Player Matchup

King Arthur
King Arthur
Khruziikrul
King Arthur
Level 31
God Stats
7W - 10L
1,443 SR
Queue Stats
42W - 36L
1,501 Elo+
Solo
Nu Wa
Nu Wa
PleaseWardNow
Nu Wa
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 24L
1,531 Elo+
Party 3
Neith
Neith
PsycoAvenger
Neith
Level 105
God Stats
48W - 44L
1,673 SR
Queue Stats
77W - 80L
1,548 Elo+
Party 2
Bacchus
Bacchus
dangerranger54
Bacchus
Level 37
God Stats
8W - 17L
1,359 SR
Queue Stats
102W - 101L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
ihelioid
Ao Kuang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 72L
1,546 Elo+
Party 3
Team Averages
Level 57
1,495 SR
1,532 Elo+

VS

Team Averages
Level 90
1,539 SR
1,520 Elo+
Chiron
Chiron
EgTheWarrior
Chiron
Level 109
God Stats
20W - 17L
1,610 SR
Queue Stats
222W - 229L
1,507 Elo+
Party 1
Mercury
Mercury
MGK20
Mercury
Level 50
God Stats
20W - 27L
1,483 SR
Queue Stats
145W - 162L
1,440 Elo+
Party 1
Vulcan
Vulcan
MoneyMike464682
Vulcan
Level 106
God Stats
0W - 1L
1,540 SR
Queue Stats
295W - 303L
1,563 Elo+
Party 1
Ymir
Ymir
PMoneyFr
Ymir
Level 80
God Stats
9W - 4L
1,630 SR
Queue Stats
267W - 249L
1,597 Elo+
Party 1
Athena
Athena
StainMySheets
Athena
Level 105
God Stats
3W - 8L
1,431 SR
Queue Stats
199W - 198L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Khruziikrul
King Arthur
13
0 / 1 / 4
7,495
468
4,376
10,078
6,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 7
9,438
590
9,898
3,755
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 7
9,843
615
14,856
9,510
3,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 1 / 9
8,203
513
8,923
10,312
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
ihelioid
Ao Kuang
16
8 / 0 / 1
9,472
592
8,533
10,836
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 8 / 1
7,598
475
5,020
12,219
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
MGK20
Mercury
10
0 / 6 / 1
6,607
413
2,190
11,177
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 7 / 1
7,334
458
4,547
9,284
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
1 / 1 / 1
7,580
474
5,341
11,849
12,055
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 4 / 2
7,314
457
4,393
16,119
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
26
Kills
3
3
Deaths
26
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
8
1
0.19
W
King Arthur
Khruziikrul
King Arthur
0
1
4
2
L
Mercury
MGK20
Mercury
0
6
1
0.08
L
0
7
1
0.07
L
Ymir
1
1
1
1.5
W
4
0
7
7.5
W
9
1
7
12.5
L
1
4
2
0.5
W
5
1
9
9.5
W
Ao Kuang
ihelioid
Ao Kuang
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,586
Damage
21,491
44,491
Taken
60,648
26,640
Mitigated
34,620
18,357
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,020
2,176
453
2,734
12,219
3,156
76
2,665
9,485
0
44,449
W
King Arthur
Khruziikrul
King Arthur
4,376
385
0
2,100
10,078
6,861
632
3,667
6,411
0
34,636
L
Mercury
MGK20
Mercury
2,190
639
0
3,110
11,177
4,192
0
3,923
7,254
0
37,998
L
4,547
1,428
0
1,287
9,284
2,752
0
6,674
2,610
49,908
0
L
Ymir
5,341
1,106
0
1,780
11,849
12,055
29
5,026
6,823
44,176
0
W
9,898
1,536
0
1,547
3,755
1,263
256
2,178
1,577
66,658
0
W
14,856
8,918
0
3,991
9,510
3,156
2,427
1,567
7,943
0
69,039
L
4,393
1,143
565
5,361
16,119
12,465
0
8,418
7,701
16,280
0
W
8,923
1,075
392
3,437
10,312
10,526
1,728
3,105
7,207
23,123
0
W
Ao Kuang
ihelioid
Ao Kuang
8,533
2,574
0
6,890
10,836
4,834
816
3,830
7,006
60,361
11,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
36,433
458
Minions Killed
378
0
Camps Cleared
0
1,506,873
Distance Traveled
1,430,323
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,598
475
91
6
0
266,009
1
W
King Arthur
7,495
468
69
4
0
305,492
3
L
Mercury
6,607
413
74
5
0
329,459
0
L
Vulcan
7,334
458
104
7
0
268,104
4
L
Ymir
7,580
474
87
5
0
265,907
0
W
Nu Wa
9,438
590
128
8
0
305,898
4
W
Neith
9,843
615
117
7
0
274,043
5
L
Athena
7,314
457
22
1
0
300,844
2
W
Bacchus
8,203
513
21
1
0
289,609
1
W
Ao Kuang
9,472
592
123
8
0
331,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role