Player Matchup

Tsukuyomi
Tsukuyomi
Daybreakz
Tsukuyomi
Level 23
God Stats
9W - 3L
1,799 SR
Queue Stats
54W - 36L
1,579 Elo+
Party 1
Bakasura
Bakasura
FistyMcFistre
Bakasura
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,574 Elo+
Party 1
Merlin
Merlin
Mercysever
Merlin
Level 155
God Stats
23W - 18L
1,465 SR
Queue Stats
139W - 134L
1,576 Elo+
Party 1
Team Averages
Level 109
1,588 SR
1,577 Elo+

VS

Team Averages
Level 50
1,235 SR
1,334 Elo+
Odin
Odin
JungleBoySet
Odin
Level 57
God Stats
0W - 2L
1,106 SR
Queue Stats
76W - 98L
1,387 Elo+
Party 2
Mulan
Mulan
andromeda457
Mulan
Level 49
God Stats
4W - 9L
1,235 SR
Queue Stats
65W - 111L
1,333 Elo+
Party 2
Erlang Shen
Erlang Shen
ourpsychosis
Erlang Shen
Level 45
God Stats
0W - 4L
1,364 SR
Queue Stats
47W - 91L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daybreakz
Tsukuyomi
16
10 / 6 / 11
12,727
848
22,032
15,544
6,576
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
FistyMcFistre
Bakasura
16
6 / 7 / 10
12,333
822
12,726
16,546
6,601
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Mercysever
Merlin
18
9 / 6 / 12
12,941
863
27,289
15,540
10,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 13
10,933
729
10,246
23,849
16,220
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
12 / 6 / 5
12,560
837
20,176
25,517
27,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
ourpsychosis
Erlang Shen
13
3 / 10 / 9
9,759
651
8,431
19,687
10,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
25
Kills
19
19
Deaths
25
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Daybreakz
Tsukuyomi
10
6
11
2.58
W
Bakasura
FistyMcFistre
Bakasura
6
7
10
1.57
L
4
9
13
1.17
W
Merlin
Mercysever
Merlin
9
6
12
2.5
L
12
6
5
2.42
L
Erlang Shen
ourpsychosis
Erlang Shen
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,047
Damage
38,853
47,630
Taken
69,053
23,870
Mitigated
54,045
11,493
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Daybreakz
Tsukuyomi
22,032
6,193
0
2,191
15,544
6,576
275
1,122
14,422
0
36,840
W
Bakasura
FistyMcFistre
Bakasura
12,726
8,015
0
3,395
16,546
6,601
466
1,547
14,999
0
22,957
L
10,246
3,186
1,408
1,662
23,849
16,220
0
9,394
12,640
453
22,351
W
Merlin
Mercysever
Merlin
27,289
3,291
594
5,313
15,540
10,693
1,294
1,752
13,788
75,867
0
L
20,176
4,082
906
4,204
25,517
27,576
0
9,069
14,336
7,079
37,842
L
Erlang Shen
ourpsychosis
Erlang Shen
8,431
4,544
816
2,089
19,687
10,249
0
7,925
10,250
0
27,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
33,252
176
Minions Killed
135
9
Camps Cleared
6
792,006
Distance Traveled
726,200
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,727
848
35
2
1
258,505
1
W
Bakasura
12,333
822
33
2
2
295,318
4
L
Odin
10,933
729
32
2
1
239,473
1
W
Merlin
12,941
863
108
7
6
238,183
3
L
Mulan
12,560
837
58
4
0
242,678
1
L
Erlang Shen
9,759
651
45
3
5
244,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role