Player Matchup

Thoth
Thoth
Bolatile
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,462 Elo+
Solo
Kali
Kali
Defyings
Kali
Level 64
God Stats
9W - 5L
1,619 SR
Queue Stats
331W - 359L
1,464 Elo+
Solo
Cthulhu
Cthulhu
HomieHadIt
Cthulhu
Level 65
God Stats
5W - 7L
1,320 SR
Queue Stats
395W - 450L
1,444 Elo+
Solo
Odin
Odin
ObamaPrism69
Odin
Level 96
God Stats
9W - 9L
1,540 SR
Queue Stats
484W - 517L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
k9d1y0an
Xbalanque
Level 101
God Stats
1W - 3L
1,318 SR
Queue Stats
295W - 346L
1,424 Elo+
Party 2
Team Averages
Level 87
1,459 SR
1,457 Elo+

VS

Team Averages
Level 109
1,573 SR
1,404 Elo+
Erlang Shen
Erlang Shen
BlackWolfBJN
Erlang Shen
Level 115
God Stats
8W - 8L
1,308 SR
Queue Stats
285W - 242L
1,452 Elo+
Solo
Ah Puch
Ah Puch
Donzlord
Ah Puch
Level 128
God Stats
4W - 1L
1,709 SR
Queue Stats
46W - 44L
1,416 Elo+
Party 1
Camazotz
Camazotz
Susmoon
Camazotz
Level 123
God Stats
8W - 3L
1,574 SR
Queue Stats
51W - 53L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGodSun
Ao Kuang
Level 97
God Stats
7W - 1L
1,776 SR
Queue Stats
64W - 66L
1,427 Elo+
Party 1
Neith
Neith
iBaroo
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bolatile
Thoth
14
6 / 5 / 0
9,130
571
4,109
10,009
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
14
4 / 3 / 6
8,709
544
9,899
10,249
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
HomieHadIt
Cthulhu
10
0 / 5 / 5
6,947
434
6,613
15,478
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 0
8,476
530
7,430
13,151
7,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
k9d1y0an
Xbalanque
11
2 / 8 / 0
6,874
430
7,146
12,051
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackWolfBJN
Erlang Shen
14
5 / 2 / 6
8,905
557
7,110
15,888
8,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
Donzlord
Ah Puch
15
4 / 4 / 2
9,682
605
9,193
8,115
2,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Susmoon
Camazotz
14
0 / 1 / 3
8,459
529
9,778
13,351
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
TheGodSun
Ao Kuang
17
9 / 4 / 5
10,409
651
11,677
12,778
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
iBaroo
Neith
14
4 / 3 / 7
9,266
579
9,106
10,549
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
14
Kills
22
23
Deaths
14
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlackWolfBJN
Erlang Shen
5
2
6
4
L
Thoth
Bolatile
Thoth
6
5
0
1.2
L
Kali
4
3
6
2.33
W
Ah Puch
Donzlord
Ah Puch
4
4
2
1.25
L
Cthulhu
HomieHadIt
Cthulhu
0
5
5
0.5
L
2
2
0
1
W
Camazotz
Susmoon
Camazotz
0
1
3
1.5
W
Ao Kuang
TheGodSun
Ao Kuang
9
4
5
2.88
W
Neith
iBaroo
Neith
4
3
7
2.5
L
Xbalanque
k9d1y0an
Xbalanque
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
46,864
60,938
Taken
60,681
28,985
Mitigated
31,794
14,128
Healing
27,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlackWolfBJN
Erlang Shen
7,110
3,730
447
5,498
15,888
8,952
1,560
1,412
14,476
0
47,977
L
Thoth
Bolatile
Thoth
4,109
323
0
597
10,009
3,151
0
4,814
5,195
45,978
0
L
Kali
9,899
5,504
0
4,598
10,249
4,608
0
3,874
6,375
0
56,024
W
Ah Puch
Donzlord
Ah Puch
9,193
778
0
2,231
8,115
2,809
1,286
1,577
6,410
57,603
0
L
Cthulhu
HomieHadIt
Cthulhu
6,613
563
194
2,186
15,478
9,964
0
6,949
8,491
21,197
0
L
7,430
2,298
0
3,944
13,151
7,848
0
1,511
10,279
4,038
47,246
W
Camazotz
Susmoon
Camazotz
9,778
2,017
0
8,410
13,351
11,243
338
1,039
12,312
0
53,163
W
Ao Kuang
TheGodSun
Ao Kuang
11,677
3,696
0
6,162
12,778
5,223
1,730
3,043
9,651
62,720
11,859
W
Neith
iBaroo
Neith
9,106
4,245
0
4,308
10,549
3,567
0
4,189
6,280
0
51,908
L
Xbalanque
k9d1y0an
Xbalanque
7,146
3,123
0
2,609
12,051
3,414
0
2,750
9,253
0
36,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
46,721
404
Minions Killed
488
0
Camps Cleared
0
1,360,533
Distance Traveled
1,587,437
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,905
557
74
5
0
328,929
5
L
Thoth
9,130
571
106
7
0
273,416
1
L
Kali
8,709
544
95
6
0
249,759
0
W
Ah Puch
9,682
605
118
7
0
285,067
0
L
Cthulhu
6,947
434
24
2
0
282,455
6
L
Odin
8,476
530
111
7
0
293,086
5
W
Camazotz
8,459
529
94
6
0
332,358
0
W
Ao Kuang
10,409
651
101
6
0
346,903
0
W
Neith
9,266
579
101
6
0
294,180
1
L
Xbalanque
6,874
430
68
4
0
261,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role