Player Matchup

Cthulhu
Cthulhu
Riverabros_17
Cthulhu
Level 23
God Stats
10W - 12L
1,332 SR
Queue Stats
102W - 100L
1,317 Elo+
Solo
Yemoja
Yemoja
UNIVERSALGOD939
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ravana
Ravana
drastickill
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
iceice14
Neith
Level 17
God Stats
5W - 3L
1,635 SR
Queue Stats
13W - 16L
1,282 Elo+
Solo
Ah Puch
Ah Puch
murillo13
Ah Puch
Level 28
God Stats
9W - 15L
1,459 SR
Queue Stats
22W - 32L
1,209 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,362 Elo+

VS

Team Averages
Level 22
1,505 SR
1,294 Elo+
Terra
Terra
Fantasma2602
Terra
Level 28
God Stats
6W - 6L
1,411 SR
Queue Stats
37W - 41L
1,334 Elo+
Solo
Neith
Neith
UltraMacho654
Neith
Level 15
God Stats
9W - 12L
1,395 SR
Queue Stats
10W - 13L
1,318 Elo+
Solo
Cliodhna
Cliodhna
mznxbcw
Cliodhna
Level 25
God Stats
4W - 1L
1,307 SR
Queue Stats
19W - 20L
1,308 Elo+
Solo
Izanami
Izanami
propofoldaddy
Izanami
Level 18
God Stats
9W - 1L
1,991 SR
Queue Stats
37W - 44L
1,313 Elo+
Solo
Bellona
Bellona
yDarkxZz-
Bellona
Level 26
God Stats
60W - 70L
1,423 SR
Queue Stats
121W - 191L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 2 / 4
5,701
439
4,886
9,242
6,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

2
0 / 2 / 0
4,099
315
280
1,970
689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
1
0 / 3 / 0
4,002
308
0
2,100
370
Neith
iceice14
Neith
11
4 / 1 / 1
6,341
488
6,778
8,668
2,417
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
murillo13
Ah Puch
12
4 / 2 / 0
6,890
530
6,160
7,460
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
6,089
468
3,327
8,013
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 1
6,532
502
1,227
4,632
1,437
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
mznxbcw
Cliodhna
10
3 / 5 / 1
6,669
513
8,518
9,792
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
10
0 / 1 / 0
6,112
470
1,503
4,269
1,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
yDarkxZz-
Bellona
10
2 / 2 / 0
6,683
514
3,460
7,567
5,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
8
10
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Cthulhu
1
2
4
1.5
L
0
2
0
0
W
1
2
1
0.75
L
Ravana
0
3
0
0
L
Neith
iceice14
Neith
4
1
1
4.5
L
Ah Puch
murillo13
Ah Puch
4
2
0
2
W
Cliodhna
mznxbcw
Cliodhna
3
5
1
0.7
W
Izanami
0
1
0
0
W
Bellona
yDarkxZz-
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
18,035
29,440
Taken
34,273
12,702
Mitigated
14,631
9,299
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,327
781
1,297
2,331
8,013
3,400
0
2,811
5,202
14,986
1,649
L
Cthulhu
4,886
451
337
1,039
9,242
6,707
91
2,201
7,041
27,233
0
L
280
220
0
0
1,970
689
9
190
1,780
2,518
0
W
1,227
778
0
272
4,632
1,437
1,511
1,335
3,297
0
32,314
L
Ravana
0
0
0
160
2,100
370
0
214
1,886
0
2,433
L
Neith
iceice14
Neith
6,778
3,922
0
4,196
8,668
2,417
309
417
8,251
0
30,931
L
Ah Puch
murillo13
Ah Puch
6,160
432
0
3,567
7,460
2,519
264
0
7,460
35,270
0
W
Cliodhna
mznxbcw
Cliodhna
8,518
1,758
251
826
9,792
3,488
0
2,043
7,749
0
29,498
W
Izanami
1,503
1,237
0
1,280
4,269
1,176
0
1,077
3,192
0
33,839
W
Bellona
yDarkxZz-
Bellona
3,460
1,782
0
65
7,567
5,130
1,566
4,337
3,230
0
19,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
32,085
175
Minions Killed
266
0
Camps Cleared
0
798,855
Distance Traveled
1,204,499
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,089
468
35
3
0
267,666
3
L
Cthulhu
5,701
439
41
3
0
234,689
4
L
Yemoja
4,099
315
5
0
0
55,389
0
W
Neith
6,532
502
58
4
0
202,960
0
L
Ravana
4,002
308
1
0
0
77,710
3
L
Neith
6,341
488
56
4
0
222,596
2
L
Ah Puch
6,890
530
72
6
0
208,471
0
W
Cliodhna
6,669
513
50
4
0
273,832
0
W
Izanami
6,112
470
74
6
0
236,364
1
W
Bellona
6,683
514
49
4
0
223,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role