Player Matchup

Ymir
Ymir
Gold V
Maktun5
Ymir
Gold V
Level 158
God Stats
2W - 1L
1,700 SR
Queue Stats
157W - 154L
1,333 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Realblitzyy
Nu Wa
Gold IV
Level 103
God Stats
5W - 4L
1,609 SR
Queue Stats
292W - 301L
1,402 MMR
Solo
Jing Wei
Jing Wei
Silver II
Stupidmonkey64
Jing Wei
Silver II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,478 MMR
Solo
Athena
Athena
Gold II
blankzy
Athena
Gold II
Level 128
God Stats
18W - 12L
1,629 SR
Queue Stats
263W - 261L
1,456 MMR
Solo
Ravana
Ravana
Gold III
ceez4reez
Ravana
Gold III
Level 158
God Stats
8W - 13L
1,504 SR
Queue Stats
135W - 141L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,588 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,490 SR
1,425 MMR
Thanatos
Thanatos
Silver I
Blista92
Thanatos
Silver I
Level 126
God Stats
0W - 7L
1,604 SR
Queue Stats
210W - 209L
1,299 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Hxkvge
Erlang Shen
Gold IV
Level 103
God Stats
1W - 4L
1,614 SR
Queue Stats
47W - 60L
1,316 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
exiqutioner
Kumbhakarna
Gold V
Level 72
God Stats
0W - 2L
1,326 SR
Queue Stats
108W - 112L
1,457 MMR
Party 1
Agni
Agni
Silver I
lomejorcito774
Agni
Silver I
Level 116
God Stats
0W - 2L
1,276 SR
Queue Stats
18W - 32L
1,525 MMR
Solo
Medusa
Medusa
Platinum V
rehuman
Medusa
Platinum V
Level 98
God Stats
16W - 16L
1,628 SR
Queue Stats
513W - 513L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Maktun5
Ymir
16
3 / 1 / 12
11,865
539
5,516
20,409
23,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 14
14,209
646
19,575
10,588
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
20
9 / 3 / 6
14,005
637
23,807
21,560
10,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
blankzy
Athena
19
7 / 1 / 13
13,307
605
16,632
22,188
25,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
ceez4reez
Ravana
19
8 / 2 / 9
13,462
612
13,828
14,141
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatGebPersephoneArtioMorgan Le Fay

VS

Bans
GilgameshKaliSylvanusSetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blista92
Thanatos
14
1 / 8 / 3
8,842
402
6,819
20,172
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Hxkvge
Erlang Shen
18
2 / 6 / 0
11,373
517
11,967
21,762
15,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
exiqutioner
Kumbhakarna
13
0 / 5 / 2
8,713
396
7,088
20,891
23,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 8 / 0
9,975
453
12,502
16,179
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
rehuman
Medusa
16
4 / 9 / 0
10,035
456
17,505
18,479
6,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
36
Kills
9
9
Deaths
36
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blista92
Thanatos
1
8
3
0.31
L
Erlang Shen
Hxkvge
Erlang Shen
2
6
0
0.33
W
Ymir
Maktun5
Ymir
3
1
12
9
W
9
2
14
8
W
Jing Wei
9
3
6
4
W
Athena
blankzy
Athena
7
1
13
13.5
W
Ravana
ceez4reez
Ravana
8
2
9
6.25
L
Kumbhakarna
exiqutioner
Kumbhakarna
0
5
2
0.2
L
2
8
0
0.25
L
Medusa
rehuman
Medusa
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,358
Damage
55,881
88,886
Taken
97,483
72,321
Mitigated
58,262
33,036
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blista92
Thanatos
6,819
1,139
0
10,821
20,172
7,620
0
6,843
13,329
0
47,856
L
Erlang Shen
Hxkvge
Erlang Shen
11,967
4,701
0
6,317
21,762
15,925
408
13,880
7,882
0
84,957
W
Ymir
Maktun5
Ymir
5,516
1,200
3,173
7,629
20,409
23,634
570
7,020
13,199
21,554
0
W
19,575
3,070
153
3,456
10,588
4,265
1,993
5,663
4,593
117,328
0
W
Jing Wei
23,807
22,028
0
8,018
21,560
10,084
7,776
3,125
18,389
0
117,697
W
Athena
blankzy
Athena
16,632
3,240
0
5,794
22,188
25,716
923
2,513
19,622
70,962
0
W
Ravana
ceez4reez
Ravana
13,828
4,328
0
4,813
14,141
8,622
3,781
3,512
10,499
0
91,959
L
Kumbhakarna
exiqutioner
Kumbhakarna
7,088
873
0
1,558
20,891
23,016
0
7,614
13,277
28,539
0
L
12,502
715
0
1,897
16,179
5,096
0
8,617
7,562
73,229
0
L
Medusa
rehuman
Medusa
17,505
9,311
0
1,691
18,479
6,605
0
5,388
13,091
0
72,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,848
Gold Earned
48,938
609
Minions Killed
523
0
Camps Cleared
0
2,146,148
Distance Traveled
1,949,302
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,842
402
84
4
0
406,024
4
L
Erlang Shen
11,373
517
154
7
0
386,734
3
W
Ymir
11,865
539
19
1
0
438,635
7
W
Nu Wa
14,209
646
168
8
0
432,229
4
W
Jing Wei
14,005
637
166
8
0
383,810
1
W
Athena
13,307
605
125
6
0
460,809
2
W
Ravana
13,462
612
131
6
0
430,665
7
L
Kumbhakarna
8,713
396
38
2
0
417,285
8
L
Agni
9,975
453
135
6
0
378,618
6
L
Medusa
10,035
456
112
5
0
360,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role