Player Matchup

Ra
Ra
BATMANNova
Ra
Level 6
God Stats
5W - 0L
1,701 SR
Queue Stats
20W - 5L
1,522 Elo+
Party 2
Ymir
Ymir
BZPYZyXRvH
Ymir
Level 4
God Stats
33W - 5L
1,522 SR
Queue Stats
46W - 5L
1,522 Elo+
Party 2
Ullr
Ullr
FerretyBR55
Ullr
Level 49
God Stats
9W - 6L
1,703 SR
Queue Stats
519W - 85L
1,811 Elo+
Party 2
Bastet
Bastet
Lisugau
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
496W - 76L
1,522 Elo+
Party 2
Mulan
Mulan
XstreamFish
Mulan
Level 26
God Stats
37W - 6L
1,737 SR
Queue Stats
549W - 92L
1,630 Elo+
Party 2
Team Averages
Level 21
1,633 SR
1,601 Elo+

VS

Team Averages
Level 37
1,628 SR
1,543 Elo+
Skadi
Skadi
Destinozur
Skadi
Level 29
God Stats
2W - 1L
1,816 SR
Queue Stats
22W - 24L
1,565 Elo+
Solo
Persephone
Persephone
Ikickcats6377
Persephone
Level 19
God Stats
0W - 1L
1,727 SR
Queue Stats
24W - 23L
1,542 Elo+
Party 1
Chaac
Chaac
Pokerhat
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,558 Elo+
Party 3
Vulcan
Vulcan
Shepherd1236
Vulcan
Level 29
God Stats
6W - 5L
1,596 SR
Queue Stats
50W - 42L
1,529 Elo+
Party 1
Cliodhna
Cliodhna
Sir Draconnan
Cliodhna
Level 104
God Stats
38W - 45L
1,503 SR
Queue Stats
511W - 507L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 27
12,070
1,207
16,241
5,448
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 0 / 36
11,310
1,131
5,245
12,196
16,249
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
26 / 0 / 18
14,418
1,442
31,452
9,869
4,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
Lisugau
Bastet
18
4 / 3 / 25
10,655
1,066
13,568
11,108
4,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 1 / 31
11,540
1,154
19,221
14,830
16,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 12 / 1
9,191
919
9,954
19,401
5,848
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Ikickcats6377
Persephone
16
0 / 5 / 4
10,298
1,030
15,739
15,141
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Pokerhat
Chaac
15
0 / 8 / 3
8,910
891
4,180
16,720
13,130
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
0 / 10 / 2
8,760
876
6,624
13,919
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Sir Draconnan
Cliodhna
15
3 / 15 / 1
9,523
952
11,369
25,074
8,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
15
50
Kills
4
4
Deaths
50
137
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
0
27
22.5
W
3
0
36
21
L
Skadi
1
12
1
0.13
W
26
0
18
35
L
Persephone
Ikickcats6377
Persephone
0
5
4
0.4
W
Bastet
Lisugau
Bastet
4
3
25
5.5
L
Chaac
Pokerhat
Chaac
0
8
3
0.19
L
Vulcan
0
10
2
0.1
L
Cliodhna
Sir Draconnan
Cliodhna
3
15
1
0.23
W
8
1
31
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,727
Damage
47,866
53,451
Taken
90,255
43,879
Mitigated
35,260
5,919
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,241
2,095
2,297
366
5,448
2,294
0
1,519
3,929
45,818
0
W
5,245
1,090
0
0
12,196
16,249
0
4,982
7,085
15,750
0
L
Skadi
9,954
5,741
0
0
19,401
5,848
0
7,182
12,219
0
25,317
W
31,452
13,126
0
700
9,869
4,501
0
4,013
5,856
0
54,053
L
Persephone
Ikickcats6377
Persephone
15,739
346
0
1,199
15,141
3,575
0
2,754
12,382
61,977
0
W
Bastet
Lisugau
Bastet
13,568
5,560
0
250
11,108
4,525
0
5,665
5,398
0
16,267
L
Chaac
Pokerhat
Chaac
4,180
664
0
1,504
16,720
13,130
0
7,500
9,220
0
10,128
L
Vulcan
6,624
2,353
0
46
13,919
4,467
0
2,671
11,248
20,286
0
L
Cliodhna
Sir Draconnan
Cliodhna
11,369
1,291
0
0
25,074
8,240
0
3,660
21,414
0
19,828
W
19,221
3,297
0
2,306
14,830
16,310
0
6,184
8,505
4,823
24,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
46,682
190
Minions Killed
176
4
Camps Cleared
7
1,081,149
Distance Traveled
887,493
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,070
1,207
72
7
0
203,799
0
W
Ymir
11,310
1,131
22
2
0
226,630
0
L
Skadi
9,191
919
29
3
2
170,692
0
W
Ullr
14,418
1,442
59
6
1
233,794
1
L
Persephone
10,298
1,030
86
9
2
194,435
0
W
Bastet
10,655
1,066
9
1
3
210,638
0
L
Chaac
8,910
891
8
1
2
158,146
0
L
Vulcan
8,760
876
33
3
1
170,073
0
L
Cliodhna
9,523
952
20
2
0
194,147
1
W
Mulan
11,540
1,154
28
3
0
206,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role