Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BURNING-WITCH_
Aphrodite
Level 153
God Stats
24W - 17L
1,580 SR
Queue Stats
600W - 447L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LoRDE DvRKSKiN
Ah Muzen Cab
Level 68
God Stats
28W - 22L
1,493 SR
Queue Stats
255W - 255L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
Squadara
Sun Wukong
Level 131
God Stats
7W - 10L
1,506 SR
Queue Stats
240W - 259L
1,508 Elo+
Solo
Fenrir
Fenrir
xPSU VIKINGx
Fenrir
Level 61
God Stats
54W - 41L
1,583 SR
Queue Stats
283W - 295L
1,520 Elo+
Solo
Team Averages
Level 96
1,533 SR
1,516 Elo+

VS

Team Averages
Level 124
1,641 SR
1,500 Elo+
Chaac
Chaac
Chaacson24
Chaac
Level 125
God Stats
63W - 34L
1,658 SR
Queue Stats
342W - 330L
1,472 Elo+
Solo
Charybdis
Charybdis
EasyJaye
Charybdis
Level 87
God Stats
78W - 72L
1,579 SR
Queue Stats
433W - 431L
1,549 Elo+
Solo
Khepri
Khepri
SOLESTERAPTOR
Khepri
Level 141
God Stats
79W - 59L
1,571 SR
Queue Stats
157W - 152L
1,516 Elo+
Solo
Thanatos
Thanatos
o Bruskinator o
Thanatos
Level 124
God Stats
2W - 0L
1,764 SR
Queue Stats
110W - 120L
1,485 Elo+
Solo
Nu Wa
Nu Wa
rafapscampos
Nu Wa
Level 143
God Stats
80W - 40L
1,631 SR
Queue Stats
133W - 125L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 3 / 3
9,041
904
14,654
20,654
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
BURNING-WITCH_
Aphrodite
15
1 / 6 / 1
9,183
918
9,807
14,371
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
LoRDE DvRKSKiN
Ah Muzen Cab
15
1 / 2 / 1
9,184
918
8,530
12,162
3,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Squadara
Sun Wukong
15
0 / 2 / 0
8,735
874
8,525
14,324
6,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
1 / 1 / 2
9,051
905
7,301
10,164
3,363
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

229

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 1 / 6
10,623
1,062
15,898
12,263
6,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
EasyJaye
Charybdis
16
1 / 0 / 7
9,251
925
12,892
10,327
3,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 0 / 7
10,513
1,051
7,074
10,187
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
16
2 / 1 / 8
9,842
984
10,293
9,875
4,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 8
9,966
997
20,037
9,612
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
14
14
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
L
Aphrodite
BURNING-WITCH_
Aphrodite
1
6
1
0.25
W
Chaac
6
1
6
9
W
Charybdis
EasyJaye
Charybdis
1
0
7
4.5
L
Ah Muzen Cab
LoRDE DvRKSKiN
Ah Muzen Cab
1
2
1
0.75
W
3
0
7
6.5
L
Sun Wukong
Squadara
Sun Wukong
0
2
0
0
W
Thanatos
2
1
8
6
W
2
1
8
6
L
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,817
Damage
66,194
71,675
Taken
52,264
25,157
Mitigated
30,028
17,608
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,654
164
467
3,040
20,654
6,205
0
7,645
13,009
34,133
0
L
Aphrodite
BURNING-WITCH_
Aphrodite
9,807
69
3,573
5,240
14,371
5,821
0
5,539
8,832
24,159
0
W
Chaac
15,898
1,467
0
3,447
12,263
6,984
0
5,170
7,093
0
27,652
W
Charybdis
EasyJaye
Charybdis
12,892
5,771
0
0
10,327
3,365
0
5,363
4,964
0
29,495
L
Ah Muzen Cab
LoRDE DvRKSKiN
Ah Muzen Cab
8,530
2,773
172
3,809
12,162
3,278
0
4,859
7,303
0
45,628
W
7,074
755
0
1,079
10,187
11,469
0
3,281
6,906
15,621
0
L
Sun Wukong
Squadara
Sun Wukong
8,525
2,017
0
887
14,324
6,490
0
4,657
9,667
0
34,058
W
Thanatos
10,293
810
0
5,340
9,875
4,432
0
4,179
5,696
0
25,811
W
20,037
7,633
49
1,406
9,612
3,778
0
6,468
3,144
45,757
0
L
Fenrir
7,301
1,377
0
420
10,164
3,363
0
4,411
5,753
0
16,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
50,195
231
Minions Killed
194
5
Camps Cleared
10
1,047,582
Distance Traveled
1,036,093
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,041
904
55
6
0
194,861
0
L
Aphrodite
9,183
918
27
3
2
200,531
0
W
Chaac
10,623
1,062
21
2
1
182,265
0
W
Charybdis
9,251
925
53
5
1
206,170
0
L
Ah Muzen Cab
9,184
918
81
8
0
193,299
0
W
Khepri
10,513
1,051
23
2
0
221,254
0
L
Sun Wukong
8,735
874
47
5
0
233,357
0
W
Thanatos
9,842
984
34
3
7
226,391
0
W
Nu Wa
9,966
997
63
6
1
200,013
1
L
Fenrir
9,051
905
21
2
3
225,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role