Player Matchup

Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ItsBlakeUwU928
Artemis
Level 55
God Stats
27W - 16L
1,550 SR
Queue Stats
44W - 29L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
Robthepro
Sylvanus
Level 148
God Stats
3W - 7L
1,681 SR
Queue Stats
135W - 105L
1,680 Elo+
Party 2
Team Averages
Level 95
1,577 SR
1,593 Elo+

VS

Team Averages
Level 72
1,516 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
SSSLEEPYXD
Artio
Level 118
God Stats
0W - 2L
1,493 SR
Queue Stats
563W - 469L
1,587 Elo+
Party 1
Sol
Sol
WhiteOsa
Sol
Level 66
God Stats
0W - 9L
1,554 SR
Queue Stats
60W - 72L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 8
11,315
629
10,561
23,128
16,536
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 5 / 10
12,651
703
15,018
14,867
5,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Robthepro
Sylvanus
17
11 / 6 / 9
13,547
753
25,036
22,973
12,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 5 / 3
11,040
613
14,936
13,079
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
14
0 / 6 / 10
10,524
585
12,554
27,171
23,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 10 / 6
12,401
689
21,535
17,582
7,830
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
21
Kills
11
12
Deaths
21
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
8
8
L
Neith
 
Neith
5
5
3
1.3
W
6
5
10
2.2
W
Sylvanus
Robthepro
Sylvanus
11
6
9
2.58
L
Artio
0
6
10
0.83
L
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,615
Damage
49,025
60,968
Taken
57,832
35,083
Mitigated
36,508
19,790
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,561
2,696
0
3,532
23,128
16,536
740
10,825
12,245
0
34,000
L
Neith
 
Neith
14,936
5,568
0
1,521
13,079
4,680
0
7,731
5,312
0
37,985
W
15,018
7,462
626
2,238
14,867
5,696
1,319
10,599
4,201
0
33,021
W
Sylvanus
Robthepro
Sylvanus
25,036
6,860
3,782
9,612
22,973
12,851
792
13,066
9,726
65,240
9,424
L
Artio
12,554
1,190
1,569
6,275
27,171
23,998
0
6,926
20,071
33,383
0
L
21,535
6,268
243
3,088
17,582
7,830
94
7,725
9,857
48,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,513
Gold Earned
33,965
205
Minions Killed
184
11
Camps Cleared
5
810,209
Distance Traveled
840,541
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,315
629
51
3
2
311,000
0
L
Neith
11,040
613
72
4
2
291,942
1
W
Artemis
12,651
703
47
3
1
241,648
0
W
Sylvanus
13,547
753
107
6
8
257,561
1
L
Artio
10,524
585
35
2
0
299,400
0
L
Sol
12,401
689
77
4
3
249,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role