Player Matchup

Persephone
Persephone
Disasterasuarus
Persephone
Level 123
God Stats
4W - 1L
1,823 SR
Queue Stats
35W - 28L
1,752 Elo+
Party 1
Artio
Artio
GIissando
Artio
Level 158
God Stats
5W - 5L
1,632 SR
Queue Stats
163W - 124L
1,743 Elo+
Party 1
Skadi
Skadi
LarrytheAmerican
Skadi
Level 44
God Stats
2W - 0L
1,520 SR
Queue Stats
18W - 24L
1,349 Elo+
Party 1
Team Averages
Level 108
1,658 SR
1,614 Elo+

VS

Team Averages
Level 134
1,635 SR
1,719 Elo+
King Arthur
King Arthur
TrustMyValor
King Arthur
Level 159
God Stats
6W - 8L
1,423 SR
Queue Stats
332W - 179L
1,719 Elo+
Party 2
Ymir
Ymir
WarrantedMage67
Ymir
Level 115
God Stats
37W - 17L
1,822 SR
Queue Stats
73W - 45L
1,736 Elo+
Party 2
Tiamat
Tiamat
Zedddicusz
Tiamat
Level 129
God Stats
2W - 3L
1,658 SR
Queue Stats
175W - 92L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Disasterasuarus
Persephone
19
5 / 0 / 3
13,959
665
27,003
8,668
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
GIissando
Artio
17
2 / 2 / 6
12,231
582
19,764
24,504
28,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 5
11,911
567
12,953
14,978
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TrustMyValor
King Arthur
15
2 / 3 / 2
11,232
535
13,137
27,049
29,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 2 / 3
12,535
597
7,324
23,215
35,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Zedddicusz
Tiamat
16
2 / 3 / 2
11,736
559
16,718
18,846
13,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
6
6
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
Disasterasuarus
Persephone
5
0
3
6.5
W
Artio
GIissando
Artio
2
2
6
2.5
W
1
4
5
0.88
L
King Arthur
TrustMyValor
King Arthur
2
3
2
1
L
2
2
3
1.75
L
Tiamat
Zedddicusz
Tiamat
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,720
Damage
37,179
48,150
Taken
69,110
36,794
Mitigated
78,145
15,650
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Disasterasuarus
Persephone
27,003
1,650
0
3,442
8,668
3,025
1,001
4,651
4,017
83,622
0
W
Artio
GIissando
Artio
19,764
1,038
2,552
9,656
24,504
28,727
42
9,795
14,709
48,755
0
W
12,953
5,705
0
0
14,978
5,042
1,495
10,144
4,834
0
45,632
L
King Arthur
TrustMyValor
King Arthur
13,137
2,331
0
5,978
27,049
29,333
116
15,627
10,158
0
48,082
L
7,324
1,852
0
2,284
23,215
35,791
42
14,914
7,634
27,629
0
L
Tiamat
Zedddicusz
Tiamat
16,718
664
0
6,153
18,846
13,021
104
14,017
4,145
59,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
35,503
253
Minions Killed
232
11
Camps Cleared
7
1,153,205
Distance Traveled
1,078,417
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,959
665
120
6
6
402,395
1
W
Artio
12,231
582
45
2
3
396,717
11
W
Skadi
11,911
567
88
4
2
354,093
0
L
King Arthur
11,232
535
67
3
1
364,582
5
L
Ymir
12,535
597
40
2
1
334,944
0
L
Tiamat
11,736
559
125
6
5
378,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role