Player Matchup

Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AlphaThighs22
Tsukuyomi
Level 28
God Stats
1W - 0L
1,485 SR
Queue Stats
7W - 2L
1,602 Elo+
Solo
Janus
Janus
Zivelion
Janus
Level 26
God Stats
4W - 0L
1,760 SR
Queue Stats
75W - 71L
1,410 Elo+
Solo
Chernobog
Chernobog
b0nerpatr0l
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,548 Elo+
Solo
Pele
Pele
zuerr
Pele
Level 17
God Stats
8W - 8L
1,578 SR
Queue Stats
29W - 22L
1,520 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,516 Elo+

VS

Team Averages
Level 16
1,438 SR
1,416 Elo+
Camazotz
Camazotz
DPDebbie
Camazotz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 149L
1,613 Elo+
Solo
Fenrir
Fenrir
DaCaxz
Fenrir
Level 5
God Stats
2W - 1L
1,807 SR
Queue Stats
21W - 13L
1,578 Elo+
Solo
Heimdallr
Heimdallr
Diolig
Heimdallr
Level 12
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 6L
1,195 Elo+
Party 1
Ra
Ra
Harreks
Ra
Level 18
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 6L
1,195 Elo+
Party 1
Yemoja
Yemoja
Takhy
Yemoja
Level 17
God Stats
0W - 3L
1,204 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
8 / 2 / 8
12,432
592
8,664
14,354
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
AlphaThighs22
Tsukuyomi
18
2 / 5 / 8
10,907
519
9,164
13,150
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Zivelion
Janus
16
3 / 1 / 8
11,044
526
7,928
8,292
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
b0nerpatr0l
Chernobog
17
5 / 4 / 10
11,172
532
7,219
11,212
3,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
zuerr
Pele
19
9 / 1 / 3
12,759
608
13,269
14,591
10,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DPDebbie
Camazotz
17
1 / 5 / 3
9,596
457
5,854
17,569
10,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
DaCaxz
Fenrir
19
11 / 2 / 1
12,046
574
13,782
14,972
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Diolig
Heimdallr
12
0 / 7 / 0
7,382
352
2,611
11,522
3,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 8 / 5
9,059
431
6,311
11,114
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Takhy
Yemoja
12
0 / 5 / 2
7,488
357
1,950
9,371
6,842
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
27
Kills
13
13
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
2
8
6
W
Tsukuyomi
AlphaThighs22
Tsukuyomi
2
5
8
1.2
L
Camazotz
DPDebbie
Camazotz
1
5
3
0.5
L
Fenrir
DaCaxz
Fenrir
11
2
1
5.75
L
Heimdallr
Diolig
Heimdallr
0
7
0
0
L
1
8
5
0.44
L
Yemoja
Takhy
Yemoja
0
5
2
0.2
W
Janus
Zivelion
Janus
3
1
8
7
W
Chernobog
b0nerpatr0l
Chernobog
5
4
10
2.5
W
Pele
zuerr
Pele
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,244
Damage
30,508
61,599
Taken
64,548
39,963
Mitigated
31,779
17,993
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,664
389
0
3,171
14,354
17,798
504
1,958
12,222
41,320
0
W
Tsukuyomi
AlphaThighs22
Tsukuyomi
9,164
1,542
0
4,030
13,150
5,021
0
777
12,283
0
86,129
L
Camazotz
DPDebbie
Camazotz
5,854
1,505
0
8,377
17,569
10,769
0
2,216
15,247
0
54,538
L
Fenrir
DaCaxz
Fenrir
13,782
2,547
0
5,742
14,972
6,871
0
4,248
10,610
0
80,537
L
Heimdallr
Diolig
Heimdallr
2,611
984
133
112
11,522
3,647
668
3,310
8,132
0
39,711
L
6,311
435
496
2,061
11,114
3,650
0
4,602
6,316
42,336
0
L
Yemoja
Takhy
Yemoja
1,950
357
524
558
9,371
6,842
270
1,953
7,302
24,312
0
W
Janus
Zivelion
Janus
7,928
540
73
2,294
8,292
2,645
550
1,953
6,208
66,702
0
W
Chernobog
b0nerpatr0l
Chernobog
7,219
4,012
0
1,625
11,212
3,963
855
1,567
9,590
0
62,158
W
Pele
zuerr
Pele
13,269
4,020
0
6,800
14,591
10,536
3,813
1,612
12,865
0
88,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,314
Gold Earned
45,571
586
Minions Killed
441
0
Camps Cleared
0
2,108,764
Distance Traveled
1,767,652
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,432
592
52
2
0
419,984
8
W
Tsukuyomi
10,907
519
132
6
0
449,393
7
L
Camazotz
9,596
457
113
5
0
365,625
3
L
Fenrir
12,046
574
124
6
0
459,483
4
L
Heimdallr
7,382
352
72
3
0
297,843
0
L
Ra
9,059
431
93
4
0
364,104
2
L
Yemoja
7,488
357
39
2
0
280,597
0
W
Janus
11,044
526
115
5
0
452,551
7
W
Chernobog
11,172
532
134
6
0
340,319
2
W
Pele
12,759
608
153
7
0
446,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role