stats
1W - 0L
1,527 SR
Queue Stats
135W - 127L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DARKShadow1254
Aphrodite
11
0 / 7 / 0
6,634
415
2,793
9,087
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
6,533
408
4,497
10,827
5,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
11
5 / 7 / 1
7,800
488
9,806
12,589
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 1
7,467
467
5,847
8,911
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 8 / 2
8,055
503
8,477
12,209
4,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arkit4744
Chiron
16
3 / 0 / 6
9,569
598
6,019
9,735
2,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Darth Nefzen
Kukulkan
13
0 / 5 / 2
8,019
501
1,416
6,937
2,365
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Icewolf825
Achilles
14
2 / 5 / 9
9,378
586
4,338
13,490
9,804
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
LincolnBark
Cliodhna
19
21 / 1 / 4
12,029
752
21,689
14,025
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 0 / 9
9,542
596
5,250
12,322
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
10
Kills
30
30
Deaths
11
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
Arkit4744
Chiron
3
0
6
6
L
Aphrodite
DARKShadow1254
Aphrodite
0
7
0
0
W
Kukulkan
Darth Nefzen
Kukulkan
0
5
2
0.2
L
0
3
1
0.17
W
Achilles
Icewolf825
Achilles
2
5
9
1.3
W
Cliodhna
LincolnBark
Cliodhna
21
1
4
23
L
Loki
5
7
1
0.79
L
2
5
1
0.5
L
3
8
2
0.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
38,712
53,623
Taken
56,509
18,502
Mitigated
34,547
13,972
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Arkit4744
Chiron
6,019
2,618
430
5,898
9,735
2,924
2,888
4,446
5,249
0
76,754
L
Aphrodite
DARKShadow1254
Aphrodite
2,793
550
2,667
2,188
9,087
2,847
0
2,973
6,074
35,590
0
W
Kukulkan
Darth Nefzen
Kukulkan
1,416
138
0
278
6,937
2,365
1,038
1,995
4,788
28,917
0
L
4,497
383
90
451
10,827
5,844
0
1,444
9,383
26,198
0
W
Achilles
Icewolf825
Achilles
4,338
759
250
1,520
13,490
9,804
2,478
6,427
6,953
274
37,991
W
Cliodhna
LincolnBark
Cliodhna
21,689
3,428
0
3,826
14,025
5,396
984
5,753
8,092
0
83,553
L
Loki
9,806
2,757
0
3,165
12,589
3,100
0
630
11,959
0
47,140
L
5,847
245
0
2,673
8,911
2,324
224
1,537
7,332
36,000
0
L
8,477
1,376
0
2,738
12,209
4,387
518
58
12,151
38,943
0
W
5,250
636
0
2,082
12,322
14,058
614
2,779
9,483
32,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
48,537
373
Minions Killed
434
0
Camps Cleared
0
1,504,386
Distance Traveled
1,600,436
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,569
598
135
8
0
283,083
0
L
Aphrodite
6,634
415
123
8
0
304,237
0
W
Kukulkan
8,019
501
71
4
0
291,924
4
L
Ganesha
6,533
408
11
1
0
344,332
4
W
Achilles
9,378
586
76
5
0
286,438
5
W
Cliodhna
12,029
752
108
7
0
394,785
1
L
Loki
7,800
488
78
5
0
313,991
1
L
Merlin
7,467
467
76
5
0
296,356
3
L
Anubis
8,055
503
85
5
0
245,470
4
W
Bacchus
9,542
596
44
3
0
344,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role