Player Matchup

Vamana
Vamana
HS_A700
Vamana
Level 57
God Stats
5W - 4L
1,580 SR
Queue Stats
135W - 208L
1,334 Elo+
Solo
Charybdis
Charybdis
Kaise1014
Charybdis
Level 129
God Stats
1W - 1L
1,387 SR
Queue Stats
31W - 73L
1,237 Elo+
Solo
Artio
Artio
general_laghard
Artio
Level 152
God Stats
1W - 0L
1,505 SR
Queue Stats
78W - 101L
1,452 Elo+
Solo
Team Averages
Level 113
1,491 SR
1,341 Elo+

VS

Team Averages
Level 50
1,389 SR
1,346 Elo+
Cupid
Cupid
Gurhaak
Cupid
Level 49
God Stats
3W - 3L
1,408 SR
Queue Stats
102W - 105L
1,446 Elo+
Solo
Bacchus
Bacchus
HAAhaaGotU
Bacchus
Level 86
God Stats
5W - 4L
1,392 SR
Queue Stats
70W - 89L
1,354 Elo+
Solo
Olorun
Olorun
jaytay245
Olorun
Level 16
God Stats
2W - 7L
1,367 SR
Queue Stats
27W - 44L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HS_A700
Vamana
17
11 / 4 / 7
12,975
721
21,236
23,176
20,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Kaise1014
Charybdis
16
3 / 1 / 15
11,972
665
15,553
11,186
4,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 2 / 14
13,193
733
15,078
20,058
18,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gurhaak
Cupid
14
2 / 8 / 2
11,098
617
17,061
18,164
6,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
HAAhaaGotU
Bacchus
14
1 / 7 / 4
10,896
605
10,084
31,538
28,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
jaytay245
Olorun
15
4 / 7 / 0
11,238
624
7,793
15,986
7,204
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
7
7
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
Gurhaak
Cupid
2
8
2
0.38
L
Bacchus
HAAhaaGotU
Bacchus
1
7
4
0.43
W
Vamana
HS_A700
Vamana
11
4
7
3.63
W
Charybdis
Kaise1014
Charybdis
3
1
15
10.5
W
8
2
14
7.5
L
Olorun
jaytay245
Olorun
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
34,938
54,420
Taken
65,688
42,948
Mitigated
41,838
22,758
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Gurhaak
Cupid
17,061
8,385
185
3,661
18,164
6,016
1,522
3,992
13,733
0
47,436
L
Bacchus
HAAhaaGotU
Bacchus
10,084
1,526
402
5,703
31,538
28,618
0
6,862
23,916
22,314
0
W
Vamana
HS_A700
Vamana
21,236
10,452
253
6,765
23,176
20,439
829
7,799
15,377
0
50,545
W
Charybdis
Kaise1014
Charybdis
15,553
9,705
1,219
4,293
11,186
4,092
1,665
5,385
5,801
0
64,396
W
15,078
1,401
1,336
8,892
20,058
18,417
174
5,319
14,739
36,472
0
L
Olorun
jaytay245
Olorun
7,793
3,991
370
3,476
15,986
7,204
322
3,583
12,037
45,050
4,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
33,232
181
Minions Killed
158
11
Camps Cleared
6
954,109
Distance Traveled
869,077
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,098
617
58
3
4
290,140
4
L
Bacchus
10,896
605
24
1
0
299,707
0
W
Vamana
12,975
721
46
3
3
349,454
1
W
Charybdis
11,972
665
103
6
5
298,429
0
W
Artio
13,193
733
32
2
3
306,226
2
L
Olorun
11,238
624
76
4
2
279,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role